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baconborn

Primaries with bigger magazines would vastly improve bug play imo


Independent_Spell_55

Arc blitzer: casually has infinite ammo and no reload


Sugar_buddy

And it's a fuckin lightning shotgun.


Commando_Schneider

Ohhhh totally! You cant really play anything except WMD support (flame, MG etc), because you main weapon will not handle the amount of shit that is flying to you.


Backseatwhiskey

The single shot medium pen shotgun is the only primary I use for bugs and does not disappoint. 1-2 shot kill for regs, spears die easily to headshots and the big ole red ones get their legs and head ripped off with 1-2 shots. Basically a high power shotgun dmr


IsaacX28

I don't remember the last time I played bugs where someone wasn't using the fire shotgun. Just one pellet hitting a shrieker will set it on fire for lethal damage. And fire in general is really good.


youcantbanusall

the sickle is also really good for bugs with infinite ammo economy


IsaacX28

I still rock the Erupter after the nerfs and usually run the Stalwart as my primary so I can close bug holes from far away and rock Stun grenades


TheS3raphim

I used it the other day for the rare time I do bugs and it was decent. It did get buffed not back to release state but stilll. It was nice if you’re able to keep your distance and don’t hurt your self


IsaacX28

It's great when you reinforce down onto a high ledge and can take a ton of shots at bugs who are swarming your team


TheS3raphim

I ran it with a jump pack so I could do the same thing pretty much and it was indeed very handy


FirefighterFew9155

didnt they say that they plan on adding 50% more ammo on most weapons in the game ?


baconborn

No, that was photoshopped image


SolarianIntrigue

Laser drone backpack lets you take two primaries, infinite ammo no cooldown laser for chaff clear and JAR-5 for mediums


Frostybawls42069

Sickle or Blitzer quasar cannon Cluster strike 380 barrage Gattling sentry Delet everything without ever needing a reload.


[deleted]

Bots have some annoying ragdoll moments, and the occasional headshot rocket sucks, but there's one aspect of them I do like: their heavies are *way* more fun to fight.  Hulks are serious threats but if you hit them with AP weapons they *do* die consistently. If you're facing one head-on you have your choice of where to aim at; from the side you can at least disarm one or seriously limit its mobility with a leg hit, and if you're behind one you can do serious damage with even your primary.  Tanks are really dangerous but you have options. AP weapons can hit them in the turret for any angle, medium pen weapons can take off tracks, you can go for the flank and hit the vents, they're slow enough to pretty easily tag them for airstrike hits, or if all else fails run for it.  Factory striders are a problem on four legs but again can be selectively disabled and then finished off with massive firepower or getting underneath to hit the bay doors.  Whereas bile titans and chargers both share the pattern of "hitting anywhere other than a weak spot is basically a wasted shot" and they run you down. 


Slappyrad

Well said!


troubleyoucalldeew

I like fighting bots because I enjoy outshooting opponents. The constant explosion ragdoll is annoying, but popping a heavy devastator's head will never not be satisfying. I've learned to deal with and even enjoy bug missions at lower difficulties, but the higher the difficulty the more likely you are to get the spores map condition. Playing this game with no map or radar is hell, and at this point I refuse to do it.


Shinra_X

Don't we have enough of these "hot take - Bots are more fun..."-threads?


GrunkleCoffee

I imagine it's to counter the hourly top post saying Bots are harder than Tarkov and they need to be nerfed


animalessoncompas

Hot take, both become fun after doing too much of the other.


Ambitious_Reach_8877

💯 agree


frecees1203

Bugs? Ragdoll????? No offense , but you're the first person I've seen whose big problem with bugs is .... ragdoll? Not the slows, not the hunters, not the janky bile spewers???


SnooCheesecakes7809

Seriously think the OP of thread is a troll if they're complaining about ragdoll with bugs.


Commando_Schneider

Yeah, since everything pushed you around. Charger, hunters, stalkers, acid arty, the little rammers.


frecees1203

That's flinching, not ragdolling. Only chargers and commanders ragdoll you, but they literally have to ram you, so that's not really a design flaw.


GiventoWanderlust

*and stalkers*


Scarif_Citadel

I'm a big fan of playing bots Metal Gear Style; strike hard, fast, be unseen.


Slappyrad

Best way to play them and survive honestly. This is easier to do in solo play though, unless people communicate well and/or are a team that knows one another in a team


TheRealSalamnder

This


FarmerTwink

If you’re only pressing forward that’s your fault, I’m closing heavy big nests solo with a grenade pistol while ducking under bug claws like Muhammad Ali. It’s *sooo* satisfying once you learn the animations how you can walk right through a horde without getting hit


grongnelius

Lukewarm take at best, I swear I see this post every time I open the subreddit


Commando_Schneider

Thats why I wrote a ?, since I was unsure, I see a lot of praise for bugs too.


[deleted]

[2 days ago](https://www.reddit.com/r/Helldivers/s/jsgGELyOmD) [3 days ago](https://www.reddit.com/r/Helldivers/s/iUOC4QuRAm) [4 days ago](https://www.reddit.com/r/Helldivers/s/rqkkEQOhJJ) It's the most common take on the subreddit lol


Commando_Schneider

the I hope the change something, because bugs is shit as fuck. At least split the MO so that I can play bot and dont need to touch that shit anymore.


joshvalo

Sounds like you've got a skill issue there. Bots and bugs have their pros and cons. I don't think one is better than the other. If I had to choose I'd say I prefer bugs.


AvocadoPlenty7630

Fighting the bugs feels like a cod zombies on crack. But any hard difficulty mission on the bots feels like I’m storming Normandy beach


Andy_Sandbox

I like Bots more because I can handle all of the mobs with a lot more variety of weaponry/stratagem. I dislike that it’s so difficult to kill a Bile Titan, I wanna be able to shoot it like I can a Strider. Chargers not bad since the weapon buffs tho. And still we’re comparing a 7/10 faction to an 8/10 faction in my opinion. One may be more fun, but it’s not like one is so bad to play against I avoid it.


Commando_Schneider

To be frank, bugs is at a point, that I dont have fun to play it.


inlukewarmblood

Bugs have frustrating weak points. Bile Titans are completely unreliable to hit in the head and honestly feel like they’ve only gotten worse over time, and Chargers are now mostly behemoths, which can’t be one shot to the head with an anti-tank, singlehandedly crippling most of the loadouts players have brought for a long time. Couple that with the games refusal to tell us which enemy we will be seeing a hike in during that particular Dive (each one gets a ‘favorite’ enemy it spawns in the most, like Hunters or Bile Spewers, which severely changes what loadout is best.) AND the fact that a lot of the bugs just don’t have the most distinguishable head? Yeah. Bug players definitely have the right to be frustrated.


OfficerRobbe

![gif](giphy|3o7aCRloybJlXpNjSU)


OfficerTeej

Can we stop with these hot take one side better than the other posts. It's not a hot take for you to have an opinion on what you think is more fun. Maybe make this post into more of a PSA for people who don't normally play bots to try and give it a chance, instead of framing it as a hot take.


Commando_Schneider

The problem is, that MO "forces" you to play one side. For example, you dont need to play against bots right now. Its wasted effort, because no ass is playing them. You could even watch one planet going from 50% to 20%. And if you feel like your effort is rendered useless. I mean half the fun comes from being a part of a bigger picture. I capitulated now, im done with bugs, its so repetative and boring. Everything is the fucking same. Even the nests are just holes in holes.


OfficerTeej

"I mean half the fun comes from being part of a bigger picture." So this is what's fun for you. Great. A lot of people just like to get on and play bugs cause they like to see them burst into guts and whatnot. That's what's fun for them. The MO doesn't force you to do anything. If you're not into bugs and find it repetitive and boring with the objectives, don't play em. You won't be participating in the major order sometimes, so you won't get part of your fun, but at least you can have some fun fighting a faction you like. Maybe put more voice to what you would like to see changed with bugs to make it more interesting for you, it could help steer the game in a better direction for everyone.


Commando_Schneider

I literally wrote how to make bugs better in my post. Its not just a rant. And the deal is, nearly nobody plays the non MO planets. That means, no progress since you lose it, yoyu dont find any mates and playing alone /duo scuks most of the time, espeically the defence missions. And you dont feel the "you change something" that gives that to you.


draco16

I don't think I've ever seen acid cause a ragdoll. You get slowed and damaged over time but I don't think it knocks you over. The acid hitbox is super broken though, as half the time you sprint out of the way, the spit goes wizzing past you, but still hits you anyways somehow. Also, you can just keep shooting bots you know. You aren't required to follow the MO at all times. If you like bots, then go shoot bots. I'm sure the bot front mains would like the help maintaining the red-front.


Commando_Schneider

Acid Arty ragdolls you like crazy. Only topped by the stalker throws. Yeah, but I find it soooooo demotivting if you fight on a planet and you still lose % after %. You win the battle, but loses the war and that feels shit. Like you effort is going to waste. Plus its hard to find mates to play with you, really hard. Waited like 30 minutes for one mate once.


SaviorOfNirn

Okay


Vladi_Sanovavich

I'd say people would find the game easier if even randos know basic team work and coordination. But then, it wouldn't be as lore accurate.


LITF

I'm inclined to agree. Initially I liked bugs more because it had this starship troopers feels. But after a while it either got old, or they changed spawn composition and it turned to annoying rather than fun. Just killing 9999999th hunter that's jumping you with his 4 friends eventually gets old. Then I feel like they have overdone how many enemy types with some sort of gap close or ranged attack we get, so it's almost always turns into either melee/cqc fest, or spit and slowfest.  Bots on the other hand still allow for some flanking/maneuvers, you can shoot down their drop ships (can't do anything to bug breaches), their secondary objectives are more interesting. That said, admittedly, I've stopped playing on 7-9 because it just doesn't feel like worth it, and I'm usually trying to just have a good time playing with my bro instead of a sweatfest. Getting 3 tanks, 5 hulks, and 20 jetpackers dropped on your head gets pretty annoying pretty fast, and at least on 4- 6 we get to use *some* of the subpar but more fun guns/stratagems.


Commando_Schneider

Ohh I feel the last one. I was exited to unlock the explosive rifle from the polar expedition BP. ... it was a pile of junk. And thats my main problem with the playyer sided gameplay at the moment. Its just soooooo unbalanced. 90% of the weapons are trash. I dont talk about, mid, but straight up trash tier. Like .. the DMR is better then the explosive thing, that doesnt do weakpoint damaged and that needs to be charged up. Same with the strata, look at the turrets, why should you EVER bring the MG turret, if you got the automantic cannon? It got like 3,5 bullets in the mag and that is with the perk, meanwhile the cannon can rip through big enemies, like it is cheese. Or the orbital strikes that deployes a EMS field .... with a longer cooldown then the normal good orbital strike.


DizzyScorp

The hit boxes are pretty decent imo. E.g. I want to rip off a commander’s leg, I shoot it and it comes off. But the one thing that INFURIATES me is the mid air/jump 90 degree direction and inertia change. I’ll literally use the jump pack to dodge to the left of a heap of hunters trying to land on me and one will tag me as I’m at peak height. Who the hell gave these bastards the ability to double-jump?! Plus whatever AT changes they did to titans is insane. “Oh you hit just to the left of my nostril. Guess I’ll shrug off 4 missiles like a cool breeze.” Also as much as I love using flame weapons, they’re starting to feel like a crutch. I really don’t want to see them get nerfed back to release where you’re better off using a hair dryer.


Commando_Schneider

I meant the hitboxes of the bug attacks. Especially the Acid attacks and the charger. Getting mad Monster hunter Diablos vibes from them.


DizzyScorp

Oh yeah those are completely fucked. Titan spit attack? Get hit when moving into the next postcode. Absolute bs


Commando_Schneider

Best is, if they hit you, while you already were behind cover. That makes the attack even worse, its slows, it does HUGE damage and it cant be reliably avoided.


TheMilliner

YOU ARE WITHIN RANGE OF ENEMY ARTILLERY YOU ARE WITHIN RANGE OF ENEMY ARTILLERY YOU ARE WITHIN RANGE OF ENEMY ARTILLERY YOU ARE WITHIN RANGE OF ENEMY ARTILLERY While you get 24/7 ragdolled by silent rocketeers, gunships and tank turrets from across the map because they will continue shooting until you break line of sight no matter how far you go, and Heavy Devastators fire 180 degrees behind them because their gun arm can basically just go wherever it wants, while a Jammer/AA gun is blocking all of your strats/Eagles respectively and a Detector Tower is dropping literally non-stop dropships on your head. And if you survive *all that*, then a fucking Commissar will jump right into your face and explode, instantly killing you, and setting you on fire if they don't, while 30 Berserkers with *way too much HP* sneak up silently behind you with a rusty bad-touch chainsaw. Bots are fun *until* the bullshit starts, and it *always will*. Bugs are fun *in spite* of their bullshit until it drags on too long or you just have a particularly shit time with the heavy spawns. Both are fun, just in different ways. But of the two, Bots are *severely* more irritating and bullshit.


toshirootomo

That's a very mild take, actually... due to the constant MO's focused on the Terminids, i had to "take a break" in a Bot planet and they really are way more engaging to fight against than the slow ass bugs that just spam your location with 3 generations of their family.


EliTheFarmer

Bot player here. I wish more players understood that each faction has its own set of tactics required to not die a lot and it divides the playerbase to just say 'bugs/bots easier/more fun, get good'.


Commando_Schneider

Oh I know that, but that doesnt change the fact that the gameplay loop of the bugs is pretty repeatative and not very fun.


Horror-Tank-4082

New enemies will be cool. We know there are multiple new additions in the works.


Lonewolf12912

Both have their own approaches which I like. Bugs feel like a zombie shooter. Bots are more of a tactical enemy where you take cover a lot. While being out in the open is a good scenario for bugs, for bots, it is a death sentence


Commando_Schneider

Totally! Its like 2 games in 1. I just critizised that the bugs dont have the indepht enemy design und tactics that you got with the bots.


doomsoul909

I constantly see people talking about bot ragdoll spam and I don’t know what’s going on because I haven’t had to deal with that since the creek days.


EasyRhino75

Rockets. especially rocket devastators


doomsoul909

Again, I rarely have an issue with non stop ragdoll or chain ragdoll


Kingtutstits

Agree I like to slay bots then bugs.


Drastickej1

Oh wow another "bots are more fun" ...


Puzzleheaded_Ad3609

I think the only reason i like bugs more is because the flamethrower is more practical. Nothing like charred chitin on a lovely day


Commando_Schneider

I love the flamey, but need to take the AP stuff to kill the peasky ones.


EasyRhino75

Tbh alternating spewer effects would be pretty cool


SVDTTCMS

Agreed


Professional-Bus5473

Catch me on that hill with you brother killing bots


EISENxSOLDAT117

To me, bugs are just too easy. Acid isn't even that big of a deal. All you need while fighting them are stun grenades and light armor. Simply stun the crickets that get too close, shoot them in the face, and then run away. Rinse and repeat. Bots feel like a worthy adversary. They have almost as many ways of killing you as you do them! Every mission you dive in on level 9 against the bots is pure chaos, and I love it!


Commando_Schneider

And thats exactly the gameplay loop that I even described. Its boring, its not fun, its dreadful. Yeah you got fun the first hour, but on 9 its a sloughfest. And the worst part is ... every.. game.. is... the .. same. The bug missions are almost always the same ones, how you play is the same, what happends is the same. Meanwhile bots got the same enemies too, yeah, but you can vary you tactic depending on where you are. Use the enemy fortress to defend, run away, flank. Bugs? close combat running behind you stick. Using defences? Is not possible, since they overrun you anyway.


EISENxSOLDAT117

I agree. Bugs only have different spawn nests and... more nests... Bots have those mortar pits, jamming stations, gunship factories, turrets, and massive fortified bases. All of these break up the gameplay and add so much flavor! I would really like to see bugs get an overhaul, because they are dreadfully boring to play constantly


TheOnlyGuyInSpace21

Bugs swarm you. Nowadays, they swarm you even more lmfao Bots ragdoll you. And snipe you. And blast you through cover. BOTS ARE STILL MORE FUN when I want to play accuracy. Bugs if I want to set shit on fire


ProposalWest3152

Nope


DantesInfernoFanBoy

I’m a bot main but I do hit the MO’s. When it’s a particularly long bug MO I find myself pallet cleansing with a bit mission or two before going back to bugs. Bots are just unpredictable with the dropships. Is it going to be two or three? Are they all going to be infantry, or will there be tanks? What if they decide to drop a Walker or two?  I also find trying to stealth bots much more fun than trying to stealth bugs.


dugthefreshest

Been playing bots for a while now, I just ignore bug missions.


Such_Newt_1374

I've said it before and I'll say it again. Bots and bugs are basically two entirely different games, and I love that. Both are fun and I switch between the two regularly to keep things fresh.


GalaxyHunter17

As opposed to: >land on bot planet >laser light show >flare >bot drop detected >tanks and rocket devastator bonanza >ragdolled >5 other Patrols: [T R I G G E R E D] >Gunships Wait, where'd 15 of our lives go? Bots need a hard, LONG beating with the nerf bat.


Commando_Schneider

I think bugs need a nerf bat to their stun and slow. I rather have a ass hard enemy, then a enemy where I run half of the time and the other half of the time, I rolling around the floor. And if we are in the buff and nerf area. Rebalance strata, since most of them a D or F Tier.


SnooCheesecakes7809

Stop running like a puss all the time and kill them then.


Cavesloth13

Bugs have slows? /Laughs in Muscle enhancement/experimental infusion.


Tsaladz

I’m usually in agreement with the broken mechanics on the bug front, but you might just not be as good as you think you are. Ragdolling is more common in the bot front


Commando_Schneider

I played 3 missions (one Operation) on helldive on the bot front. I got ragdolled, sometimes, but not too much, as that it would annoy me. Plus the rockets usually dont do much damage. Meanwhile, I play one mission with the bugs and fly around as much as in the three missions with the bots. If you got the "luck" to got stalker on your map, its completly over.


GalaxyHunter17

What... what is your loadout? Because stalkers are only dangerous in their alpha strike.


Commando_Schneider

I usually play Quasar, Railgun, Turret and 380mm with the new DMR and the fullauto pistol.


GalaxyHunter17

Breaker Incendiary will deal massive damage to them and clears out all the chaff. Plus the burning will force them to retreat if you get a shot or two in them. Grenade Pistol to close bug holes. Shield Generator for longevity, plus while it's up, you can't be hit with the lashing slow effect. Quasar for heavies. 380 for bug nests as a throw-and-forget Napalm Eagle for breathing room and to wall off approaches.