To OP's credit, it was a reference that is easily understood and not an in joke of their group nobody on the sub could ever get without additional context.
But yeah, strange reference + ignoring rules is the bread and butter for game tales on this sub lmao
J/ I rolled a nat 100 on my luck roll so the DM made me a god! Then I turned to the BBEG and said, "There are no gods left to help you now," and my paladin/warlock/artificer character, Goldryn, turned into a nuclear fusion reactor and killed him
Uj/ The "rule of cool" is vastly overused and I wish people only used it the way cutscenes in videogames use "rule of cool"
Still mad about the ending of that damn book. I read it like 20 years ago and I still get bothered by that stupid shit. Same with the Dark Tower series.
The Dark Tower’s ending was amazing though. That little bit of hope that he will eventually break the cycle by learning to prioritize his loved ones over his vengeance. Such an incredibly bittersweet ending.
You again
The rules, the dungeon masters handbook for 5e to be exact, states that whatever the dm decides, goes, even if it breaks the rules as written
And hey, the game is still amateur improv comedy with math rocks if you decide to follow the rules. Now the math rocks just have a few spreadsheets to go with them
DM ruling something outside of what is printed should be the exception, not the rule.
If you find yourself in a campaign where you are ignoring a system's rules. Use a different system.
If everything is decided by what the funny d20 rolls and how well described scenes are. Don't bother going through the hassle of making a character sheet, play Honey Heist or something.
Likewise if you find yourself having to adjudicate half the rules because your players have realized Darkness doesn't actually have any mechanic ruling built in and the "official twitter posts" are self contradictory... Also play a different system.
Not saying having to do those things means a system or playstyle is bad. Just that people should remember that the system they use is not immutable and should not be allowed to hold them back. Play something else if it does not suite your group.
See usually it doesnt hold back, dnd as a system is already really relaxed. But when something epic or funny can happen, why not let it. Depending on the group, people play rpgs for fun, so why not allow something even if the rules state otherwise
For example, rules state that fireball does 6d6 damage in a 20 foot radius. So what if the wizard decides to dunk one inside a trolls open mouth? The rules say 20 foot radius, but the dm could rule it as the trolls stomach containing the explosion and dealing more damage to it, but the wizard has to roll an improvised weapon attack instead for it to succeed
Thats the exact reason for why dnd is a good system, its so lax almost anything goes and most things have a stat or a roll that can be applied to see if it succeeds
People play this for different reasons, and if other peoples playstyle doesnt sound good to you, the you can shut up and play how you like in your own table, because how the others are playing does not in the slightest affect your experience of the game
Hey DM, how big is this dragon's mouth? Can I fit a fireball in there for extra damage? Oh, no giants are attacking, quick question though, approximately how big are their mouths? I just need to know if I can fireball them for more damage. Strolling through the forest, holy crap a p
ack of wolves. Could you give me the approximate size of their mouths? Oh too small? What about other orifices? Can I squeeze a fireball anywhere for extra damage?
Do you hate fun?
Like seriously, do you hate fun? If you want to cry about game balance or "rules dont allow dunking of fireballs", you are in the wrong hobby
Game balance wise, a wizard, the class with practically the least hp running up to a creature, no matter the size is already a dumb play, and adding an improvised weapon roll for to that is enough risk to grant them a high reward, maybe +2d6 damage to the fireball that is going to hit one creature
And if you say that the rules dont allow dunking fireballs, buddy, the official dungeon masters handbook can tell you word for word "the DnD rules help you and the other players have a good time, but the rules arent on charge. Youre the DM"
SO PLAYING AGAINST THE RULES IS A PART OF THE RULES. If you want to play rules as written, go for it. But it does not matter if others dont, because not playing rules as written is also written in the rules
DM ruling something outside of what is printed... IS PRINTED in the DMG.
Anywho, my next session is Friday. Let me know if letting my druid attune the Holy Avenger affects your weekend.
Could they rule the halfling had Interception fighting style, and just flavor it as pushing out of the way?
Not sure if that would block all 3 missiles or just the first though…
RAW, Magic Missile doesn’t have an attack roll involved, so technically Interception doesn’t apply here.
Considering the lunacy involved in the scenario, RAW is out the window, so Halfson can moonwalk into however many missiles the DM wants.
It’s a reaction triggered by an attack, is the thing, and Magic Missile doesn’t have an attack roll. I think it’s an easy choice for a DM to decide Interception can work anyway, but that’s a deviation from RAW.
5e makes a distinction between casting a spell and making an attack, so they’re designated as two separate actions. If the spell description does not call for an attack roll, then mechanically speaking it is not an attack.
Especially for something the DM did to themselves.
Like, oh no, the DM made an NPC do something to another NPC that is not RAW! I don't think the DM should stand for this kind of nonsense, the DM should have a serious talk with the DM and get this sorted out before the DM ruins the game for the DM.
wtf made up criteria are you living by? anyone can post anything they want here as long as it’s dnd centric. this sub is actually insane sometimes lol.
Do you really think the DM should have skipped theMchiale Halfson joke to hit magic missile on OP that was, accord to his telling, abotu to die and the missilies would have been lethal?
Like your turning a funny session with a funny NPC sacrificing himself for OP into OP loosing his character.
Sometimes as a DM you 100% should take the funny option instead of killiung your PCs lol.
I never said the DM should or shouldn't have done something, I just don't get what's so funny about a random Michael Jackson reference. Like, maybe it was a "you had to be there" moment, but you weren't there, were you?
>I never said the DM should or shouldn't have done something,
But you literally just said "Sometimes, just not in this case" in response to "sometimes a joke is too good to pass". What else you meant with that besides that the DM shouldnt have made the joke but played it by RAW??
Or you dont mind the magic missile missing its target, and instead dislike the Michael Jackson joke?
Lazy is the perfect word for it. There's absolutely no thought put into it beyond "well, halflings have 'half' in their name so I can obfuscate the name 'Jackson' into 'Halfson'." Shouldn't he be an Elf (so he could be 60+ years old but still be interested in childhood)? Instead of just having him say "hee-hee" a couple times and referencing a (presumably) non-existent character named Billy Jean, why not have his death rattle be "I was hit by... I was struck by... a smooth criminal"? And when hit he could cry out in Michael's trademark high-pitched "OWW!" and grab his groin.
There's a billion ways a Michael Jackson reference could actually be clever and this DM apparently missed the assignment, yet people in the comments are tripping over themselves all because "Halfson" sounds kinda like "Jackson".
THANK YOU! I totally cop to being someone who makes pop culture references left and right. But your references need to make sense and be humorous. This was a nonsense reference. It could have been ANY celebrity and said ANYTHING as their deathrattle and it would make just as much, if not more, sense. If you're going to make a complete nonsequiter, why not name the halfling Gordon Threefoot and have him say "this was the wreck of the Edmund Fitzgerald"? Or make him a triton named Johnny Deep and have him say "why's the rum gone"? They make just as much sense (none) and are just as funny (not at all). Like you said, there were a dozen funnier MJ jokes they could have made and they chose to say something completely random.
The joke is the very bad pun of Michael Halfson.
And I think I understand you now. If im not mistaken, you dont take issue with the DM making magic missile miss to save the PC, you just disliked/didnt thought it was funny the Michael Halfson joke, right?
If so, then cool, having a different taste in jokes is valid :) I was more focused on the "magic missile missing to save a PC" part of the situation.
When I responded to your original comment I was legit wondering if you meant that the DM shouldn't have ignored RAW, even if it costed the life of a PC, for the sake of a joke.
I'm just saying, if you want to police other people's tables about rules maybe you should play a different system. 5th edition leaves gaps in the system and tells the DM to fill them.
"The rules don’t account for every possible situation that might arise during a typical D&D session. For example, a player might want his or her character to hurl a brazier full of hot coals into a monster’s face. How you determine the outcome of this action is up to you. You might tell the player to make a Strength check, while mentally setting the Difficulty Class (DC) at 15. If the Strength check is successful, you then determine how a face full of hot coals affects the monster. You might decide that it deals 1d4 fire damage and imposes disadvantage on the monster’s attack rolls until the end of its next turn. You roll the damage die (or let the player do it), and the game continues.”
I'm not sure what this means. I play Pathfinder 1st edition. I was introduced to D&D with AD&D and 2nd edition and played a lot of 3rd edition in high school.
I could tell those are the only games you've played, because you referred to a game with multiple core rulebooks that each have 300+ pages as "barely having any rules". Play a game with a five-page rulebook and then tell me how DnD "barely has any rules".
Just because 5e has less crunch than 4e doesn't mean it isn't still incredibly rules-heavy.
Michael sees magic missiles coming at him, tries to dive so they hit the player instead. The player naturally assumes that Michael heroically sacrificed himself, when the truth is that no one at the table knew how the spell worked.
Obviously this halfling was an Oath of the Crown Paladin:
Divine Allegiance
Starting at 7th level, when a creature within 5 feet of you takes damage, you can use your reaction to magically substitute your own health for that of the target creature, causing that creature not to take the damage. Instead, you take the damage. This damage to you can't be reduced or prevented in any way
A heavily debated topic that remains ambiguous by RAW. I know Crawford has said they should count as different sources. But the fact that the rules that allow some of its weird interactions are the AoE rules, and the fact that it specifically says the missiles all hit simultaneously, really paints a stronger case for single source of damage imo. Especially weird in this case, how are you going to absorb 1/X hits that all hit at the same time, do you have to pick a specific part of the body of your ally you are substituting for? And for what it's worth, IIRC Mike Mearls said that RAI it should be treated as a single instance of damage, but that is fuzzy memory that may be bullshit.
I know resistances work differently in Pathfinder, but I like the way they just go "If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth." for stuff like ~~Magic Missile~~ Force Barrage.
Think I'd probably rule it that way if it came up in 5e.
Magic Missile is constantly brought up as an excellent means of trying to break concentration on a spell, since each dart would trigger the constitution check.
Thats kinda the point of the entire game?
Edit: It looks like somebody here hasnt read the dungeon masters handbook that basically states the rules as more of a framework of a system rather than absolutes
So basically the rules themself are telling you that the dm decided what goes and what doesnt. His word makes the world go around
Correct. I'm mostly stating the obvious because other people are complaining rules weren't followed for magic missile. No need to yuck someone else's yum.
Yes indeed i do
The other guy already quoted the official dungeon masters handbook to you, so im not gonna do the same
I believe that rule of cool is the most important rule in dnd, because it ensures that people have fun. Thats the most important part to many people
So yeah, its literally in the core rules of the game that rules dont really matter and are more of a framework rather than set in stone absolutes
Did you know that the only rule that isn’t allowed to be changed is that the DM makes the rules? The DM said the halfling intercepted the magic missile, so those are the rules being followed.
From the Introduction of the DM's Guide:
> The D&D rules help you and the other players have a good time, but the rules aren't in charge. You're the DM, and *you* are in charge of the game. That said, your goal isn't to slaughter the adventurers but to create a campaign world that revolves around their actions and decisions, and to keep your players coming back for more!
Bending the rules to give players a good, memorable moment and wanting them to come back next session is *literally a rule of the game*. The DM bent the rule in favor of the player against their own NPC, this is a positive experience for both player and DM and is fun and follows the rule of being flexible with the rules.
There's no reason to be such a hardass about the rules in a scenario like this. It'd be a different story if the DM was an asshole and bent the rules of a Magic Missile cast by the player in a high-stakes scenario, but they made a fun moment here and none of the players were harmed by it.
I bend and homebrew stuff all the time, but also I was replying to someone saying the point of the game is to bend rules. You don't need to bend them for the sake of bending them.
My point is more that in dnd you can do so many things in so many different ways that all of them will not be present in the books. That leads to checks and rulings needed from outside the games core rules
Magic missile is a *targeted* spell, and the *target* is the character, not the space they occupy. You have as much chance of saving someone from a magic missile in this fashion as you would saving them from Finger of Death or Disintegrate.
What I’m saying is that dnd doesn’t have a rule book, it has recommendations but it doesn’t force any dm to make it work that way, a dm could rule that if anything gets in the way the missile will hit that, (imagine heat seeking rockets irl) which is what I would rule as a dm
That sounds like a terrible ruling. If spells can be blocked like that, why not just rule as a reaction you can duck behind cover and cause a targeted spell to miss
Because it’s fast…and it’s still tracking. How I would do it wouldn’t really change 99% of combat just allow niche story based things to happen, and for ducking attack role spells that’s literally how dexterity ac works
Heal the halfling, make it a better place, for you and for me and the entire human race, there are halflings dying, but if you care enough for the living...
Didn't anyone tell you? You're not allowed to play DnD unless you follow the rules exactly. It says it right there in the book. The police are on their way.
Hilarious! As for all the people complaining about that’s not how magic middle works. Clearly the DM had some of this either planned out or thought of something super fun to do. And as an occasional DM I’ll allow it.
> Sucks that it doesn't quite follow the rules of magic missile
Why does it suck? The first rule of DMing is always "bend the rules if they get in the way of a good story", and the DM willingly bent the rule *against themself* to ensure the player had a good, memorable moment. That doesn't suck, that's a sign of a great DM.
Honestly I’m sad he didn’t have something like a shiny glove of spell reflection, or a Fedora of Throwing.
Maybe a pair of Moonwalkers, which grants advantage to Performance as long as you can justify moving backwards
Man, I usually like this sub and its community, but the bullshit these rules mongers are spewing all over this post pisses me off. Above all D&D rules sits the DM. It's in the book and y'all are just ignoring it for the sake of argument. If this story happened at your table, you know damn well you'd all be into it, too.
ATTENTION RULES LAWYERS: Here you go. In his day, Michael Halfson was a powerful adventurer. 10,000 years ago, Michael was trapped in a spirit orb, and over the years, the soul gem came into the possession of this particular hag. Michael happened to be a fighter of the long-lost Pop Star subclass. It just so happens that one of the abilities that Pop Star fighters get is called Stage Dive, which states, “Once a day, when a creature within 10 feet of you would take damage, you may use your reaction to take all damage that creature would take until the beginning of your next turn.” Happy?🙄
People saying mm can't miss, i agree it hits a creature you can see within range. But if the casters target location is blocked by michael halfson, it'll hit the creature he can see within range, at the targeted point. Rule of cool it. People saying "that's not how that works" must be real fun at the table....
Im disappointed that no one asked "Annie are you okay"
"You've been hit by a smooth criminal!"
I don't know if smooth is how I'd describe most hags
You've been hit, you been struck by, a wart covered criminal
Annie? Or Annis?
Ani
Mooey mooey
Against a hag, the phrase "Auntie are you okay" would be more fitting
🤣😂🤣
RIP Michael. D: He’s moon walking in halfling heaven now.
moon walking at 25ft. per turn 😔
Micheal.
That's so funny the way it references something and then also doesn't follow the rules
To OP's credit, it was a reference that is easily understood and not an in joke of their group nobody on the sub could ever get without additional context. But yeah, strange reference + ignoring rules is the bread and butter for game tales on this sub lmao
Just need a nat 20 (rarest roll in the universe, only a 1/20 chance!) and we'd have the holy trifecta.
J/ I rolled a nat 100 on my luck roll so the DM made me a god! Then I turned to the BBEG and said, "There are no gods left to help you now," and my paladin/warlock/artificer character, Goldryn, turned into a nuclear fusion reactor and killed him Uj/ The "rule of cool" is vastly overused and I wish people only used it the way cutscenes in videogames use "rule of cool"
This is distressingly similar to the end of Stephen King's *The Stand.*
Poor Trashcan Man! He just wanted to be reunited with his true love!
Still mad about the ending of that damn book. I read it like 20 years ago and I still get bothered by that stupid shit. Same with the Dark Tower series.
The Dark Tower’s ending was amazing though. That little bit of hope that he will eventually break the cycle by learning to prioritize his loved ones over his vengeance. Such an incredibly bittersweet ending.
I have a character playing a paladin/warlock/artificer in my current campaign 😭 and it’s somewhat similar to what you described.
Who hurt you?
Stephen King, obviously.
Rolled a nat 20 on Magic Missiles. And Michael died giving a thumbs up, whispering "I'll...be...back"
Then the hag rolled a nat-20 on fireball and burned them all to death.
I very nearly feel for that bait. Well played.
Ignoring rules is the bread and butter for the game itself
The rules are the only thing separating the game from improv comedy with math rocks.
Math Rocks ⁉️ *chon rift*
Did not expect to see CHON mentioned, like, ever. Lol
I have to do what Sumerian Records refuses to
I love you for that.
Hehe funny number rocks go whee
If we wanted a have with absolute rules we'd just buy baldurs gate.
You again The rules, the dungeon masters handbook for 5e to be exact, states that whatever the dm decides, goes, even if it breaks the rules as written And hey, the game is still amateur improv comedy with math rocks if you decide to follow the rules. Now the math rocks just have a few spreadsheets to go with them
DM ruling something outside of what is printed should be the exception, not the rule. If you find yourself in a campaign where you are ignoring a system's rules. Use a different system. If everything is decided by what the funny d20 rolls and how well described scenes are. Don't bother going through the hassle of making a character sheet, play Honey Heist or something. Likewise if you find yourself having to adjudicate half the rules because your players have realized Darkness doesn't actually have any mechanic ruling built in and the "official twitter posts" are self contradictory... Also play a different system. Not saying having to do those things means a system or playstyle is bad. Just that people should remember that the system they use is not immutable and should not be allowed to hold them back. Play something else if it does not suite your group.
See usually it doesnt hold back, dnd as a system is already really relaxed. But when something epic or funny can happen, why not let it. Depending on the group, people play rpgs for fun, so why not allow something even if the rules state otherwise For example, rules state that fireball does 6d6 damage in a 20 foot radius. So what if the wizard decides to dunk one inside a trolls open mouth? The rules say 20 foot radius, but the dm could rule it as the trolls stomach containing the explosion and dealing more damage to it, but the wizard has to roll an improvised weapon attack instead for it to succeed Thats the exact reason for why dnd is a good system, its so lax almost anything goes and most things have a stat or a roll that can be applied to see if it succeeds People play this for different reasons, and if other peoples playstyle doesnt sound good to you, the you can shut up and play how you like in your own table, because how the others are playing does not in the slightest affect your experience of the game
Amen Brother
Hey DM, how big is this dragon's mouth? Can I fit a fireball in there for extra damage? Oh, no giants are attacking, quick question though, approximately how big are their mouths? I just need to know if I can fireball them for more damage. Strolling through the forest, holy crap a p ack of wolves. Could you give me the approximate size of their mouths? Oh too small? What about other orifices? Can I squeeze a fireball anywhere for extra damage?
Do you hate fun? Like seriously, do you hate fun? If you want to cry about game balance or "rules dont allow dunking of fireballs", you are in the wrong hobby Game balance wise, a wizard, the class with practically the least hp running up to a creature, no matter the size is already a dumb play, and adding an improvised weapon roll for to that is enough risk to grant them a high reward, maybe +2d6 damage to the fireball that is going to hit one creature And if you say that the rules dont allow dunking fireballs, buddy, the official dungeon masters handbook can tell you word for word "the DnD rules help you and the other players have a good time, but the rules arent on charge. Youre the DM" SO PLAYING AGAINST THE RULES IS A PART OF THE RULES. If you want to play rules as written, go for it. But it does not matter if others dont, because not playing rules as written is also written in the rules
> If you find yourself in a campaign where you are ignoring a system's rules. Use a different system. Make me. :)
DM ruling something outside of what is printed... IS PRINTED in the DMG. Anywho, my next session is Friday. Let me know if letting my druid attune the Holy Avenger affects your weekend.
It will, you monster!
Could they rule the halfling had Interception fighting style, and just flavor it as pushing out of the way? Not sure if that would block all 3 missiles or just the first though…
RAW, Magic Missile doesn’t have an attack roll involved, so technically Interception doesn’t apply here. Considering the lunacy involved in the scenario, RAW is out the window, so Halfson can moonwalk into however many missiles the DM wants.
Interception reduces the damage not the attack roll so is could apply to 1 missile but since it's a reaction they could only stop one of them.
It’s a reaction triggered by an attack, is the thing, and Magic Missile doesn’t have an attack roll. I think it’s an easy choice for a DM to decide Interception can work anyway, but that’s a deviation from RAW.
Magic missile is an attack. It is not an attack roll but the reaction doesn't specify it has to be an attack roll.
5e makes a distinction between casting a spell and making an attack, so they’re designated as two separate actions. If the spell description does not call for an attack roll, then mechanically speaking it is not an attack.
You're getting downvoted cuz people don't like the truth I guess. You are absolutely correct.
Oh no imagine having fun
Especially for something the DM did to themselves. Like, oh no, the DM made an NPC do something to another NPC that is not RAW! I don't think the DM should stand for this kind of nonsense, the DM should have a serious talk with the DM and get this sorted out before the DM ruins the game for the DM.
LMAO
How dare people have fun while playing a game? Only super serious grim dark story tellers allowed here! /j
How about non boring stories that are possibly interesting to someone who wasn't there?
Not everyone who plays this game is a direct clone of j.r.r tolkien
Thats very not allowed!
reddit: 🔱🔱🔱
I'm glad they're having fun. Was it so important that they needed to post on Reddit about their awesome and funny Michael Jackson reference?
wtf made up criteria are you living by? anyone can post anything they want here as long as it’s dnd centric. this sub is actually insane sometimes lol.
These are posts about a game people play for fun. By definition, most of the posts on here are not important.
Sometimes a joke is too good to pass
Sometimes, just not in this case
Do you really think the DM should have skipped theMchiale Halfson joke to hit magic missile on OP that was, accord to his telling, abotu to die and the missilies would have been lethal? Like your turning a funny session with a funny NPC sacrificing himself for OP into OP loosing his character. Sometimes as a DM you 100% should take the funny option instead of killiung your PCs lol.
I never said the DM should or shouldn't have done something, I just don't get what's so funny about a random Michael Jackson reference. Like, maybe it was a "you had to be there" moment, but you weren't there, were you?
>I never said the DM should or shouldn't have done something, But you literally just said "Sometimes, just not in this case" in response to "sometimes a joke is too good to pass". What else you meant with that besides that the DM shouldnt have made the joke but played it by RAW?? Or you dont mind the magic missile missing its target, and instead dislike the Michael Jackson joke?
I don't even know what the "joke" is, let alone "a joke too good to pass". Is just mentioning Michael Jackson a joke? If so, what's so good about it?
It's just a lazy pop culture reference. Your absolutely right in that it's not a good joke.
Lazy is the perfect word for it. There's absolutely no thought put into it beyond "well, halflings have 'half' in their name so I can obfuscate the name 'Jackson' into 'Halfson'." Shouldn't he be an Elf (so he could be 60+ years old but still be interested in childhood)? Instead of just having him say "hee-hee" a couple times and referencing a (presumably) non-existent character named Billy Jean, why not have his death rattle be "I was hit by... I was struck by... a smooth criminal"? And when hit he could cry out in Michael's trademark high-pitched "OWW!" and grab his groin. There's a billion ways a Michael Jackson reference could actually be clever and this DM apparently missed the assignment, yet people in the comments are tripping over themselves all because "Halfson" sounds kinda like "Jackson".
THANK YOU! I totally cop to being someone who makes pop culture references left and right. But your references need to make sense and be humorous. This was a nonsense reference. It could have been ANY celebrity and said ANYTHING as their deathrattle and it would make just as much, if not more, sense. If you're going to make a complete nonsequiter, why not name the halfling Gordon Threefoot and have him say "this was the wreck of the Edmund Fitzgerald"? Or make him a triton named Johnny Deep and have him say "why's the rum gone"? They make just as much sense (none) and are just as funny (not at all). Like you said, there were a dozen funnier MJ jokes they could have made and they chose to say something completely random.
I thought it was hilarious. Your opinion is wrong. 😜 Also, i think you take your humor a little too seriously, lol.
[удалено]
The joke is the very bad pun of Michael Halfson. And I think I understand you now. If im not mistaken, you dont take issue with the DM making magic missile miss to save the PC, you just disliked/didnt thought it was funny the Michael Halfson joke, right? If so, then cool, having a different taste in jokes is valid :) I was more focused on the "magic missile missing to save a PC" part of the situation. When I responded to your original comment I was legit wondering if you meant that the DM shouldn't have ignored RAW, even if it costed the life of a PC, for the sake of a joke.
Who even cares the rules are guidelines let them have fun
OK, I'll stop slapping dnd outta their hands.
Oh no, the hag witch was at 1 hp
He was referring to magic missle, it doesn't miss even if you're pushed out of the way
OP cast Shield, with Michael as material component.
Michael was the verbal and somatic components
It's V, S...but I'll accept it under rule of cool
Eh, dramatic effect
"rule of cool"
This is why I'll never pass my driving test
I think they meant how the magic missle didn't hit you.
5th edition barely has any rules. The whole system is DM fiat.
Damn, why did I waste all my time learning these rules to have a smooth game.
I'm just saying, if you want to police other people's tables about rules maybe you should play a different system. 5th edition leaves gaps in the system and tells the DM to fill them. "The rules don’t account for every possible situation that might arise during a typical D&D session. For example, a player might want his or her character to hurl a brazier full of hot coals into a monster’s face. How you determine the outcome of this action is up to you. You might tell the player to make a Strength check, while mentally setting the Difficulty Class (DC) at 15. If the Strength check is successful, you then determine how a face full of hot coals affects the monster. You might decide that it deals 1d4 fire damage and imposes disadvantage on the monster’s attack rolls until the end of its next turn. You roll the damage die (or let the player do it), and the game continues.”
Tell me you've only ever played DnD without actually telling me you've only ever played DnD
I'm not sure what this means. I play Pathfinder 1st edition. I was introduced to D&D with AD&D and 2nd edition and played a lot of 3rd edition in high school.
Try playing [Cairn](https://preview.drivethrurpg.com/en/product/330809/Cairn) before saying 5e has barely any rules.
Also, just generally try playing Cairn, it's great fun!
I could tell those are the only games you've played, because you referred to a game with multiple core rulebooks that each have 300+ pages as "barely having any rules". Play a game with a five-page rulebook and then tell me how DnD "barely has any rules". Just because 5e has less crunch than 4e doesn't mean it isn't still incredibly rules-heavy.
Annie, are you okay? Are you okay, Annie?
"I've been hit by. . . I've been struck by, a Magic Missile!"
To be fair, the DM could have actually just targeted Michael with the magic missiles and used flavor of what happened for the story.
Michael sees magic missiles coming at him, tries to dive so they hit the player instead. The player naturally assumes that Michael heroically sacrificed himself, when the truth is that no one at the table knew how the spell worked.
He died doing what he loved—trying not to die.
Please it is MICHEAL. Maybe it was a typo. Maybe it’s a healer pun. But it was his NAME. Respect the name.
that sounds so much lamer
You mean to be boring.
I love it when my magic missiles gets stopped by someone being in front of my target! Its so awesome
Obviously this halfling was an Oath of the Crown Paladin: Divine Allegiance Starting at 7th level, when a creature within 5 feet of you takes damage, you can use your reaction to magically substitute your own health for that of the target creature, causing that creature not to take the damage. Instead, you take the damage. This damage to you can't be reduced or prevented in any way
That would still only stop one missile, since they're all separate sources of damage.
A heavily debated topic that remains ambiguous by RAW. I know Crawford has said they should count as different sources. But the fact that the rules that allow some of its weird interactions are the AoE rules, and the fact that it specifically says the missiles all hit simultaneously, really paints a stronger case for single source of damage imo. Especially weird in this case, how are you going to absorb 1/X hits that all hit at the same time, do you have to pick a specific part of the body of your ally you are substituting for? And for what it's worth, IIRC Mike Mearls said that RAI it should be treated as a single instance of damage, but that is fuzzy memory that may be bullshit.
I know resistances work differently in Pathfinder, but I like the way they just go "If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth." for stuff like ~~Magic Missile~~ Force Barrage. Think I'd probably rule it that way if it came up in 5e.
Magic Missile is constantly brought up as an excellent means of trying to break concentration on a spell, since each dart would trigger the constitution check.
Each one is very clearly and explicitly a different source of damage. Anyone debating it is just a bad rules lawyer
Where were u when magic missile is miss
Can't spell missile without miss Should be magic hittile
I was in wizard tower eating dorite when scrying orb ring. 'Magic missile is miss' 'no'
but who was orb
it’s a certified heckin wholesome 100 Keanu reeves big chungus critical roll chonker moment
Said the DM into the mirror before punching it. "Ow, who hurt my hand?!"
So ridiculous. You didn't even spell "Michael" correctly.
what
He means Micheal. It’s a common name in the shire.
Halfy are you ok :(
Michael: "You know I'm bad, I'm bad, You know it!"
A short time later a halfling named Alistair Yankofoot glided through the encounter area singing the halfling version of "Eat it."
Glad you had fun and the DM was willing to bend the rules for you all to have a great moment!
Thats kinda the point of the entire game? Edit: It looks like somebody here hasnt read the dungeon masters handbook that basically states the rules as more of a framework of a system rather than absolutes So basically the rules themself are telling you that the dm decided what goes and what doesnt. His word makes the world go around
Correct. I'm mostly stating the obvious because other people are complaining rules weren't followed for magic missile. No need to yuck someone else's yum.
Did you know that this game can be fun while following the rules too?
Yes indeed i do The other guy already quoted the official dungeon masters handbook to you, so im not gonna do the same I believe that rule of cool is the most important rule in dnd, because it ensures that people have fun. Thats the most important part to many people So yeah, its literally in the core rules of the game that rules dont really matter and are more of a framework rather than set in stone absolutes
Do people actually treat the books as unchangeable? They aren’t even rules they are just recommendations for the DM
Did you know that the only rule that isn’t allowed to be changed is that the DM makes the rules? The DM said the halfling intercepted the magic missile, so those are the rules being followed.
From the Introduction of the DM's Guide: > The D&D rules help you and the other players have a good time, but the rules aren't in charge. You're the DM, and *you* are in charge of the game. That said, your goal isn't to slaughter the adventurers but to create a campaign world that revolves around their actions and decisions, and to keep your players coming back for more! Bending the rules to give players a good, memorable moment and wanting them to come back next session is *literally a rule of the game*. The DM bent the rule in favor of the player against their own NPC, this is a positive experience for both player and DM and is fun and follows the rule of being flexible with the rules. There's no reason to be such a hardass about the rules in a scenario like this. It'd be a different story if the DM was an asshole and bent the rules of a Magic Missile cast by the player in a high-stakes scenario, but they made a fun moment here and none of the players were harmed by it.
People lacking in creativity should not be running games
No, it's to have fun. I don't need to bend rules to do that
If it works for you, it works for you, but i gotta ask, has literally every action you have ever taken been from the players/dms handbook?
I bend and homebrew stuff all the time, but also I was replying to someone saying the point of the game is to bend rules. You don't need to bend them for the sake of bending them.
My point is more that in dnd you can do so many things in so many different ways that all of them will not be present in the books. That leads to checks and rulings needed from outside the games core rules
His name was Micheal Halfson
His name was Micheal Halfson
Beat it.
I opened this post why man in the mirror was playing on the radio
Not *technically* how Magic Missile works...
Not how it works in your games you mean
Magic missile is a *targeted* spell, and the *target* is the character, not the space they occupy. You have as much chance of saving someone from a magic missile in this fashion as you would saving them from Finger of Death or Disintegrate.
What I’m saying is that dnd doesn’t have a rule book, it has recommendations but it doesn’t force any dm to make it work that way, a dm could rule that if anything gets in the way the missile will hit that, (imagine heat seeking rockets irl) which is what I would rule as a dm
That sounds like a terrible ruling. If spells can be blocked like that, why not just rule as a reaction you can duck behind cover and cause a targeted spell to miss
Because it’s fast…and it’s still tracking. How I would do it wouldn’t really change 99% of combat just allow niche story based things to happen, and for ducking attack role spells that’s literally how dexterity ac works
Magic Missiles can't get intercepted like that...
Heal the halfling, make it a better place, for you and for me and the entire human race, there are halflings dying, but if you care enough for the living...
Wow that’s so crazy I bet if a person was hit by an attack and then my dm made a joke I’d rush to post it online too
People can post what they want here as long as it's DND, I just thought it was a funny/sad moment that others might like.
Cool, but magic missile literally *cannot* miss its intended target.
Unless you cast Shield.
Then they are absorbed by the shield spell, range: self.
Can you hear my eyes rolling?
Sorry, bad connection, driving through tunn
Were they rolling a Charisma check? Because they failed.
Grooooooan.
Magic missile never misses
Unless it’s blocked.
Thought I was in the circle jerk sub. WTF is this shit?
It's the DND subreddit...
Didn't anyone tell you? You're not allowed to play DnD unless you follow the rules exactly. It says it right there in the book. The police are on their way.
It blew Michael in Half-son
micheal halfson is crazy
Ok it's good to be a gangster
Hilarious! As for all the people complaining about that’s not how magic middle works. Clearly the DM had some of this either planned out or thought of something super fun to do. And as an occasional DM I’ll allow it.
Obviously, Bardic Inspiration had to have helped the Eldritch Blast
You been hit by, you've been struck by, a magic missile! *Moonwalks and rolls 1d4 x3*
interesting ruling allowing a creature to intercept a spell that cannot miss its intended target, but im glad you had fun
Your DM is a saint :) Magic Missile is homing and wouldn't miss or hit another target.
This is the DnD content I come here for
[удалено]
> Sucks that it doesn't quite follow the rules of magic missile Why does it suck? The first rule of DMing is always "bend the rules if they get in the way of a good story", and the DM willingly bent the rule *against themself* to ensure the player had a good, memorable moment. That doesn't suck, that's a sign of a great DM.
You got a great DM. “Always make the players feel important”.
yeah that happens sometimes
looool
You had to be there
"his little body laid there" ...😭 Need to go hug something small now
How the hell did he body block magic missile he’s built so different
Why is everyone say good things for michael when who actually sacrificed itself was micheal?
Im a new player and im looking for a group to help teach me dnd
I read the "hee hee" and I was CONVINCED it was going to be a korok
Honestly I’m sad he didn’t have something like a shiny glove of spell reflection, or a Fedora of Throwing. Maybe a pair of Moonwalkers, which grants advantage to Performance as long as you can justify moving backwards
Reminds me of a similar situation that happened at my table, except the character was a tiefling named Mitchell Tiefson.
Nothing in this sounds like it actually happened within the game mechanics of DND 🙄
Well at least you beat it.
Any cleric on hand?
His magic summoning word should have been “Shamon!”
Cool story 👍
Man, I usually like this sub and its community, but the bullshit these rules mongers are spewing all over this post pisses me off. Above all D&D rules sits the DM. It's in the book and y'all are just ignoring it for the sake of argument. If this story happened at your table, you know damn well you'd all be into it, too.
Calm down, Charlie Kelly
BIDEN BLAST
ATTENTION RULES LAWYERS: Here you go. In his day, Michael Halfson was a powerful adventurer. 10,000 years ago, Michael was trapped in a spirit orb, and over the years, the soul gem came into the possession of this particular hag. Michael happened to be a fighter of the long-lost Pop Star subclass. It just so happens that one of the abilities that Pop Star fighters get is called Stage Dive, which states, “Once a day, when a creature within 10 feet of you would take damage, you may use your reaction to take all damage that creature would take until the beginning of your next turn.” Happy?🙄
Micheal.
Really wondering about the safety of having this child man around children
Thank you for posting this. I had a good laugh reading it!
People saying mm can't miss, i agree it hits a creature you can see within range. But if the casters target location is blocked by michael halfson, it'll hit the creature he can see within range, at the targeted point. Rule of cool it. People saying "that's not how that works" must be real fun at the table....
It was dm char vs dm char so why does it matter anyway
This story was a thriller.