Thought you would like to know May can do a meterless TOD combo off of CH 6H that works vs Millia or Chipp now (Due to their low health amounts)
https://twitter.com/TSM_Leffen/status/1449554888732598272?t=4zp2pOyRNW9twcfkZDcGKw&s=19
Just ->6P Dolphin now bro.. You can do it now
The developers refuse to believe that May is busted. Doesn't help that the entire community is treating sol like a war crime while may's out here wiping out native peoples.
I mean, thats with 50% risc which took a while to build up. Sol could do the same at 25% risc which is one blocked far slash. Lets not kid ourselves, Sol was and still is the most broken character in the game by a wide margin.
Gio's like one of the few characters that is clearly overall weaker after the patch, and she already wasn't among the strongest characters before it lol
oh no, a pseudo-infinite that only works against 3 characters and does less damage than several characters' bnbs even when done as long as possible, she's definitely now the best character in the game !!
fd is even stronger now against her and throw tech window is wider, these universal changes hurt her pretty hard compared to other characters. her c.S change also hurts her pressure. f.S gets beat by 6p now. her combos are all now more specific/less consistent because of 5k nerf, and they all lost notable amounts of damage because of 5k nerf and because of damage nerfs. i don't think the dash change and DP change beats everything else into an overall buff
jump H cS walk cS 6H, that's just a bnb block string and it built 60% RISC which is insane, imagine if Bison in SFV one block string builds 30% white health.
I thought this bitch got nerfed...
A character this easy should not be this good. She should be bottom 5 or something at top level, not top 5. I’m upset about Ram and Zato buffs too, but at least her rekka buffs need you to be fairly technical and ofc Zato is who he is. The new Chipp combos similarly require really strict timing especially on lightweights. This is just 6H dolphin rinse and repeat...
May is still one of my best matchups lol, but it doesn’t mean I can’t dislike her character design in this game. When I say she’s terribly designed and shouldn’t be nearly this good I’m a scrub, but when Hotashi(he in particular says she’s everything wrong with Strive) and Leffen go even harsher on the same topic they’re spittin fax right?
>Hotashi(he in particular says she’s everything wrong with Strive) and Leffen go even harsher on the same topic they’re spittin fax right
Hotashi should admit first that Nago is also a busted character, before saying another character embodies every wrong with the game, hell that is still mad talking coming from an Elphelt player.
Also nobody takes Leffen seriously.
But I do agree that May's damage at least has to be nerfed. The universal buff seems to be making her to snowball.
He also admits Nago is extremely busted and had no right getting buffed twice, all the time. He was literally clamouring for throw prc air throw to be removed and that mechanic benefited Nago over anyone else. This is a terrible strawman argument even if he didn’t admit to all this.
Anyways he doesn’t dislike May because she’s better than Nago or some shit, but how degenerate her gameplay is while still being highly effective at the top level. Advanced setups or interesting interactions or cool combos or diverse options or any of that stuff are straight up either non-existent in her kit or suboptimal compared to bashing in a very simple but effective strike throw dolphin rps broken ass close slash gameplan
I like how you mentioned almost nobody goes beyond 5 games because I am having the opposite problem. I can never seem to play a long set against a May. They always dip out on me regardless if I was the one winning or losing. If you are a May main reading this I’m just tryna get better at the matchup please play me for more than 5 games. Ty
Personally I tend to get tilted by Millia easier than other characters, and I think it's because of literally just how good a good Millia can be. I feel like I can at least put up a fight against solid good players of everyone else (except maybe Leo) but every time I go up against a pro Millia I just get straight smoked into next week. It's like, I have a sliding scale of success against most characters, but Millia just throws a breaker - either she's off and I win quickly and easily, or she's on and I get turbofucked into a fine red mist in a matter of seconds. And often when I get beat, I stay beat, there's no round 2 turnaround here. Millia touches a toe onto my shins and next I know I'm hanging upside down from a tree two states away with empty pockets and a loose asshole.
I'll still usually rematch 3 in tower, cause I do that to literally everyone, but..... That *thing*, it frightens me.
I finally got into celestial the other night with my zato. I played a 1600 milia and he wiped the floor with me. He seemed to know everything I was going to do. I even bust out laughing in the middle of the match because of how bad he was washing me. I wanted to say GGs to him but he didn’t allow any communication. So if you see this millia dude, GGs.
I can’t say in my experience that this has been the issue for me though. I have gotten really good long sets against pretty much every character in the game so far. But I have yet to get one long set with a May (I’m talking at minimum ft10 sets). Maybe I have just been unlucky with the May players I have encountered.
Rematching Millias and Chipps ad nauseum has made my defense game so much better, and I can actually take y'all out in near one combo so even if I spend 80 percent of the match on defense I never really feel out of the fight
They want cheap wins and nothing else. They’ll win 4-5 games and leave cause they notice you start to pickup on things, they lose 3 games and leave so they can find some other poor soul who actually can’t fight May.
Everyone's bitching about sol, but may is one of the most vile, salt-inducing characters in the game.
I think they bumped down sol a peg while still keeping him top tier. Now may...
I think she might be the best one now. Just knowing to combo with her leads to TODs.
My general strat vs May.
1. Keep the fight midscreen so command grab is a less rewarding option to deal with.
2. Challenge intelligently after blocking S Dolphin. Basically hard read the May player's flowchart. Whether it be chasing the jump out, counter hitting the following button/dolphin, taking my turn or run up throw those who choose to block, or sit there and wait for the reversal super.
3. Always look for 3K and Charged Dust to block and punish on reaction. I don't know why 70% of May player's will just run up 3K, it's weird... It happens very often for no particular reason. 2K,2D that nonsense into your character's Oki situation. Dust is too much damage on the line to be lazy to not look for it at all times. Note that it has a ridiculous amount of range compared to other characters' Charged Dusts so expect it from about round start space for reference.
4. Any range you expect to see dolphin, assess whether or not May has charged long enough to do dolphin. If yes, jump back and be ready to punish her on the way down. If no, be prepared to anti air with your best option at the current spacing, if no jump occurs in the next second, assume dolphin is coming and proceed with the previous statement.
5. Gather as much data on the May player's use of various tools in the 1st couple games to make better reads and faster reactions in the matches to come. Things to look for are uses of Mr. Dolphin, Dust, 3K, Throw, Command Grab, Overdrives, and Jump Ins. Use your opponents flow chart or pattern of offense to your advantage when forced on the defensive. Backdash punish throw attempts. Anti air obvious jump ins. Jump away/counter poke dolphins with confidence. Etc
As a filthy may player I think people over respect her normals. The secret to fighting her is knowing her normals have slow startup and she basically doesn't have any invincibility on anything except 6P and orca.
Damn, even the infamous dolphin can be beaten by basically anything.
Hitbox below
[https://www.dustloop.com/wiki/images/d/de/GGST\_May\_Mr.\_Dolphin\_Horizontal-Hitbox.png](https://www.dustloop.com/wiki/images/d/de/GGST_May_Mr._Dolphin_Horizontal-Hitbox.png)
Imo she has an even harder time dealing with people right in her face than ram.
I agree. May have one of the worst defenses in the game and now even 6p stops dolphins. Its impossible to play against Nago if he know the basics of the game
Saying she has one of the worst defense in the game is a massive stretch when she has a reversal super, not relying on a 6f button and has one of the highest defense / guts in the female roster (beaten by Giovanna when she has meter).
The downplaying is wild lately
Right? I don't know how anyone can claim any character has the worst defense (especially May) when Zato's out here with a 6f fastest normal, no meterless OR metered reversal, and Zato being up the creek without Eddie. May has above average defense, but not having a 3f normal or a meterless reversal means her defense is shit evidently.
I didn't say it was a good one, but it still counts as a reversal. Again at the very least drunkard shade IS one.
EDIT: His fastest normal is 5f, like most other characters.
His 5P only became 5 frames in the latest patch, also I’d challenge you to consistently use oppose as a reversal. You’ll get counter hit every single time. Drunkard shade is only useful as a reversal in extremely specific situations, most of which involves reflecting a projectile. Once Zato is blocking there’s virtually nothing he can do except use universal mechanics
Well, she does have a metered reversal, but besides that her fastest move is 5P and a very stubby 2P (both 5F) . It's true that she has high damage but playing her against people that know what they're doing feels like playing hakumen without the counter gimmick. The free dolphin ride ends around floor 9.
Just to be clear I'm not saying she sucks or needs a buff. I'm just telling you what I feel her weakness is.
Good people force you to play honest. And yeah, the spam does not work in celestial (people will argue otherwise, but you really get blown up for fake pressure). With the patch you have to really think about your frame traps and gauge risk/reward. I feel like people don’t give enough credit just because they don’t like the character
Every character has to think about their frame traps and gauge risk/reward though (well, the top end less so maybe).
People don't want to credit May for it because she's just a pain to fight and has to worry less about those things than other characters. Dolphins can make a lot of stuff safe for her (H Dolphin is technically reactable, but still not easy to do so when she can cancel into it from so much) and can put her in a favored RPS situation, and she has insane damage and disjointed hitboxes too (the worst thing about her IMO).
Not saying she's OP and 100% braindead, but I don't think people should be act like she has massive weaknesses. She really doesn't.
Can’t wait to see this exact same post reach hot again in 5 days after we cycle through the same exact thing with “Sol/Ram/Leo/Potemkin is braindead” each day first
Pretty much. It's kinda why she's so fun.
Can just goof around. Be it dolphin spam like a lunatic till they finally just press a button or trying to land the dirtiest Dynamic orca cross-ups imagineable.
This is basically how I feel about Ramlethal. As Goldlewis, I hate the matchup against her more than the one against Axel. If I'm playing Nago, it's not quite as bad, but I still hate her.
I landed a projectile at midscreen, therefore I deserve a 50% combo and wallbreak. Such BS.
I'm not a May player, but I went into training mode and that's a fucking easy combo.
[WHY IS THAT COMBO SO EASY](https://twitter.com/LupoldSwitch/status/1449856908681256965)
(Edit: Did a link wrong.)
No you're right a guy holding back has absolutely no way to stop this mid barrage by holding back maybe if there was some kind of way to stop incoming damage to the face like some kind of stone or brick or block or something maybe if it we're activated by holding back nah nevermind
Look guys it’s the evo champ. Word on the street is he perfects all his matches because he is holding back. He also never lost a set or round because his secret technique is unbeatable.
Bro 90% it may players that I play are just buffering super in block stun or mashing on wake up.
Ah shit mashing didn't work on wake up? Better throw ah that didn't work?! Better wake up super
is getting carried to the corner by rps from most of the cast not the same thing? I think every character in this game is equally cringe. gio gets a free dash in grab basically like how is this any different?
I guarantee you there will be a similar post tomorrow about Ram or Sol with someone making this same comment about them instead lmao. This sub in a nutshell.
I wouldn’t say dumb characters, just characters that are easier to use than others. This is more evident on lower floors with newer players, where the easier character is probably more likely to win when both players aren’t familiar with the game. It evens out once you get to the higher floors.
I guess even on floor 10 you’ll still have people salty when they lose to “easy” characters because they feel like they had to put more effort in. And there’s some truth to that, I struggle way more when I switch over to Millia. But at the same time, you can’t just spam dolphins on floor 10 and expect to win either, so I don’t think these characters are quite as mindless as others make them out to be once you reach a certain point.
Anyways, since this is my first fighting game, I’m glad these “dumb” characters exist. I probably would’ve dropped it if every character required the same execution threshold as Millia, Zato, etc.
I mean every character is easy af in strive. Zato is only really difficult cus he has negative edge and Millia and Chip arent as execution heavy as people make em out to be. I've played way too much strive and honestly Sol is the "easiest" character imo. He gets huge reward off of everything, he has abusive normals and this new patch just gave him crazy Bunny Hop cancel combos.
May is good but she's just about as brain-dead as the majority of the cast. Sol however, is on another level.
This is just straight up false lmao. Sure, there are some characters that are easier than others, but that's totally okay in my books. Not everyone wants to play a highly technical or precise character. There should always be options for all types of players. But calling all characters easy af? Nah, I totally disagree with that one. Things like TKB routes and confirms on Axl, special minion setups and mixes on Jack-O, and setting up as Zato are in no way easy for anyone (there are more examples of course, but those came to mind immediately).
Chipp is execution heavy, what other character dies in 2 interactions against the entire cast? If he messes up once he blows the hell up. Combine that with his new combos this patch and I'd argue he's the highest execution character in the game.
chipp doesn't die in 2 interactions against the entire cast unless he gets hit by optimal af counter-hit combos, in which case most of the cast also dies in 2 interactions like that. they could stealth buff chipp's health to the average amount for a day and chipp players would still blame every death on his low health lol
He can die in 2 interactions against Sol, Nago, Ram, Pot, Goldlewis, May, Zato, and sometimes Gio and Anji (his dmg is great now). Maybe not the whole cast but all of them I listed have the ability to basically TOD you depending on the RISC gauge. So yeah maybe a bit hyperbolic to say the whole cast but it's pretty close to it at this point
When Strive released this subreddit's whole dynamic changed, now it feels like everyone here are people who got in when strive released and like no one before that and it's really weird because everyone endlessly bitches about characters but not in the classic old gg way
"Tell me you haven't made it to Celestial without telling me you haven't made it to Celestial."
May is obviously a good character, I'd have to be seriously an idiot to say otherwise. But her dumbest stuff consistently is getting patched out. They nerfed her ground normals last time, and they nerfed dolphin to the point that 6p cleanly beats it.
At anything above floor 9, you can't play braindead May.
I think of May as a "scrub killer" She is a pretty good character, but she also has knowledge checks and moves very fast, making her seem better than she is.
There are PLENTY of Mays in celestial that play like absolute monkeys. You can ABSOLUTLEY play a braindead May in celestial. Celestial isn't what you think it is. Her dumb stuff has gotten more nerfed, but needing TWO braincells instead on one isn't all that different in relation to a lot of other characters on the roster. She still has amazing buttons, an insanely simple gameplan, easy to execute, and an INSANELY one sided risk reward in her favor.
She is STILL really good and she is STILL extremely easy to use. She is definitely a scrub killer, but to write her off as JUST a scrub killer is insane.
I’ve played may in celestial. The same crap does not work. People have better muscle memory. Many have solid answers to dolphin spam. Maybe the better way to say it is « I have to think when playing May in celestial. ». Maybe other people have more effective non interactive strategies than I have.
I do fully agree she is the easiest character at every skill level level. And she is strong. But I stand by my statement. Dolphin spam and jH spam don’t work against above average players, unless the term « spam » is being used very loosely.
Just so incredibly false lol there's people playing literally every character and cheesing for wins in celestial.
You know there's multiple thousands of EVERY character that have achieved celestial rank EVERY month, right? It's not as exclusive or hard as you think I promise you that
I’m not saying that celestial is exclusive, I’m saying Mays base level cheese is not robust to the AVERAGE level of online play. You will need to at least modify your cheese.
Basically you can in some subjective way be « overusing » her dolphins or jH, but literally « spamming » (using only those moves with no variation in timing or adjustments made for the opponents responses) it stops working.
Correct me if I’m wrong, but I see celestial as « average ».
I mean that video is a joke in itself, it’s heavily edited to make him look worse than he actually is. He streams the game sometimes and he’s pretty good. He also said he had like 100 hours in the game and that was before the video came out, so it’s not like he just picked up May and instantly dominated
idk what your idea of good is but for me its definitely not having charged dust as the primary thing you use to mix people, constantly going for air approaches after getting anti-aired 3 times in a row, wasting 100% of your tension on double raw super and having your brain shut down the moment pot pulls giganter out.
For as infuriatingly annoying as Sol and Leo can be, if you ever just walked up to them and called their character braindead their response would be: "Haha yeah, my main is bullshit lmao"
If you say the same thing to a May main they will insist May is actually mid tier, requires skill to master, and that you simply don't know the matchup. After which they will make the same unoriginal "totsugeki" joke.
May’s not braindead, I literally had to master her before barely scrubbing out a win. Unlike with Zato where I just mindlessly repeated frog loops to double perfect every opponent. And even after you do put in the effort to master her, you’re left with a midtier character who dies in two hits and struggles to open up the opponent only to do 50 damage when she does. If you’re losing to that then maybe try learning the matchup 😂
🐬TOTSUGEKI🐬
The game has a lot of really strong easy character (sol,leo,may,gio,pot,ect) but each of those characters main will gladly joke along with you and say yeah my character is a gorilla but may mains get really defensive when you say that their character is way too rewarding for how much effort you need to put in to play her.
Psych bitch. You thought I would say something so stupid? Jesus Christ this character is the most braindead shit I've ever used, and I play Kuma. I've never played shorter sets in my life. I've played him for two days and I think I kill people faster with Sol than my main. I do Bandit Revolver if I think they'll do something, and Night Raid Vortex if I think they'll do nothing. Throw in a couple Gun Flames for meaties, combo fillers, and anti airs, and boom his gameplan is complete. People are visibly shaken with how easy it is to absolutely body people with this beefcake. I can feel the salt instantly. Almost nobody goes beyond 10 games. How do you Sol players fucking sleep at night? Smh.
I feel like most may players don't even learn the fundamentals of the game, FD and RCs, I find them very easy to exploit after losing the first round kr so. To the point I actively picked only ram and may players to complete my celestial challenge, after which literally any other character at that level completely obliterated me
It sounds like by singling them out, you gained more experience in those matchups which in turn made the matchups easier for you compared to the others. I won’t speak for May since I play her but I have fought some very competent Rams in Celestial. I have fought Pots that only seem to know how to alternate between megafist and sweep, and others that double perfect me. Celestial has quite a broad range of skills for any character.
And honestly, if they can get in without RCing, that’s somehow more impressive haha
Use 214P for meaties when you can (any hard knockdown except 3K gives you time). It's plus as hell (you recover before the projectile is even active) so you can literally wait and block to see if the opponent reversals.
she has the moves to not ve as annoying, hell her mr. seal variants are so much fun and well balanced to use its just that she has such strong out of the box moves that dont really require further planning beyond HS and totsugeki
One of my friends is a tournament plater and he swears she's not broken but he can't beat me with any other character. I'm glad I came across this post. It confirms that he's a liar.
My least favourite thing about May is honestly her yelling Totsugeki over and over. Getting wrecked by her new combo I felt no frustration whatsoever at how much damage I was taking, but hearing "TOTSUGEKI!!" over and over really gets irritating after a while. I wish they'd give her some new moves that have just as much utility just so I don't have to hear Totsugeki over and over.
may against most of the characters in celestial is not braindead of course shes one of the best but definitely not the worst to play against.
you can counter her if you know the basics easily, she does have a simple gameplan which means less work for you especially once you start getting in your 'win condition'. She really can't do 'everything' against people who actually play the game.
Thought you would like to know May can do a meterless TOD combo off of CH 6H that works vs Millia or Chipp now (Due to their low health amounts) https://twitter.com/TSM_Leffen/status/1449554888732598272?t=4zp2pOyRNW9twcfkZDcGKw&s=19 Just ->6P Dolphin now bro.. You can do it now
I hate this. I will be abusing it however.
This worked before the patch, btw. Counterhit 6H already did that.
How is this legal....
The developers refuse to believe that May is busted. Doesn't help that the entire community is treating sol like a war crime while may's out here wiping out native peoples.
the whole game is busted tbh
I said this once and was looked like I was a May player, like can you believe the disrespect. I play Sol I have some standards.
Why not both? Sol May and Nago are all war crimes
I mean, thats with 50% risc which took a while to build up. Sol could do the same at 25% risc which is one blocked far slash. Lets not kid ourselves, Sol was and still is the most broken character in the game by a wide margin.
Sol isn’t broken anymore. Current Gio and Ram are way better.
Gio's like one of the few characters that is clearly overall weaker after the patch, and she already wasn't among the strongest characters before it lol
She literally has the only infinite in the game that’s only stopped by wallbreak what are you talking about,
oh no, a pseudo-infinite that only works against 3 characters and does less damage than several characters' bnbs even when done as long as possible, she's definitely now the best character in the game !!
you can cancel her stepdash into any normal frame 1, and her DP is a better anti air now. how is she "clearly overall weaker"
fd is even stronger now against her and throw tech window is wider, these universal changes hurt her pretty hard compared to other characters. her c.S change also hurts her pressure. f.S gets beat by 6p now. her combos are all now more specific/less consistent because of 5k nerf, and they all lost notable amounts of damage because of 5k nerf and because of damage nerfs. i don't think the dash change and DP change beats everything else into an overall buff
Gio is worse now
How is Gio worse?
An infinite that is only stopped by wall break.
i mean, that makes her better, no?
I mistook the "Gio worse" as in she's worse because she's broken now. I take things in a weird context sometimes.
She can't get cs 2s on fd
Delete this
That's with 50% risk though...
Yes, 50% risc after 4 blocked hits
May's normals just have high attack levels, also there is a tool called FD which helps with that.
Some characters rely very heavily on meter, FDing means no offense
Fair point, but being dead also means no offense. I think may is strong, although I don't quite think she's broken.
For sure, just saying it ends up evening itself out
jump H cS walk cS 6H, that's just a bnb block string and it built 60% RISC which is insane, imagine if Bison in SFV one block string builds 30% white health.
I'm so happy to see this done on Leffen. Sorry (not sorry) Leffen fans, but there's some catharsis there.
At least the combo is hard🙄
that's with like 60% risc, a lot of things are tods with 60% risc
She got 60% RISC with he most basic 4 hit block string LMAO.
Yeah, acting like any character could TOD from this position with a mid stage basic block string into CH meter less combo is nuts.
Bro wtf is this shit lol
I'm pretty sure every character in the game can TOD chipp pretty easily with 50% tension lol.
I thought this bitch got nerfed... A character this easy should not be this good. She should be bottom 5 or something at top level, not top 5. I’m upset about Ram and Zato buffs too, but at least her rekka buffs need you to be fairly technical and ofc Zato is who he is. The new Chipp combos similarly require really strict timing especially on lightweights. This is just 6H dolphin rinse and repeat...
cope
Someone screenshot this man for Scrub quotes
May is still one of my best matchups lol, but it doesn’t mean I can’t dislike her character design in this game. When I say she’s terribly designed and shouldn’t be nearly this good I’m a scrub, but when Hotashi(he in particular says she’s everything wrong with Strive) and Leffen go even harsher on the same topic they’re spittin fax right?
>Hotashi(he in particular says she’s everything wrong with Strive) and Leffen go even harsher on the same topic they’re spittin fax right Hotashi should admit first that Nago is also a busted character, before saying another character embodies every wrong with the game, hell that is still mad talking coming from an Elphelt player. Also nobody takes Leffen seriously. But I do agree that May's damage at least has to be nerfed. The universal buff seems to be making her to snowball.
He also admits Nago is extremely busted and had no right getting buffed twice, all the time. He was literally clamouring for throw prc air throw to be removed and that mechanic benefited Nago over anyone else. This is a terrible strawman argument even if he didn’t admit to all this. Anyways he doesn’t dislike May because she’s better than Nago or some shit, but how degenerate her gameplay is while still being highly effective at the top level. Advanced setups or interesting interactions or cool combos or diverse options or any of that stuff are straight up either non-existent in her kit or suboptimal compared to bashing in a very simple but effective strike throw dolphin rps broken ass close slash gameplan
Oh my god.. this is horrible, disgusting, fiendish even! And I'm totally taking notes.
I Swear May in this game is turning everyone into the Japanese from [this episode of South Park](https://youtu.be/oi8QBNA2Fyc)
FUCK YOO, DOLPHEEN
Turns out the Dolphins were not the thing to fear vs May. It is also getting your Skull smashed into chum by her goddamn giant anchor. Who knew?
May gameplan Totsugeki If it hits, totsugeki again If it doesn't, Hs
if it does not, Totsugeki again
I like how you mentioned almost nobody goes beyond 5 games because I am having the opposite problem. I can never seem to play a long set against a May. They always dip out on me regardless if I was the one winning or losing. If you are a May main reading this I’m just tryna get better at the matchup please play me for more than 5 games. Ty
i think that's just a millia thing lol, i get way longer sets against other people when i dont play her
Personally I tend to get tilted by Millia easier than other characters, and I think it's because of literally just how good a good Millia can be. I feel like I can at least put up a fight against solid good players of everyone else (except maybe Leo) but every time I go up against a pro Millia I just get straight smoked into next week. It's like, I have a sliding scale of success against most characters, but Millia just throws a breaker - either she's off and I win quickly and easily, or she's on and I get turbofucked into a fine red mist in a matter of seconds. And often when I get beat, I stay beat, there's no round 2 turnaround here. Millia touches a toe onto my shins and next I know I'm hanging upside down from a tree two states away with empty pockets and a loose asshole. I'll still usually rematch 3 in tower, cause I do that to literally everyone, but..... That *thing*, it frightens me.
It's because Millia doesn't fish for counterhits as much as other characters. She just gets in instead. She's pretty unique that way.
I finally got into celestial the other night with my zato. I played a 1600 milia and he wiped the floor with me. He seemed to know everything I was going to do. I even bust out laughing in the middle of the match because of how bad he was washing me. I wanted to say GGs to him but he didn’t allow any communication. So if you see this millia dude, GGs.
I can’t say in my experience that this has been the issue for me though. I have gotten really good long sets against pretty much every character in the game so far. But I have yet to get one long set with a May (I’m talking at minimum ft10 sets). Maybe I have just been unlucky with the May players I have encountered.
Rematching Millias and Chipps ad nauseum has made my defense game so much better, and I can actually take y'all out in near one combo so even if I spend 80 percent of the match on defense I never really feel out of the fight
YESS bro, i was just about to say that Mays dont EVER want to play again.
They want cheap wins and nothing else. They’ll win 4-5 games and leave cause they notice you start to pickup on things, they lose 3 games and leave so they can find some other poor soul who actually can’t fight May.
May players are not conniving villains lmfao
[удалено]
I would definitely be down but I am on PS. Will probably get it on pc next time its on sale tho.
Everyone's bitching about sol, but may is one of the most vile, salt-inducing characters in the game. I think they bumped down sol a peg while still keeping him top tier. Now may... I think she might be the best one now. Just knowing to combo with her leads to TODs.
Sol might be the most stacked character, but I can still have fun playing against him. Now May on the other hand...
Plus Sol definitely has some execution, especially now with the kara viper
May does a dolphin and 2 normals and I gotta get Dora the explorer to help find my help bar
I am fine with May I just cannot wrap my head around the fact she has a TON of guts
Me monkey. Me go unga bunga. But me never go totsugeki unga bunga. Monkeys have standards
My general strat vs May. 1. Keep the fight midscreen so command grab is a less rewarding option to deal with. 2. Challenge intelligently after blocking S Dolphin. Basically hard read the May player's flowchart. Whether it be chasing the jump out, counter hitting the following button/dolphin, taking my turn or run up throw those who choose to block, or sit there and wait for the reversal super. 3. Always look for 3K and Charged Dust to block and punish on reaction. I don't know why 70% of May player's will just run up 3K, it's weird... It happens very often for no particular reason. 2K,2D that nonsense into your character's Oki situation. Dust is too much damage on the line to be lazy to not look for it at all times. Note that it has a ridiculous amount of range compared to other characters' Charged Dusts so expect it from about round start space for reference. 4. Any range you expect to see dolphin, assess whether or not May has charged long enough to do dolphin. If yes, jump back and be ready to punish her on the way down. If no, be prepared to anti air with your best option at the current spacing, if no jump occurs in the next second, assume dolphin is coming and proceed with the previous statement. 5. Gather as much data on the May player's use of various tools in the 1st couple games to make better reads and faster reactions in the matches to come. Things to look for are uses of Mr. Dolphin, Dust, 3K, Throw, Command Grab, Overdrives, and Jump Ins. Use your opponents flow chart or pattern of offense to your advantage when forced on the defensive. Backdash punish throw attempts. Anti air obvious jump ins. Jump away/counter poke dolphins with confidence. Etc
Also BRC after blocking S horizontal dolphin nets you a really strong punish. Very underused option
Nice.
As a filthy may player I think people over respect her normals. The secret to fighting her is knowing her normals have slow startup and she basically doesn't have any invincibility on anything except 6P and orca. Damn, even the infamous dolphin can be beaten by basically anything. Hitbox below [https://www.dustloop.com/wiki/images/d/de/GGST\_May\_Mr.\_Dolphin\_Horizontal-Hitbox.png](https://www.dustloop.com/wiki/images/d/de/GGST_May_Mr._Dolphin_Horizontal-Hitbox.png) Imo she has an even harder time dealing with people right in her face than ram.
I agree. May have one of the worst defenses in the game and now even 6p stops dolphins. Its impossible to play against Nago if he know the basics of the game
Saying she has one of the worst defense in the game is a massive stretch when she has a reversal super, not relying on a 6f button and has one of the highest defense / guts in the female roster (beaten by Giovanna when she has meter). The downplaying is wild lately
Right? I don't know how anyone can claim any character has the worst defense (especially May) when Zato's out here with a 6f fastest normal, no meterless OR metered reversal, and Zato being up the creek without Eddie. May has above average defense, but not having a 3f normal or a meterless reversal means her defense is shit evidently.
He has oppose and drunkard shade. He doesn't have a wake up reversal but I think those count as a reversal. At least shade does.
Oppose is like 17 frame startup
I didn't say it was a good one, but it still counts as a reversal. Again at the very least drunkard shade IS one. EDIT: His fastest normal is 5f, like most other characters.
No they aren’t if you time a meaty on his wake up he has no means of stopping it outside of universal mechanics
My 1st comment says he doesn't have a wake up reversal but he has a reversal.
Do you know what a reversal is?
Oppose is his best defensive tool but drunkard shade has a decent hitbox which makes it a passible anti air
His 5P only became 5 frames in the latest patch, also I’d challenge you to consistently use oppose as a reversal. You’ll get counter hit every single time. Drunkard shade is only useful as a reversal in extremely specific situations, most of which involves reflecting a projectile. Once Zato is blocking there’s virtually nothing he can do except use universal mechanics
Well, she does have a metered reversal, but besides that her fastest move is 5P and a very stubby 2P (both 5F) . It's true that she has high damage but playing her against people that know what they're doing feels like playing hakumen without the counter gimmick. The free dolphin ride ends around floor 9. Just to be clear I'm not saying she sucks or needs a buff. I'm just telling you what I feel her weakness is.
Good people force you to play honest. And yeah, the spam does not work in celestial (people will argue otherwise, but you really get blown up for fake pressure). With the patch you have to really think about your frame traps and gauge risk/reward. I feel like people don’t give enough credit just because they don’t like the character
Every character has to think about their frame traps and gauge risk/reward though (well, the top end less so maybe). People don't want to credit May for it because she's just a pain to fight and has to worry less about those things than other characters. Dolphins can make a lot of stuff safe for her (H Dolphin is technically reactable, but still not easy to do so when she can cancel into it from so much) and can put her in a favored RPS situation, and she has insane damage and disjointed hitboxes too (the worst thing about her IMO). Not saying she's OP and 100% braindead, but I don't think people should be act like she has massive weaknesses. She really doesn't.
Can’t wait to see this exact same post reach hot again in 5 days after we cycle through the same exact thing with “Sol/Ram/Leo/Potemkin is braindead” each day first
Pretty much. It's kinda why she's so fun. Can just goof around. Be it dolphin spam like a lunatic till they finally just press a button or trying to land the dirtiest Dynamic orca cross-ups imagineable.
Well there goes my self confidence again.
Damn, I just wanna dolphin. Why you gotta be so rude?
This is basically how I feel about Ramlethal. As Goldlewis, I hate the matchup against her more than the one against Axel. If I'm playing Nago, it's not quite as bad, but I still hate her. I landed a projectile at midscreen, therefore I deserve a 50% combo and wallbreak. Such BS.
You play nago, who meterless wallbreaks off of one hit midscreen. Cant really talk about ram
Let he who's character isn't busted AF cast the first salt.
[удалено]
What a fucking tool
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I'm not a May player, but I went into training mode and that's a fucking easy combo. [WHY IS THAT COMBO SO EASY](https://twitter.com/LupoldSwitch/status/1449856908681256965) (Edit: Did a link wrong.)
No you're right a guy holding back has absolutely no way to stop this mid barrage by holding back maybe if there was some kind of way to stop incoming damage to the face like some kind of stone or brick or block or something maybe if it we're activated by holding back nah nevermind
Actual unironic "don't get hit" advice
Holy shit! All I need to do is hold back and I win?! God and here I was actually trying to hit people. Thanks man, see you next tournament.
Lol people like you dont actually play the game. I dont EVER wanna see you get hit by ANYTHING ever again with how easy you make it sound lmao.
So you're saying you've never been counterhit by May's 6h?
Look guys it’s the evo champ. Word on the street is he perfects all his matches because he is holding back. He also never lost a set or round because his secret technique is unbeatable.
Just sayin it's real easy to combo on a dummy. Yall need to get outside
Because I have no honour or dignity, I can easily totsugeki people into death and feel no remorse for them
Bro 90% it may players that I play are just buffering super in block stun or mashing on wake up. Ah shit mashing didn't work on wake up? Better throw ah that didn't work?! Better wake up super
Yeah, this has been the most one-brain-celled, button mashing character in the game since day one
is getting carried to the corner by rps from most of the cast not the same thing? I think every character in this game is equally cringe. gio gets a free dash in grab basically like how is this any different?
I guarantee you there will be a similar post tomorrow about Ram or Sol with someone making this same comment about them instead lmao. This sub in a nutshell.
And that's totally okay, every character deserves to be both loved and hated. That is the nature of guilty gear
I feel like it might be the game making dumb characters if there 4-5 characters that are constantly getting complained about
I wouldn’t say dumb characters, just characters that are easier to use than others. This is more evident on lower floors with newer players, where the easier character is probably more likely to win when both players aren’t familiar with the game. It evens out once you get to the higher floors. I guess even on floor 10 you’ll still have people salty when they lose to “easy” characters because they feel like they had to put more effort in. And there’s some truth to that, I struggle way more when I switch over to Millia. But at the same time, you can’t just spam dolphins on floor 10 and expect to win either, so I don’t think these characters are quite as mindless as others make them out to be once you reach a certain point. Anyways, since this is my first fighting game, I’m glad these “dumb” characters exist. I probably would’ve dropped it if every character required the same execution threshold as Millia, Zato, etc.
I mean every character is easy af in strive. Zato is only really difficult cus he has negative edge and Millia and Chip arent as execution heavy as people make em out to be. I've played way too much strive and honestly Sol is the "easiest" character imo. He gets huge reward off of everything, he has abusive normals and this new patch just gave him crazy Bunny Hop cancel combos. May is good but she's just about as brain-dead as the majority of the cast. Sol however, is on another level.
This is just straight up false lmao. Sure, there are some characters that are easier than others, but that's totally okay in my books. Not everyone wants to play a highly technical or precise character. There should always be options for all types of players. But calling all characters easy af? Nah, I totally disagree with that one. Things like TKB routes and confirms on Axl, special minion setups and mixes on Jack-O, and setting up as Zato are in no way easy for anyone (there are more examples of course, but those came to mind immediately).
downplaying may cope
Chipp is execution heavy, what other character dies in 2 interactions against the entire cast? If he messes up once he blows the hell up. Combine that with his new combos this patch and I'd argue he's the highest execution character in the game.
chipp doesn't die in 2 interactions against the entire cast unless he gets hit by optimal af counter-hit combos, in which case most of the cast also dies in 2 interactions like that. they could stealth buff chipp's health to the average amount for a day and chipp players would still blame every death on his low health lol
He can die in 2 interactions against Sol, Nago, Ram, Pot, Goldlewis, May, Zato, and sometimes Gio and Anji (his dmg is great now). Maybe not the whole cast but all of them I listed have the ability to basically TOD you depending on the RISC gauge. So yeah maybe a bit hyperbolic to say the whole cast but it's pretty close to it at this point
When Strive released this subreddit's whole dynamic changed, now it feels like everyone here are people who got in when strive released and like no one before that and it's really weird because everyone endlessly bitches about characters but not in the classic old gg way
And giovanna isn’t ? Lmao
Like a baby 🐬
TOTSUGEKI
we dream of dolphins at night
As a Goldlewis player, I don't mind May.
Sorry but if you main E. Honda I have to doubt if you're even human
"Tell me you haven't made it to Celestial without telling me you haven't made it to Celestial." May is obviously a good character, I'd have to be seriously an idiot to say otherwise. But her dumbest stuff consistently is getting patched out. They nerfed her ground normals last time, and they nerfed dolphin to the point that 6p cleanly beats it. At anything above floor 9, you can't play braindead May. I think of May as a "scrub killer" She is a pretty good character, but she also has knowledge checks and moves very fast, making her seem better than she is.
There are PLENTY of Mays in celestial that play like absolute monkeys. You can ABSOLUTLEY play a braindead May in celestial. Celestial isn't what you think it is. Her dumb stuff has gotten more nerfed, but needing TWO braincells instead on one isn't all that different in relation to a lot of other characters on the roster. She still has amazing buttons, an insanely simple gameplan, easy to execute, and an INSANELY one sided risk reward in her favor. She is STILL really good and she is STILL extremely easy to use. She is definitely a scrub killer, but to write her off as JUST a scrub killer is insane.
I’ve played may in celestial. The same crap does not work. People have better muscle memory. Many have solid answers to dolphin spam. Maybe the better way to say it is « I have to think when playing May in celestial. ». Maybe other people have more effective non interactive strategies than I have. I do fully agree she is the easiest character at every skill level level. And she is strong. But I stand by my statement. Dolphin spam and jH spam don’t work against above average players, unless the term « spam » is being used very loosely.
Just so incredibly false lol there's people playing literally every character and cheesing for wins in celestial. You know there's multiple thousands of EVERY character that have achieved celestial rank EVERY month, right? It's not as exclusive or hard as you think I promise you that
I’m not saying that celestial is exclusive, I’m saying Mays base level cheese is not robust to the AVERAGE level of online play. You will need to at least modify your cheese. Basically you can in some subjective way be « overusing » her dolphins or jH, but literally « spamming » (using only those moves with no variation in timing or adjustments made for the opponents responses) it stops working. Correct me if I’m wrong, but I see celestial as « average ».
Dude dunkey literally got into celestial playing brain-dead May
I mean that video is a joke in itself, it’s heavily edited to make him look worse than he actually is. He streams the game sometimes and he’s pretty good. He also said he had like 100 hours in the game and that was before the video came out, so it’s not like he just picked up May and instantly dominated
idk what your idea of good is but for me its definitely not having charged dust as the primary thing you use to mix people, constantly going for air approaches after getting anti-aired 3 times in a row, wasting 100% of your tension on double raw super and having your brain shut down the moment pot pulls giganter out.
Unironically git gud. She got nerfed this patch as well.
Oh no now she need TWO brain cells to use dolphin. What ever will the May mains do?
It’s been tough not gonna lie. But thankfully it still only takes one brain cell to beat a Zato so we get a break from time to time
Worst part of May players is they still think they're character is not that bad
For as infuriatingly annoying as Sol and Leo can be, if you ever just walked up to them and called their character braindead their response would be: "Haha yeah, my main is bullshit lmao" If you say the same thing to a May main they will insist May is actually mid tier, requires skill to master, and that you simply don't know the matchup. After which they will make the same unoriginal "totsugeki" joke.
May’s not braindead, I literally had to master her before barely scrubbing out a win. Unlike with Zato where I just mindlessly repeated frog loops to double perfect every opponent. And even after you do put in the effort to master her, you’re left with a midtier character who dies in two hits and struggles to open up the opponent only to do 50 damage when she does. If you’re losing to that then maybe try learning the matchup 😂 🐬TOTSUGEKI🐬
The game has a lot of really strong easy character (sol,leo,may,gio,pot,ect) but each of those characters main will gladly joke along with you and say yeah my character is a gorilla but may mains get really defensive when you say that their character is way too rewarding for how much effort you need to put in to play her.
Nah May is pretty braindead, but so am I.
Psych bitch. You thought I would say something so stupid? Jesus Christ this character is the most braindead shit I've ever used, and I play Kuma. I've never played shorter sets in my life. I've played him for two days and I think I kill people faster with Sol than my main. I do Bandit Revolver if I think they'll do something, and Night Raid Vortex if I think they'll do nothing. Throw in a couple Gun Flames for meaties, combo fillers, and anti airs, and boom his gameplan is complete. People are visibly shaken with how easy it is to absolutely body people with this beefcake. I can feel the salt instantly. Almost nobody goes beyond 10 games. How do you Sol players fucking sleep at night? Smh.
I feel like most may players don't even learn the fundamentals of the game, FD and RCs, I find them very easy to exploit after losing the first round kr so. To the point I actively picked only ram and may players to complete my celestial challenge, after which literally any other character at that level completely obliterated me
It sounds like by singling them out, you gained more experience in those matchups which in turn made the matchups easier for you compared to the others. I won’t speak for May since I play her but I have fought some very competent Rams in Celestial. I have fought Pots that only seem to know how to alternate between megafist and sweep, and others that double perfect me. Celestial has quite a broad range of skills for any character. And honestly, if they can get in without RCing, that’s somehow more impressive haha
Use 214P for meaties when you can (any hard knockdown except 3K gives you time). It's plus as hell (you recover before the projectile is even active) so you can literally wait and block to see if the opponent reversals.
Cope???
Dm me and I'll play you. Disclosure: I suck, but I generally come out ontop vs May
this psych would have been much better if you put a blurb up at the beginning to better dress ip the bait
And that's why I play Goldlewis against her. I can hit her before she can reach me.
Yeah she's fucking braindead
Imagine E.Honda with a Totsugeki (on top of what he already does)... lol XD
You mean like Flying Headbutt?
Yeah, and sumo smash is vertical dolphin. I think a scarier hypothetical would be May with Honda Hands
"Hundred May Slap" sounds like pun material lol
you mean like [this?](https://i.kym-cdn.com/photos/images/original/001/169/894/f31.gif)
Oh Christ
lol was imagining him either riding the dolphin or having dolphin projectiles...
Why ride dolphin when you can become dolphin
and people quit on my nagoriyuki after 3-4 matches. like dude at least I worked on my nago skills lmao
I’m about to give up Axl since the patch and start playing Pot
Yeah, playing Axl is suffering right now. He's the only character who didn't need nerfs that got nerfed overall.
I guess I'm learning May. I also mained Honda, I think I'll fit right in.
That's the thing, we don't sleep. That would take time away from grinding.
Meanwhile, I have to fight for my life just to win a round
This post gave me positive bonus
Is this game secretly bad design or something
I honestly might join the dark side and pick up may. Potem is awesome but being basically always guarding get rough sometimes
I play May. I also completely agree with you
Every may I've played on floor 9/10 is laggy as hell, so if you're one of those that could also be why people dip :D
she has the moves to not ve as annoying, hell her mr. seal variants are so much fun and well balanced to use its just that she has such strong out of the box moves that dont really require further planning beyond HS and totsugeki
One of my friends is a tournament plater and he swears she's not broken but he can't beat me with any other character. I'm glad I came across this post. It confirms that he's a liar.
My least favourite thing about May is honestly her yelling Totsugeki over and over. Getting wrecked by her new combo I felt no frustration whatsoever at how much damage I was taking, but hearing "TOTSUGEKI!!" over and over really gets irritating after a while. I wish they'd give her some new moves that have just as much utility just so I don't have to hear Totsugeki over and over.
Nice
😭 I main May and I fucking suckkkkkkk
may against most of the characters in celestial is not braindead of course shes one of the best but definitely not the worst to play against. you can counter her if you know the basics easily, she does have a simple gameplan which means less work for you especially once you start getting in your 'win condition'. She really can't do 'everything' against people who actually play the game.
i swear people over rate May way to much ive never had that much trouble with her