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chucklas

No one has mentioned purple seals. They are essential. Get your economy going and get lots of purple seals. This leads to lots of tarot cards. That will get you not only cards to thin and manipulate your deck, but also more money from temperance and hermit cards (fool and emperor as well)


slopschili

Purple seals are the best way IMO. Find a purple seal in a arcane pack. copy it. Copy it again. hanged man other cards so you draw them more often. copy them again. You're now getting 3-4 tarot cards a round and can make your deck whatever you want


cbftw

> Find a purple seal in a arcane pack You mean Spectral, right? Medium gives a Purple


illixxxit

Yeah, or a standard pack - each card in the pack has a 20% chance of having a seal, and then a 25% chance of that seal being purple, so you can usually find one after peeking in ~4 jumbo packs on average


slopschili

I actually meant standard pack, sorry!


GrandGoatMaster

Getting a seal card early is the only reason I'd chance opening a standard pack (much less reliably than spectral packs, but still).


slopschili

Yeah I meant standard pack, not arcane


redesignyoself

wdym get lots of purple seals, from where? spectral packs are barely in the shop for me, and even then a purple seal might not appear, and even then that’s only one card. i’m relatively new, been playing a week or two, but i’m up to purple stake and trying to get some crazy good decks going to keep progressing.


Diprotodong

Standard packs, certificate


Torrronto

Certificate, blueprint and hologram are a deadly combo.


motherthrowee

Especially if you start your round with Certificate next to Blueprint. It is compatible.


Original_Ill

It gets tougher the higher stakes you get, but my strategy is to buy standard packs as early as my econ will allow. The reason this is tough on higher stakes is that you usually need to spend more just to survive each round, but I still prioritize opening a few standards at higher stakes as early as I can. Take WHATEVER purple seals card you get, and blue seal and red seal cards close to whatever build you're going for is a good consolation prize if you don't find one. Cracking standard packs is the most reliable method, and with some good luck I can usually get 3-4 in deck by ante 4 at least. Still can be luck dependent though, I've had runs where I open every standard pack and don't get a single purple.


chucklas

Once you have one, use death on the purple seal, not the king or whatever card you are going for. Once you have enough purples, the tarot cards come faster and faster and then you can transition to setting your deck


lunaluver95

You don't need to chase decks like what OP is talking about to push stakes. Some people in this game don't play for the win, they just want to make the biggest number possible, which is when you need high levels of deck manipulation. Chasing these strategies that sacrifice your early game tempo for jokers that don't actually kick in until ante 9+ will actually make your games harder.


chief_keeg

Hang man. DNA. These runs are not as common as you think. You need incredible luck mixed with knowledge. Closest I got to anything resembling that was polychrome aces like half an abandoned deck. Only reason I got that was because of death tarot. Edit- I have now figured out that I am ass at this game and have been looking at certain stuff wrong


GlaucomicSailor

DNA is not crucial for deck fixing. You can get there with just hanged man and death. What you really need to look out for are tarot generators (hallucination, cartomancer, superposition, vagabond, and especially purple seals) and a super strong economy to get you said tarot generators and some extra tarot cards in the shop. If I was going for a high scoring run and I had to choose between DNA and Vagabond, 10/10 times I would choose Vagabond. The only case where in DNA is *really* necessary is when you're discarding through or playing through your entire deck each round and want to have more cards in your deck for more value. Otherwise, a 20 card deck of just what you want will always be better than an 80 card deck that's only half good.


TriflingGnome

> super strong economy > Vagabond Hmmm


Apes_Ma

Vagabond kills your interest, but you can be going into shops with 30-40 bucks and still get vagabond triggering during blinds.


Demastry

The Grandma tarot generates insane value during Vagabond runs and I'm always happy to see her


[deleted]

[удалено]


Demastry

Temperance haha


GlaucomicSailor

Money =/= economy Just because your money is low doesn't mean your economy is bad.


Original_Ill

Vagabond can also really help your econ once you get it going a few rounds too. Generate a bunch of Devil cards, ideally slap them on red sealed cards, and try to hold a hermit for the end of the round. Importantly, the gold cards count BEFORE end of round interest, so if you have even $1, 3 regular gold seals is actually worth $10 after interest. I find after a few rounds, I can usually end up with $20 after the round rewards, which gives you plenty to spend in the next shop.


chucklas

$20 is not plenty in the next shop. Having lots of money (hundreds of dollars) is critical in shops so you can reroll deep and find the jokers that snowball. Vagabond works ok, but it won’t consistently get you a run that goes deep into endless. The only way to be consistent in deck manipulation is to have tons of $$. Purple seals are the way to go.


ThisHatRightHere

You obviously don’t use Vagabond deep into endless, you use it to establish a strong deck in the early to mid game.


ahumanlikeyou

And with some devils, vagabond partly fixes this problem


ThisHatRightHere

I’d entertain arguments that Vagabond is straight up the strongest economy joker. Can generate anywhere between $3-15 of value per round of tarot cards, can get things like Temperance and Hermit to give you more money after the round, etc. It shouldn’t necessarily be played into before you have other jokers getting your score up, but there’s a reason many great players rank it as one of the best jokers in the game.


ThaRealTonySoprano

Well if you can get temperance with vagabond it’s actually great at generating money and then you get to spend it all in the next shop. The only time I don’t take vagabond is if I have $100+ because at that point I’d rather just keep building Econ and rerolling


Pipe_Memes

The trading card joker is good too, and I seem to find that one pretty often. You can delete one junk card from your deck each match, and you get $3 each time. But yeah, you can totally do it with only tarots. My best run ever (e34) I never saw DNA. I got a bunch of red seal steel kings just using Death and deleted trash with Hanged Man.


Original_Ill

Agreed. The only times I take DNA are late antes in endless, either to get 3-4 extra red steel kings in hand, or if I'm running a glass deck and am worried about running out.


ThisHatRightHere

Taking DNA that late is almost useless


chucklas

I feel like any white stake run can get there with a good economy. It takes patience and prioritizing Econ over pretty much everything else, but with enough money, getting there isn’t that hard


timmytissue

There are streamers you can watch who do it every time. You don't need luck, but you do need knowledge. Also DNA is rarely used. Just tarot cards.


majimagoro11

Every time?


BlankyPop

60% of the time, every time.


timmytissue

Yep. Check vods https://www.twitch.tv/drspectred?sr=a https://www.twitch.tv/zainotv?sr=a They are usually doing some kind of challenge which makes it more difficult too. They are often asked if the runs are seeded because they will have the whole deck one card by ante 10 or so. I can do this too with maybe a 70% success rate but I've never seen respected not get to ante 18 at least on some weird challenge.


Scyxurz

I once managed to get a ton of steel kings and had blueprint + photograph + brainstorm but couldn't find a baron or mime :( Still won ante 8 with those and a hanging chad, but I really wanted my first e score


captainofpizza

I’ve had a run of 100% red stamp king steel/holo and a run of polychrome red stamp steel aces. Here’s the things to keep an eye on imo -Perko cloning death -DNA -tarot generating cards such as vagabond -trading card -tarot x4 shop voucher and crazy amounts of money -spectral cards that destroy cards and/or cryptid


Original_Ill

Everyone says Vagabond, but don't sleep on Hallucination. IMO, Hallucination is almost on par with Vagabond, and considerably better than Cartomancer, because you don't have to keep your consumable slots open before the next round. Even 8 Ball is good, especially if you have hanging Chad, and Superposition is great with straight builds.


Rumpel1408

Recently tried playing 8 Ball, the Tarot generation felt worse than average Hallucination run. Sure I eventually could play 5 of a kind consistently with several steel in hand, but due to consumable space you couldn't generate more than two Tarot cards even in a five 8 hand. So early you have to fish for your 8s and generate few Tarrots for the effort, and late you are still capped on how much Tarrots you can generate, and now you are playing 8s which are hard to retrigger


jmo1

The wheel genuinely feels 1/4 chance but space joker and 8 ball feel more like 1/8


Twrecksasaur

[[Hallucination]]


balatro-bot

[Hallucination](https://balatro.wiki/jokers/hallucination.png) *Joker* * Version: 1.0.0 * Rarity: Common * Effect: 1 in 2 chance to create a Tarot card when any Booster Pack is opened *Data pulled from http://balatro.wiki. Want it updated? Help me get access or suggest another data source.*


chucklas

Vagabond is absolute bait. You have to tank your economy for it to pay and that is never going to consistently work.


nostore

The game provides lots of ways to work around it. Three or four tarot cards a round is a massive asset that can definitely compensate for economy if you manage it properly.


chucklas

To each their own. You can get the same number of cards (or more) from purple seals. The money needed for deep rerolls is way more important in my opinion. I agree tarot cards are the most important for deck manipulation, I just think vagabond is a last resort as not only do you have to have low $$, but you also have to spend your hands (which can be true for purple seal digging as well) and that costs additional $$ on top of no interest, etc. Vagabond also prevents you from using $$ jokers (like rebate which can earn $25 per discard or more with blueprint/brainstorm) during round play which again is really bad too.


Cruxin

you absolutely cant get "the same number of cards or more" from purple seals. vagabond is *three or four per round,* like two on a bad round. to get that many purple seals consistently would require far more investment than "just use purple seals". and like people have said, there are ways to work around it. money jokers used only at the end of round, gold cards (FROM vagabond), and so on. obviously if u care more about rerolls than deck manip, sure, it depends on the person and for me it depends entirely on my existing build setup, but you're being pretty reductive lol


chucklas

It isn’t that hard to duplicate purple seals (death, fool, etc) once you have one. That’s the focus. You absolutely can get 4+ tarot cards per round while also helping your economy. The rerolls only help your economy/deck manipulation that much more. In a good deck manipulation you will have almost all of the cards with purple seals (and on gold cards) first and then from there you transition to red seals/steel or whatever the goal for endless will be. Playing vagabond essentially removes a joker slot, tanks economy and makes having amazing runs significantly harder in the long run. But as I said, to each their own.


Cruxin

It is "that hard" to get enough seals to pull that many every round *without investing enough money into them that your own argument about it is moot.* "good deck manipulation will have almost all cards purple seals" maybe in your dream world but this is not how runs consistently go in reality


chucklas

Hard disagree, but hey keep taking that bait if it works for you!


Cruxin

>bait >if it works for you you must be trolling lol


ThaRealTonySoprano

Vagabond is suuuuper easy to enable compared to purple seals. If you get it early I’m taking it every time and it makes for great runs. Obviously I would rather have 15 purple seals than vagabond but that’s not as easy as it sounds and I can only get to that point once in a while with luck. Also, vagabond doesn’t necessarily tank your economy. If you get temperance or hermit you can have enough money for a couple rerolls in the next shop. It’s situational but vagabond is definitely one of my favorite jokers I rarely pass it up and I’ve had a lot of wins starting with it.


lidekwhatname

trading card is OP, better than dna


ThaRealTonySoprano

I’ve always loved DNA because it enables me to take hanged man every time it shows up. Being able to simultaneously add and delete cards is nice. Without DNA I’ve sometimes had runs get into the 30-40 card range and I prefer not to have that thin of a deck usually.


TyeKiller77

Death, Fool, and Hanged arcana. Purple seals for more tarots. DNA and Playing Card for more cards you want and less you don't. Spectral cards to kinda roll the dice but imo I like the suit one, not the rank one because hand size is so precious. The best way to normally get the card you want your whole deck to be is through card packs or making it with Deja Vu spectral and a Chariot tarot. Had a run a while back I got a red stamp eight and just kept using strength to raise it up until it was a king.


NotCleverSoILurk

Don’t listen to people saying DNA, it’s generally not DNA


YuptheGup

you are correct. in the lowest stake runs, I can consistently make a run that is pure red sealed kings, and dna is not a joker I consistently get. the answer is that you only need ONE good card, and death/cryptid the living hell out of it while hanged man/immolating the rest. that is much more consistent. at early antes, all you need is just one red seal (ideally close to a king as possible) and as many purple seals as possible. take that one red sealed card, strength it to a king, then devil/steel it. Devil if you have baron + mime since a hand full of red sealed devil kings will still get you to ante 15+ and after that you can steel them (with the buttload of money you have from your devil cards)


TwilitKitten

I love me a DNA + Blueprint/Brainstorm. Once you have a few copies of the card you need, it just snowballs. Pick up some hanged mans and deaths to round it out.


The-Iron-Ass

Super position maxing into death card maxing with some luck maxing


Altruistic-Bit-1978

Why would you be using superposition as your tarot card generator? Pretty much all the other options are better, with the exception of 8 ball and maybe cartomancer.


The-Iron-Ass

Sometimes you just gotta roll with the jokers you're dealt


MessireConcis

Any way to generate tarot cards helps. Some jokers are weaker but can make a difference (8-ball, superposition, ...), some are great (cartomancer, ...) and then there is vagabond, which can be busted when you play around. Trading card doesn't generate tarot but is one of the best jokers in the game for deck fixing. Removing cards helps you find your most valuable cards more often (sealed cards, gold cards, ...). Sixth sense can help too. Removing 4 cards in your deck, aswell as being able to create purple / red seal and editions is cool. You can also use strengh on your 5s to create more 6s. Now let's talk about purple seals. You want many, many purple seals in your deck. And you want them on the rank of the cards you play. Let's say you want red seal kings, well you need a ton of purple seal kings. When your deck has a red seal and a purple seal, you want to copy the purple seal first, to be able to generate many, many tarot cards each turn. And when you'll need to convert these purple into red seals, your purple will help you do that quite easily. I used to think that DNA was great, but it feels like a noob trap : you want your deck to be thick. If you want to make your deck consistent, you do not want to add cards to it, ever. You might need it later, in endless, when your deck is all polychrome glass cards, or when copied by brainstorm or blueprint, to get more red steal steel kings in your hand.


CrimsonMaou

It's also not just about generating tarot cards it's manipulating tarot cards. What i mean by that is holding dud cards(eg. tower when you dont want stone) to make sure tower doesn't appear and holding fool until you can use favorable tarots(hangman, death, ect).


annormalplayer

Use many ourple seals, use jonklers like DNA and Trading Card and take advantage of every possible chance of deleting cards


annormalplayer

https://preview.redd.it/rt2n37uynj5d1.jpeg?width=4000&format=pjpg&auto=webp&s=2ff285ba50e31def593f4a52a9cb308327ba4c2b


ben_sphynx

Heh, nice deck. What hand did you play, with it?


annormalplayer

High card, I was just trying to do the "Matching Cards" joke challenge, where all spade must have ourple seal, all clubs must have blue seal, all hearts must have red seal and all diamonds must have gold seal, thank god destroying cards is allowed because otherwise it'd be impossible without extremely good luck


Phyose

Honestly just gaining a deep understanding of the game through experience helps you get deeper in your average run. At the moment, I've gotten into the habit of just not focusing on scoring jokers anymore and instead just fixing my deck to being gold and steel face cards. At a certain point, you can discard and use plays as discards into enough steel kings to play one hand that scores enough to beat the blind. As long as you are scoring high enough to beat upcoming blinds, you don't need to be obliterating rounds at ante 5. Just scoring well enough and having an economy that helps you fix your deck is much better. Don't forget your planet packs and tarot packs, and don't buy card packs until you have a stable economy. It's easier to fix your deck with tarot cards than adding new ones from packs.


Neither-Block6480

I got Blueprint in my first shop, vagabond in the next and, some while later, burglar. I used blueprint next to burglar on blind select, giving me 10 hands for the blind and then moved the blueprint next to vagabond for the next 8-9 hands, just generating tarot cards for deck manipulation.


Athelston

Tarot card generation, and a strong economy It feels like it's really difficult to do until you get on the right run and just keep finding deaths or hanged man, the right seal on the right card at the right time, etc.


ThaRealTonySoprano

DNA makes it waaaay easier. You can definitely manage it without DNA but it’s much harder. If you get enough purple seals you can regularly draw and discard them that is very helpful, otherwise jokers like vagabond and cartomancer work well. Honestly though, the best way to deck manipulate is just to have an insane amount of money, which is obviously easier said than done. But when you get to a point of having hundreds of dollars you can continue to reroll until you get the death and hanged man cards you need. Also, don’t sleep on stone if you’re not playing 5 card hands. Makes it easy to add some chips and can enable idol