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mullert

There's an interview that Danny did with the Balatro developer over on YouTube the other day that was pretty interesting, kinda like a mini audio documentary of the game: https://youtu.be/hIlL7QomlOk?si=C7a8foP5qU16j5rQ


confoundedjoe

Also in podcast form called Dear Dwyery. Going to be for audio docs.


Remikih

Super interesting stuff in here, and hefty amounts of work I'm sure. And important for video game preservation too - I'm glad they're not picking and choosing and they're going through it all, because you never know what might be useful or relevant in the future. The private demos especially are real neat to see.


SquireRamza

Yeah, I just can't trust them anymore since the puff/paid advertising piece they did on Fallout 76. No questions, no investigation, just "Bethesda is just the best company in the world guys, you can always trust whatever they say."


PM_ME_YOUR__INIT__

Their doc released in June '18, and the game was released in November '18. What questions or investigations would you expect at that point?


Shrek451

I’m not sure that they’re trying to get dirt on these companies and bring it into the limelight. They work with very large companies like Valve so if they felt threatened by NoClip going in and exposing them they wouldn’t let them take video footage of their office and interview their employees.


dannyodwyer

I like that example because 2 years before our production company made that Half-Life retrospective for Valve, Noclip did a fairly large investigative piece on Ravenholm that unearthed a shedload of gameplay and conducted primary interviews on a cancelled Valve game. I get that it seems like we’re able to get access that others don’t, and folks wonder why. It’s because we do a shitload of work you never see to get this access. Perhaps we don’t expose that enough honestly. We just want the docs to tell their own story instead of adding 20 mins of “look what we did” to the videos. But often it takes us years of work to get studios to open up to us.


PrimarchtheMage

I appreciate the work you all do at NoClip, and am an enjoyer of the podcast. I'm not a patron, so something like this might already be there, but I'd be interested in a one-time behind the scenes documentary or similar. 'The making of this "Making Of" documentary' sounds compelling. Though I know you guys already have plenty of work already. Thanks for all you've done!


Fagadaba

That's actually one of their Patreon perks: extended interviews and post-release talks going over the production of their latest documentaries.


MyNameIs-Anthony

They're not an investigative journalism outlet.


Fagadaba

They've addressed this often, but most recently on last week's podcast (timestamp 26:53): https://youtu.be/UZbyReKYsFI?t=1609 tl;dw: No longer are they talking about stuff that's not in a game, or just repeat what developers hope to do in the future. Their documentary also showcases why Fallout 76 was a troubled development (converting the old Fallout 4 engine to support multiplayer, studio's first mmo, etc).


Remikih

Does that have anything to do with the topic of this video? The relevance of their journalism chops I think is neither here nor there when it comes to the topic of this video - video game history preservation. This is just great stuff, digitising high quality tapes, some of them completely lost to time or never seen except behind closed doors, and preserving them for anyone to view and see. Regardless of their ability to ask tough questions in their journalism, this project is just a net positive.


proletariate54

Yeah thats really not what that was and you shouldn't talk out of your ass with zero basis.


jerrrrremy

Tell us you haven't watched it without telling us you haven't watched it. 


enjoyscaestus

Yeah. As soon as they say "oh, so-and-so devs invited us down to watch / talk to them about xyz," I instantly think it's a fluff piece.


Chance_Fox_2296

Why are you treating them as an investigating body?! Lmfao. They do game documentaries and love games. They can't do this shit for free, so they take offers from companies to go document them making a game? Just say what you really mean; they covered a game you hate/the internet told you to hate and so now you think you need to hate them for even associating with that game/company in a positive way.


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