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formerlyanonymous_

I think you interpreted it correctly. What a fun scenario, though.


HenryBlatbugIII

You're correct, the phasing player is the one who played the card being resolved. > I know that it is officially the 'Phasing Player' who is at fault if DEFCON drops to one, but I couldn't find anything about how that related to the Headline Phase. Yes, it's not obvious in the rulebook. If you have the first printing then the rulebook is actually wrong about that point and has been errata'd, but the Deluxe Edition states (in rule 4.5.C): "the player of the headline card would be considered the phasing player for purposes of the DEFCON status".


Stibitzki

The rulebook seems to be pretty confused about the phasing player in any context other than DEFCON. > 6.1.4 Influence markers may always be placed in any country that is adjacent (connected) to the phasing player’s superpower space. If the USSR plays Grain Sales, this would allow the US to put influence into any country adjacent to the USSR.


Portillosgo

you got it right. i just remember that you always have to be mindful of holding the CIA card as USSR because of that.


Pkolt

You played this correctly. DEFCON suicide is always a risk when playing Missile Envy at DEFCON 2 (or DEFCON 3 in headline) because of the existence of cards like We Will Bury You, Duck And Cover, Soviets Shoot Down KAL-007, or even in extremely unlikely scenarios Summit or Olympic Games. It's a strong headline event because in the best case scenario it could give you ops during headline which is an extremely strong effect, but you need to track those suicide cards because your opponent can always give the ones with 4 ops to you.