T O P

  • By -

Papa_Poro

Hurting hands.


Plus1Oresan

Muscle Wizard? Nah, we have Holy Fisticuffs.


dabadu9191

Harming hands


AYHP

"The Wrong Way to Use Healing Magic"


Dusty_Scrolls

"You're about to catch these healing hands."


WrathOfMogg

Bad Touch.


CommaGomma

Harmacist.


SkinnyTurtles

Before reading this post: Who cares? It's a support skill After reading: Time to retake the holy land, I'm going to heal you to death


ilovepolthavemybabie

At first glance, the skill does sound like something from the skincare aisle; and not the mega testosterone 40-in-1 dark gray 1000 blade razor side!


Paikis

> the mega testosterone 40-in-1 dark gray 1000 blade razor Ok. You have my attention. Please, go on.


Pluristan

SKY LASER BEAM!!!


Valderius

Guys, you have to stop making every single class look awesome. I already have 5 builds I want to play first. This isn't helping.


darsynia

I hear you! I wanted to start with a Void Knight Autobomber build, though, and I stream from my PC downstairs to my mac upstairs... no numlock! So I'm on the prowl for a second build to be excited about, heh.


[deleted]

Void knight has changes? Rn its most boring and degenerative class


darsynia

Looking to start with a combo that doesn't need much gear.


illustraex

I have to say I wasn't excited for this skill reveal AT ALL but after reading it... holy. This skill is awesome! Smite support? Check. Melee support? Check. DIVINE BOLT SUPPORT? Check. Finally another traversal skill? Check. Beam of death? Check. It's beautiful.


MJOLNRVII

Oh damn I didn't expect us to get that orbital beam move that those Diamond Matrons(I think that's their name) use. Nice.


hittusup

W after W


savage_slurpie

This game is really trying to steal all my time for the next several months.


Tomathor13

The orbital laser is baller af


ThePrimordialTV

Skill MTX for the orbital death beam will be wild calling it now


sergeantminor

I'm a sucker for Gears of War Hammer of Dawn gameplay.


nucleardemon

Melee spell caster is looking very nice for a Paladin. Multi strike dropping smites while launching healing hands nukes is gonna be pretty.


Trespeon

Melee attack caster is always my favorite archetype. I feel like other classes do that better than Spellblade does and it’s kinda sad.


lowkeyripper

Would go nuts with some kind of Wild Strike like skill, or tri-ele melee skill for spellblade. PoE kinda bricked me, never knew how much that niche skill meant to me. Elemental melee damage with proper status effects seems so rare these days


nucleardemon

That’s effectively what tempest strike is. Can choose to ignore any elements or focus all of them.


lowkeyripper

Oh, no shit? I'll need to read the new skills more. Was just gonna go enchant weapon shatter strike (cold melee is my favorite) but maybe there's some cool druid transforming melee skill I can do. Thanks!


Radulno

Wait doesn't Spellblade has elemental spells in melee? I thought that was his thing (haven't played Spellblade)


Syphin33

Air Strike Paladin is becoming a reality


Akkuma

You can't trigger healing hands from indirect smites. Unless you're talking they'll both trigger independently, one from the multi node the other from healing hands node.


nucleardemon

It’d be triggering smite from multi strike and triggering damaging healing hands via the clerics hammer node + damage from searing light node. Multi strike is free and can get 8mana per use, use a scepter for -3 mana cost to make healing hands and smite effectively free.


Akkuma

If you pull in Devotion amulet too sounds like it'll be really good.


quaye12

Will the clerics hammer node trigger healing hands on every tick of warpath? Want to scale attack speed and nuke with warpath


nucleardemon

I don’t know, that could be really good too. I personally wanted more smites from multi strike for the single target w healing hands taking care of aoe. That many healing hands from warpath might be better if it’s every tic though.


quaye12

Doesn't work. Only on first hit of warpath.


nucleardemon

Dang probably too hard to balance.


quaye12

Yeah I've had to change my plans now sadly


quaye12

From what I'm reading it should work. But I'm new so not sure. Idea is to stack attack speed and fire damage for Healing hands and Flameburst to deal damage


Satsubuya

Same but now I can’t decide if I want shaman or paladin as my melee magic hybrid class…


LordMugs

Not sure if it's the lighting but the animations are looking very damn clean, hope the sound design improvements are on par!


TallanX

The light changes they did made a massive difference to how the game looks


Radulno

Yeah the last trailers show a much better looking game, it's more than just lighting too (though big part), seems they upgraded the animations, some models, even maybe stuff like vegetation density and such)


PatternActual7535

From what i gather along with the lighting improvements Models and animations also have been updated. Seems quite noticable!


ArmaMalum

Immediate interaction question: Searing Light (hit damage) + Skyfall (Channel DoT) = Hit damage per channel tic? Second question: Healing effectiveness -> damage scaling like Consecrated Ground or nah?


EHG_Kain

1. Yes, but no. Unbroken Prayer will cause the channeled ticks of Healing Hands four times per second that with Searing Light deal hit damage. Skyfall adds the sky beam DoT - unrelated to the ticks of Healing Hands. 2. Yes, via a node


silask93

You all are so awesome amazing work!


ArmaMalum

Very much appreciate the info!! Gotta agree with the rest of the comments, you guys are really making it hard to decide a class for launch!! XD


quaye12

Will the clerics hammer node trigger healing hands on every tick of warpath?


Skyqula

Nice, another movement option. I wonder if we can reduce its mana cost, could be a nice option for spell warpath if so.


Purplesnakeemi

Another W for the devs


Daniel_Sidian

Healing Hands ready to throw hands.


darthpsykoz

I wonder if there is a node for void conversion so that Void mages have another style of play.


Saerah4

holy…


ThePrimordialTV

Hell


5ManaAndADream

Someone cooked here


Synchrotr0n

Why are you making me change my build for the first cycle?


ZircoSan

that's a lot of dealing damage for a healing spell.


NugNugJuice

Within the past week I’ve seen one post about sentinel lacking defensive options and one post about hybrid spell/melee not being supported enough on sentinel. While I don’t necessarily agree with those criticisms, this one skill tree addresses both. Amazing job EHG!


aplohris

I just kinda settled on fire based paladin for launch ( hadn’t played any sentinel before and seemed ez for quick campaign ) and this skill is great to play with


Greaterdivinity

YO CHANNELED ORBITAL STRIKE IS GREAT I'm gonna have to revisit my old support paladin concept, this all sounds excellent!


rds90vert

Amazing. Didn't expect Paladin buffs/changes, this is great!! Super hyped for launch!


Strawberry-Shootcake

Hyped af if I may say


[deleted]

Seraph Blade build or Mana Strike build...?


Plus1Oresan

Some sort of Vengeance + Seraph Blade + Clerics Hammer + Echo VK seems like it could be decent IF the Echo procs HH like it does smite. 


[deleted]

Can't wait to find out tomorrow!


EXSource

I really like the hands of Aurelius node. Absolutely worthless in solo play, but if your team is melee heavy in group play, I love that it procs around your allies in melee.


Asbrandr

Why would proc'ing the Fire AoE (Searing Light) on Smite be useless in solo play? It's basically doubling Smite up on Fire Damage.


EXSource

I was thinking more the heal, but I guess that wouldn't be absolutely worthless. Just think if you're solo play, it might be better to go with the melee variant but hey, you're right about the way you look at it too


ArmaMalum

The damage combo can be great, but the heal can also be really nice on additional procs such as javalin banner or lunge procs where the smites happen right next to you while melee'ing


Nekroshade

HH proc on smite only occurs from direct smite casts


Synchrotr0n

If we make Healing Hands deal damage, will it stop healing us?


EHG_Kain

no


14779

Hey response is days late but with the node that makes healing hands damage will this tick with warpath hits? Have specced into it but doesn't seem to be proccing.


VPN__FTW

I do like the channeled light pillar.


AVK95

Hopefully last epoch has plans to improve shaman. I like the melee caster archetype a lot and spellblade is completely garbage. Hopefully one of these get improved!


EHG_Kain

If you missed it, we showcased the new Primalist Skill: Gathering Storm, as well as the reworked Tempest Strike two days ago, both of which play very nicely with Shaman https://forum.lastepoch.com/t/gathering-storm-and-tempest-strike-rework-coming-to-last-epoch-feb-21st/62368/


Nekroshade

Shaman already got announced, there's a new spammy melee skill and tempest strike was reworked


Wrekh

Wrong way to use healing magic


Newphonespeedrunner

the developers watched an episode of redo of a healer.


silask93

More like an ep of "the wrong way to use healing magic"


FiftySpoons

Now imagine if traversal skills weren’t global CD - this would mean finally, all traversal skill build 😎 Jokes aside sentinel is my fave and this looks hella fun, cant wait to try it out


Syphin33

Now that's some skill customization, holy shit.


rau1994

Ohh boy time to bring the holy smitter back from retirement.


751935736

Ignite warpath buff???


Lopsided-Papaya7693

Absolutly amazing can't wait to see the full skill tree. Was all in on going Warlock for 1.0 but now im not sure anymore. Always loved the Sentinel and with these options its going to be hard not just investing my time in building something with him instead.


SpaceCat4Ever

Well, I guess my first build will be healing hands orbital strike with the skyfall node


optimistic_hsa

Holy, this looks like such a fun skill. It's a shame I'm in a committed relationship with my Falcon.


Zamirot

This is getting ridiculous. Everything looks so good. Hype is so high. Everyday I change my starter...


Izawwlgood

As someone who loved Crusader in D3, this looks awesome


007700We

Hype


cdm1981

I love how much variety there is in this skill tree. Need more of this in other skill trees. Great job.


MrTastix

"What do you mean I'm not a healer? If you're dead you're not in pain anymore, right?"


Lord_Longface

What happens when you combine Seraphs Strike with the node that lets you cast Healing Hands on melee hit? Do we get to double dip melee scaling here with another weapon attack? Or, even funnier but probably not, does it trigger *itself*?


EHG_Kain

yes


Lord_Longface

This man, with one word, started to make me doubt going for the birb-lady on launch day- xD


Nuckyduck

Can I get a clarification on the term 'directly' as in the auto-proc talent 'Cleric's Hammer'? I'm assuming 'active' as a synonym here but I wanted to be sure. Does this mean that 'indirect' attacks generated from skills/talents (eg. counter attack/multi-strike) will *not* proc this ability?


EHG_Kain

"Directly" means you pushed the button to use the skill directly. It was not triggered by something else.


Nuckyduck

Thank you! So extra attacks from multi-strike *can* proc since the skill is pressed but counter attack would not since no skill is pressed?


EHG_Kain

Cleric's Hammer would not proc from each sword. It would proc once per attack, as it doesn't proc on hit, it procs "**when you directly use a melee attack and hit at least one enemy**".


Nuckyduck

Ah! That makes much more sense! Thank you for clearing up that misunderstanding!


Snackz39

Looks awesome! Now show me the dang acid trap you are hiding next! Pleeeasssseeee!!


Discarded1066

If it's able to clear the hardest content, I'll be rolling this. For the last 8 patches I have been doing shield charge builds with Paladin.


I_AM_ALWAYS_WRONG_

I have not touched a proc pali in awhile, might have to look into it. Might wait till I get a pair of the fire trail boots first though.


Succulent_123

Love it! This is exactly what I wanted!! <3


Mammuut

I wasn't really excited about this since I never actually used this skill before. But I have to say, this opens up some interesting ideas. The auto-cast on melee attacks could basically make a Double-Judgement, and the auto-cast on Smite could probably make Fire-Smite a viable option for AoE clear.


Alphras

Does anyone know if paladin will also get the missing 5th skill on 1.0? Edit: Same question with Marksman and Bladedancer I guess.


Malek_Deneith

Looking at the "Unofficial Roadmap" thread it sounds like at one point that was the intent but more recently they decided not all things need to be symmetrical. So I'm guessing if we haven't heard anything about new skills for those there aren't any coming, at least for the time being.


Khalas_Maar

I'm really loving the skill reworks with all the different functionality nodes; being able to "morph" skills into something compatible with our chosen playstyles add so much depth and variety.


XxSub-OhmXx

Will clerics hammer proc the skyfall beam since its a channel skill?