T O P

  • By -

derioderio

Flow and turbulence die out way too quickly: the initial stream should almost be coming back out the top, and it should be sloshing around much more than it is in this sim.


furtive

What ever got added to the pouring to to add color to the stream doesn’t seem natural.


LolthienToo

Looks good. The glass doesn't fill fast enough. That's a huge amount of liquid that in the real world would knock over a glass that wasn't secured down. It should fill up almost immediately.


battlearmer

It may be because of volume preservation... Should have lowered the grid scale


PMarek666

Are those intentional bubbles or ray tracing artifacts? If bubbles, it might be a bit much.


battlearmer

Yep, I should delete some of them...


NudelXIII

Only decent: Imo it looks like it was done in Blender, C4D or something. Nothing screams woooow this is 100% Houdini glory. Still great :)


everyday_cgi

Can you do this natively in C4D ?


StatementKey9576

nearly perfect, just the flow of the water could use some fixing


badr3plicant

LOL "you guys's" You mean "your," right?