The usefulness of this character relies on assuming the ST doesn't f with their info too much. It might as well just say "you might be drunk" if the ST can swap your wake order with whoever.
If the Stalker's wake order is swapped, it doesn't necessarily affect their info at all.
As a storyteller, I wouldn't usually choose the Stalker to swap. It's definitely something to keep in mind as a hinderance to the good team, if they're really winning. Thanks for your suggestion :D
It sounds like their info depends almost entirely on where they are in the night order, although maybe it is better than I thought at first; a yes always confirms that they woke at some point.
Problem with this is that players don't have access to the night order easily so they would have to constantly ask the ST about it to understand their info
Give players access to the night order.
I do this with my players anyway, since they really should have that information, even on simple scripts like TB.
The usefulness of this character relies on assuming the ST doesn't f with their info too much. It might as well just say "you might be drunk" if the ST can swap your wake order with whoever.
It's also a one time per game
If the Stalker's wake order is swapped, it doesn't necessarily affect their info at all. As a storyteller, I wouldn't usually choose the Stalker to swap. It's definitely something to keep in mind as a hinderance to the good team, if they're really winning. Thanks for your suggestion :D
It sounds like their info depends almost entirely on where they are in the night order, although maybe it is better than I thought at first; a yes always confirms that they woke at some point.
Problem with this is that players don't have access to the night order easily so they would have to constantly ask the ST about it to understand their info
Give players access to the night order. I do this with my players anyway, since they really should have that information, even on simple scripts like TB.