T O P

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tinyhorsesinmytea

I’m always thrilled when they make a true improvement and then remove it later for no reason.


carlosccextractor

Example?


tinyhorsesinmytea

The ability to stop accidentally pushing the menu button when making fast movements (Beat Saber). The ability to not see the blue guardian ring while in seated mode. Both were options they put in their firmware at one point and now appear to be gone or really well hidden if they’re still there.


oniTony

The fast movement menu button toggle was a Quest 1 feature and should still be there for Quest 1. Quest 2's controller layout has menu button out of the way, compared to Q1.


tinyhorsesinmytea

Ah, okay, that one makes some sense then. I still manage to hit the dang button all the time while playing Beat Saber though.


Maximum-Frame-1765

I’ve played some pretty fast paced songs on beat saber and never had an issue with it, ~~maybe it’s just a skill issue~~


Mr12i

- The ability to lock a couple of favorite games/apps to the main *universal menu* dock - An app library that is NOT a fucking list with a tiny font and tiny icons. They didn't "add" this (the original grid view); it's how it has looked until recently, where (at least on my recent PTC builds), they have put your **VR game library** into a fucking **list**! How can you be so unimaginative with a VR UI?! A huge step backwards. - The removed the *passthrough bug* that allowed you to make a systemwide passthrough window, which is great if you have kids, pets, roommates etc., and you're playing of the many games where you don't really look to the side (giving plenty of places to put a passthrough window without disrupting the CR experience). Sometimes you want to be immersed, but sometimes you want to enjoy a casual VR experience without fully leaving the real world. - Echo VR. I'm aware that many players got too bothered by screaming kids to get to the ranks where the toxicity is almost gone, but I played at those levels, and it was so much fun. But instead of implementing a "report" and "block" player button into the game (which would make the player experience better, leading to higher player counts) they instead chose to kill the game. It's actually unforgivable in my opinion. And it's also in direct violation of the EU Digital Content Directives, so they might face severe liability for killing so many games for Quest 1. I have often defended Meta/Oculus in the past, but some of the latest decisions are just not justifiable.


TheWanderlust07

three out of those four listed items aren't system features.


GreenBison7934

I know the echo VR thing is a big gripe that people have with meta but it was a studio decision. They said they were moving resources over to their new game. Who knows maybe it's a new competitive game that's even better.


Mr12i

Meta owns the studio behind Echo.


GreenBison7934

So? The studio said they were dropping support to work on their new game. I don't get the mental gymnastics you guys do. Meta didn't just fly by the offices and say "hey shut down this 5 year old game. Youre gonna make a new one." If you were a developer would you want to sit on your ass and support the same game for the rest of your life just to appease a small playerbase?


[deleted]

Echo arena


carlosccextractor

Hasn't that been live for over 5 years?


[deleted]

That's the point. It \_was\_


carlosccextractor

It's just one of those products with a vocal community that is not profitable yet expect lifetime support. Sometimes companies need to look at the bottom line and retire products that are past their prime.


VR_Bummser

Meta firmware updates = dev nightmare fuel


Blaexe

I mean...it's a PTC release. That's what it's there for.


Skyline969

Wait wait wait. People are bitching this much over a BETA release? For crying out loud, give your heads a shake.


GmoLargey

How long have you been using oculus. PTC feedback falls on deaf ears, nearly every update has had something broken in some way and it pretty much always transfers into OTA release.


Blaexe

Still think it's dumb to specifically complain about a PTC update. If the final v54 has serious issues sure - go ahead. edit: And to answer your question, I've been using "Oculus" for 7 years.


Defrostmode

I agree it is dumb to complain about PTC releases, but I left PTC, which reset my headset and I am still having issues (while my headset was back on v51 and now with it on v53) that have persisted somehow or stopped working after the factory reset.


DONOHUEO7

Lies, the updates aren't anywhere near as bad as they are made up out to be


[deleted]

Most people just never restart their headset, from my experience regular (once a week) restarts prevent nearly all bugs


GmoLargey

So you also put a load of effort into PTC feedback throughout the years then?


Mr12i

I'm not the person you replied to, but I have also reported a fair amount of PTC issues that HAVE NOT been addressed before official release. They seem to ignore 95% of feedback.


GmoLargey

Exactly, these updates everyone complains about don't exactly come as a complete surprise and some take a considerable amount of time to be addressed after they piss everyone off with them, but guess this is the sub that shall not speak bad about the precious 👀 Done my service, ''ptc update issue'' is basically pre warning for everyone else.


MrPinguv

All updates are OTA tho


nastyjman

The consequence of flattening the hierarchy of teams and also letting go of people.


VR-App-Developer

I was just about to say this, I think laying off a lot of the people knowledgeable on the product had a lot to do with these bad updates recently. Who knew Meta's "year of efficiency" would lead to a lot of inefficiencies haha


Bravanche

Having experienced layoff from a very large IT company before (not Meta of course), I can say 99% of the time the decision to decide who to layoff are never rational. Again it is sad that it is always those mustache twitching number crunchers, bereft of any passion to the company's purpose, getting to decide on who to let go just based on some dumb, likely inaccurate numbers.


[deleted]

Last month was wild with this. The pro controllers were a mess after the updates.


theGr3ninja

forcing avatars on menu, every time i take a look in the mirror and see that cringe-ass avatar, flip the finger at it.


Sky_Yuki

Yeah if they gonna do avatar, I rather have VRChat avatars.


JoshuaPearce

I am *so* sick of the creepy arms that can't possibly match where my elbows actually are, or my shoulder width. Seeing nothing at all is a lot more immersive than seeing a body which doesn't match your own.


EasternBoyo

🦎: Nice meme, 30days ban.


FormerGameDev

Metas software quality is absolute trash. It's incredibly poor and nothing ever seems to get fixed. The remaining staff seem to be mostly working on ui refreshes (fourth redesigning in two years recently?) And removing the bits that crippled the hardware


Mister_Brevity

That right there is why, if Apple dips heavily into vr/ar they’re going to shit all over meta. Apple fan or no, their software just *works*, and they’ve got the engineering and r&d to not open-beta their community. Other than that, they’ve already got the mdm/dep infrastructure to manage devices at enterprise scale where on the oculus side many businesses can’t use their stuff because they won’t commit to not exfiltrating data and their enterprise tools are vaporware.


FormerGameDev

My experience with other VR sets, is that everyone would be shitting all over Meta, if most of them weren't attached to Windows VR, which is also a pretty terrible experience (what the hell do you mean every time I enable my headset, i have to change my monitor layout??? and i'm stuck with an absolute trash 3D UI??? and a huge amount of my CPU/GPU power is burnt on that UI running in the background???) .. frankly, Pico could absolutely take down Meta, if they weren't trying desperately to clone Meta's effort.


Mister_Brevity

Well pico is also a data aggregator with the extra feature of data exfiltration, so it’s basically the only current option less trustworthy than meta in terms of data handling. Think about how tik tok is used for mapping remote locales, and add in multiple cameras for 3d imaging and positional tracking and… there’s pico. Straight to china. Note: this is from the perspective of regulatory compliance and information security at the enterprise level. For dicking around in your own house who cares. The nice thing about apple entering the fray is that they don’t mess around with build quality and the support is top notch… the pricing is going to be what meta needs to lean on to stay relevant.


FormerGameDev

i'm just talking about user experience and software quality level. Pico is definitely still playing catchup with Meta, but if/when they get there, I think they'll have a higher quality software product (probably without endless crashes, yay) and they won't be changing out their UIs twice a year or more.


carlosccextractor

Apple headset won't be targeted to peasants. You'll pay 3K for something without games, and if there's games each one will cost 3x. I can't believe anyone enjoying a Quest device can possibly think that Apple is going to make things better for them.


Mister_Brevity

The initial wave was always going to be expensive and targeted at business and prosumers. What it will do is attract developers, because apple developer tools and the size of the market the App Store grants access to creates an *eventual* broad market. Nothing meta can do will be able to compete with apples ability to attract developers.


carlosccextractor

That must be the reason Apple computers are the recommended choice for hard core gamers.


Mister_Brevity

Apple’s foothold in casual / mobile gaming is nothing to scoff at, and meta seems pretty stagnant figuring out uses for the quest that aren’t gaming - that’s honestly going to drive a ton of adoption. It wouldn’t take a lot, especially with Apples current ARM performance vs the quests processor/gpu, to leapfrog past meta. Meta had this neat lead and they squandered it faffing about with with all the metaverse bs. It’s a little myopic to assume gaming is the only aspect of vr to get any attention. Meta quickly rushed the pro, and it shows - and it was probably to try to beat apple to market.


carlosccextractor

You give mixed messages here. So the metaverse is BS, but it's myopic to assume that games is the only important thing, then you talk about Apple and mobile gaming. Well, if you want to spend $3K Apple will have happy to take your money.


Mister_Brevity

There are business applications beyond gaming and the idiotic metaverse land rush.


wizzbob05

Right? I mean Jesus Christ please just give us media controls and background apps! I don't care that the useless menu bar changes size now, just let us treat unknown sources apps as normal library apps!


Mr12i

FYI media controls and background apps do appear to finally be making their way into the system now; if you start audio playback in e.g. the browser, then open a game, and then open the notifications menu, there should apparently be some media playback controls there.


wizzbob05

Oh allow me to be more specific: Media controls that aren't absolute ass and hidden behind three menus


[deleted]

Wait until you hear about my boi pimax, who didn't fix their main interface window for multimonitor setup in 2 years making up every imaginable excuse. I was constantly screaming about this bs, and only several months ago after proving it's 100% reproducible they did something. I still have a lot of problems with it.


FormerGameDev

Other companies software is also awful :D


Octimusocti

Ootl, what happened?


Rubfer

Don’t factory reset your oculus or you may be unable to pair it, rendering your oculus nothing more than a paper weight, there’s a lot of people being unable to use their quests because of pairing issues (the app doesn’t find the headset)


SC7639

How are the Devs supposed to collect those sweet over time cheques without something urgent to fix our of hours


Key_Dimension4247

The other day, they released an update they broke my left controller. Shit won’t connect, and I can’t pair it anymore 😂


Think_Ground

Same, did you wait it out or reset?


Key_Dimension4247

It got stuck at like 70% for about 10 minutes, so I reset the controller and tried again. When I turned it back on, it wouldn’t connect or track. Did ya have a similar experience?


Think_Ground

I factory reset, left controller won't pair, right controller tracking is worse but it pairs. Really annoying to have a brick controller, maybe changing the router to wpa2 will fix it, but idk.


Key_Dimension4247

Nothing I tried worked, so I’m in contact with oculus for a replacement one


Strongpillow

These memes are so painful. They're not even clever on here. It's just the lowest form of a hot take there is.


[deleted]

[удалено]


Mr12i

And? We should just ignore it then? A criminal is someone who commits crimes. Ok, defined, so now let's not take issue with crime anymore???


Gendolfender

Bro I'm not even on PTC and my quest pro is shitting itself quite often I'm considering selling it and going Pico 4


JoeDerp77

It's not just meta, it's everyone releases everything before it's ready, and We only have ourselves to blame for this trend. People can't be patient and wait for a finished product, buy broken shit anyway, and there are literally no repercussions for releasing broken shit, we just keep coming back the next time they release broken shit and bitch about it. Shareholders make more money sooner, development can skip 75% of their testing time and expenses (we do it for them) and they lose zero future sales. So yeah until we stop supporting this habit it will continue, probably even get worse.


Key_Dimension4247

The other day, they released a controller update that broke my left controller. Shit won’t connect to the headset, and I can’t pair it anymore.


13617

why does meta feel the need to constantly revamp the UI? I don't understand


JoshuaPearce

Because it's bad, and this is what managers do to protect their jobs. Understanding why a thing is bad is a lot harder than starting over. Of course, starting over doesn't mean you create something good, it's just different.


GroundbreakingFox833

v51 in a nutshell


Basic_Lengthiness_73

keep them on their toes, never let them know your next move XD


Zainy1947

The amount of times I got to sign into that shit meta account for a mod is crazy


Mr12i

? What are you referring to?


Zainy1947

When ever I have an update it says meta account and it takes me an hour to get in every time I realised now it’s irrelevant to the post 😂😂😂


tmoneysins

is there a way we can just decide not to update?? I haven’t turned my oculus on since the update dropped


Mr12i

Nope. A year or two ago, we had the ability to rollback updates, but because **FUCK YOU**, they removed that ability


Heavy_Match5303

I'm waiting for the next update zip to appear to fix the quest 2 that this update bricked


CallMeSkyCraft

Somehow the only thing that didn't break was oculus link.


Mobile-Bird-6908

Seriously, every time I try to use PCVR with quest 2 after not using it for a while, it doesn’t work until I mess around with reinstalling software. Meta themselves said they have a huge problem of user retention, yet breaking their set up for no reason every time they come back to use it doesn’t exactly help.


SpaceGypsyInLaws

Ha. I feel this.


hijongpark

they should slow down their update process instead of every months.


Bammo88

As soon as they switched to meta I lost my account and all my games. Killed the quest overnight for me. It was great as an oculus head set


4S1C

I and at least 15 other people are having a problem with artifacts in firmware v53. They look like pixel glitches or GPU artifacts. More in v54 PTC this bug is still there(


APlays71

The last software update broke my device for some reason...It's literally unusable


GGeazy1337

Don't anger the 🦎


R_D_softworks

agree but what a tired tired unfunny meme