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The sword is less visible than the one in viewport. How do I fix this?
Do you have a displament map in your ground texture? I think displacements only show up when rendering.
Yea, I do. How do I change the displacement to fix this issue?
You unplug the displacement from the output in the shading tab.
Thanks, it worked
thanks, it worked
The sword is less visible than the one in viewport. How do I fix this?
Do you have a displament map in your ground texture? I think displacements only show up when rendering.
Yea, I do. How do I change the displacement to fix this issue?
You unplug the displacement from the output in the shading tab.
Thanks, it worked
thanks, it worked