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What is this, Stories? Nice things don't die in the mainline games.
What is this from?
Citipati.
Thanks!
This ain't Team Ico
Man they better not it’d be RDR2 all over again and I don’t need to be crying over the Seikret dying.
Only if I can carve it and make some gloves out of it after.
You just get a cap that lets you glide without it and it's egg so you can customize the baby.
Honestly I thinking dying at the end of the story is one of the lamest tropes
I only had my bird raptor racoon thingy for 3 Trailers but if anything bad happens to it i will kill everything in a 101 Kilometer radius
So... It dies for real? Then after the story ends, the hunter is just back to walking? Or is this a sneaky way to bring the palamute back?
"I'm not crying you're crying".
Well, if they want to make a better story, this would be one hell of a way to get players to realize the stakes and make them want to takedown the final boss.
What is this, Stories? Nice things don't die in the mainline games.
What is this from?
Citipati.
Thanks!
This ain't Team Ico
Man they better not it’d be RDR2 all over again and I don’t need to be crying over the Seikret dying.
Only if I can carve it and make some gloves out of it after.
You just get a cap that lets you glide without it and it's egg so you can customize the baby.
Honestly I thinking dying at the end of the story is one of the lamest tropes
I only had my bird raptor racoon thingy for 3 Trailers but if anything bad happens to it i will kill everything in a 101 Kilometer radius
So... It dies for real? Then after the story ends, the hunter is just back to walking? Or is this a sneaky way to bring the palamute back?
"I'm not crying you're crying".
Well, if they want to make a better story, this would be one hell of a way to get players to realize the stakes and make them want to takedown the final boss.