Honestly, one thing I really like about the whole series is that maxing out luck is basically easy mode.
I usually do a more natural and balanced build for my first couple of play troughs then when I want to start really digging into the game/exploring, just max out luck and let the hilarity ensue.
Done it since FO1, never disappointed
Man, I haven't played the originals for a very long time but I do remember the first time I played FO2 (launch day). Me and my mate were utterly stuck for a ridiculous amount of time.
Quite a wake-up call after we smashed FO1 again prior to it coming out. That was where I first started doing the max luck for jollies thing now I think about it
Regarding fun-factor, I think this one can compare to the Vampire: The Maskerade - Bloodlines playthrough with a Malkavian. it's simply... _different_. :D
nor any information on where to go next cause everyone doesn’t want to talk to you lmao. plus you can’t get Ian cause he “doesn’t talk to morons”. Better off with low Int on a second play through so you know where to go at least.
Its pretty fun if you did many normal runs. You cant start about 90% of quests, so most of your xp will be from combat.
Its best to go unarmed and jinxed with 10 luck.
*dropping your weapon
You can retrieve it, and that alone is not worth the entire game being played only unarmed. You can still be crippled throwing punches. Its like saying you should walk everwhere, because car accidents happen. Nevermind you can still be hit whilst walking.
I played with et tu, and my pistol exploded when fighting the first cave of ants.
So you can indeed lose a weapon, not sure if it happens in regular fallout 1 tho.
And in those rare cases, you reload a save. Most of the time, nothing happens, or you just drop it. Why severely limit damage output just because something *could* happen?
In addition to what others have said, ranged needs much more skill investment to hit reliably. You're never dealing with ranged penalties as melee. On a low int build, that's a huge boon.
Moreover, the power fist also hits like a truck. Unarmed DPS is far from lackluster.
There's a farmer in Fallout 2 you meet pretty early. If your intelligence is too high you can't understand what he's saying at all. The whole conversation is frustrating. With low intelligence you understand him perfectly and you become best friends.
In the second game, there's guy who works the earth not to deep in the game. With a lower intelligence, pretty smooth convo takes place. But as your intelligence gets higher, y'all aren't able to connect as good and don't end up friendly toward each other.
Theres a guy who speaks absolute nonsense in New vegas but if you're dumb enough it has what he's actually saying in parenthesis. Hilariously it is super eloquent, and you're able to reply in kind. Stupid understands stupid
Im so sad the modern fallouts don’t have a low int play through.
If you love the fallout low int run - arcanum of steam works and mágica obscura is another old school iso rpg with a tremendous low int run.
At least New Vegas has special lines for when you don't meet skill check minimums. And a couple of interactions where something different happens at low int.
My favorite is with an NPC called Ignacio that doesn't treat you any different and even deciphers your inane babble
"Me eat ice cream."
"I see. You're clearly here for better reasons than the guy with shades over there. I can give you the password to go up to the power controls and I'd ask you to distribute power to the whole grid, that way the power will benefit everyone, not just the NCR, can you do that?"
"Pizza."
"I got a feeling I can count on you. Good luck."
Or "low int: CHOP CHOP" on a severely injured soldier and you somehow do complex surgery and amputations saving his life despite the fact that real doctors could fail, let alone the man who had 3/4ths of his brain shot out.
Medium to high int: ajgdksjghsjh
Low int: "My good sir, I did indeed by chance see those two children running around with a toy gun, I'm sure they are messing around here somewhere. Now, you take care and please don't make the choices that have led to my current predicament."
What it sounds like to companions:
Vagrant: ajasgusytqgywsh
Courier: aiautwyyghss
I love how bro sees an effectively non verbal courier walk up, respond with "Pizza" after being asked if he comes in peace and is like "...he's still smarter than the sunglass wearing dipshit "
I love a no intelligence half-ogre in Arcanum. Everyone wants to fight you because you're an idiot, but won't, because you'd crush them.
Fun fact: One of the only times I felt terrible for my choices as a player was my first idiot ogre playthrough.
I did a 1 INT just for the giggles and it was not worth it. There were less dialogue and reactions that I expected in Fallout 1 and the constant uses of Mentats I used just to destroy the Military Base made my character an Flowers to Algernon type of person.
Overseer and Killian reactions are priceless nonetheless. Killian just roll his eyes when he realizes you character is just a moron and the Overseer treats you like an baby guiding you to destroy the mutants
I've done a few but never really found them that interesting. Part of what made classic fallout work is being able to approach problems in ways that avoided combat, saving you resources, or gave you an advantage to engage in combat on your terms. Creatively using the game systems to get through a given situation.
Low Int runs turn it into more or less a turn based miniatures combat game, which is fine, but you miss a great deal of what the game has to offer that way.
I tried it once. I played like I had no prior knowledge about the location of the cities (Junktown, Hub, Adytum, etc). It was a pain. I honestly didn't see any first-time player finishing this game with that build, since most NPCs in the world are just outright hostile to you and refuse to talk.
If you do it in fallout 2 there is a low intelligence NPC that normally you can barely communicate with, but when you have super low int you have a very eloquent conversation
It's in brackets and it's stuff like
"Ungh nughh. (Salutations, what is a fine gentleman like you doing on such an occasion?)"
"Burrr guhh. (Quite well, my friend, quite well. Do be careful out there, the wasteland is most unkind to people.)"
I put INT on like 1 because I played Fallout 3 first and I had to redo my entire game after a certain point when you didn't even have speech options for certain characters
Wut u talkin about? I go to things I smash things I bring things back. People say good things and give me fun things. Other people find this hard, I don’t get it. Just scream at the weird metal men and they let you in.
The main quests become much easier, but many NPCs don't give quests for your fool dweller. It's worth trying at least once. You can stack the effects of Mentats up to two times, so you can pump intelligence when needed.
1int, maxed strength and endurance with high luck. I have no clue what to do or where to go and somehow fisted my way through the super mutant base able to be one shot at any given time.
Currently going low int in fo2. Unarmed is op so once the build came together with action boy and like 120 unarmed it’s not too bad. It is cool to see how you can progress the story. Like how >!you can get into the vault city vault by them enslaving you as a custodian!<
I couldn't hack the computer in Mariposa to initiate the self destruct sequence cause of int1. I blew up the computer and turns out it was the solution. Damn fallout is great. I wish Bethesda approached their games like this.
i did low intel ( 2 because i took a bonus than increase all stat to 1) 10 luck on stream it was difficult but i succeed and edit my save 2 time 1 for the BOS ( soft lock myself for the power armor) and one for the boneyard city cuz i couldn't upgrade my power armor
Honestly, I've never been able to do one because I don't so playthroughs in quick succession. When I start another playthrough of 1, 2 or NV, it's my first one in years and I feel like it would mess with my immersion and my enjoyment of the game's writing if I was playing a mentally handicapped person. I think they're neat, but for me they're best enjoyed by watching compilations on YouTube.
my all time favorite playthrough was one where i played a 1 intelligence character with 10 strength and 10 luck named Gub-Gub. i was literally a walking tank who was too stupid to communicate with anyone who just wandered the wasteland beating radscorpions to death with my bare hands and randomly finding overturned nuca cola trucks with thousands of caps. shit went so hard.
I disagree watering things down to the point where your stats don't actually matter is completely modern game design. Modern game design is all about you being able to see all the content no matter how bad at the game you are. Games back in the day you used to have to make real decisions
i didnt mean it in the gameplay sense. In a emotional sense, you know the stereotype the good awfull show spread. 3 is below norm and your character already grunts and moans.
That just screams of elitism
low int, 10 luck with jinxed, first ant missed criticaly and killed itself. rest of the run in similar tone
Sounds like a blast honestly
It is. Its a whole new perspective and experience.
Still one of my favourite cRPG experiences
I love doing high luck and jinxed runs. Some of the funniest random shit happens
I used to always neglect luck. Used it in my last runs of Fallout 1-2 and I'm hooked. High luck + gambling skill = infinite caps.
[удалено]
Industry plant type comment
I thought the same shit
Here in my garage with my new Lamborghini here
Knowledge
Something something hollywood hills
With only seven TEDx talks where I talk about Warren Buffet in my TEDx talks where I talk about Warren Buffet account
Wealthy casino owners everywhere hate him for this one simple trick...
I did jinxed on my first run with a normal character and that was hell
Honestly, one thing I really like about the whole series is that maxing out luck is basically easy mode. I usually do a more natural and balanced build for my first couple of play troughs then when I want to start really digging into the game/exploring, just max out luck and let the hilarity ensue. Done it since FO1, never disappointed
Would love to try this if only I can get out of arroyo first 😭
Man, I haven't played the originals for a very long time but I do remember the first time I played FO2 (launch day). Me and my mate were utterly stuck for a ridiculous amount of time. Quite a wake-up call after we smashed FO1 again prior to it coming out. That was where I first started doing the max luck for jollies thing now I think about it
I’m going to try this next.
Regarding fun-factor, I think this one can compare to the Vampire: The Maskerade - Bloodlines playthrough with a Malkavian. it's simply... _different_. :D
I might do this
I wanna try that tbh but I dont have enough time. I don't know how to move my exe file to use the phone emulator
And: *explodes by accident* Vault dweller: *drools into trusty vault 13 sippie cup*
Well shit, I need to give this a whirl.
What the actual fuck I need to play the game now
Low int runs are incredibly fun. It makes you consider your build a whole lot more since you're basically getting no skill points per level.
Nor levels.
nor any information on where to go next cause everyone doesn’t want to talk to you lmao. plus you can’t get Ian cause he “doesn’t talk to morons”. Better off with low Int on a second play through so you know where to go at least.
And it has amazing social choices
*Nungh*
Its pretty fun if you did many normal runs. You cant start about 90% of quests, so most of your xp will be from combat. Its best to go unarmed and jinxed with 10 luck.
There is no real benefit to doing unarmd over ranged with jinxed. Unless you just mean to axe perception, i suppose.
One of the player critical misses involves losing your weapon, but this doesn't apply to unarmed weapons.
*dropping your weapon You can retrieve it, and that alone is not worth the entire game being played only unarmed. You can still be crippled throwing punches. Its like saying you should walk everwhere, because car accidents happen. Nevermind you can still be hit whilst walking.
I played with et tu, and my pistol exploded when fighting the first cave of ants. So you can indeed lose a weapon, not sure if it happens in regular fallout 1 tho.
And in those rare cases, you reload a save. Most of the time, nothing happens, or you just drop it. Why severely limit damage output just because something *could* happen?
Not everyone enjoys save-scumming
Jesus christ dude get over it nobody else thinks guns are viable for jinxed.
In addition to what others have said, ranged needs much more skill investment to hit reliably. You're never dealing with ranged penalties as melee. On a low int build, that's a huge boon. Moreover, the power fist also hits like a truck. Unarmed DPS is far from lackluster.
It also kind of fits rp wise - dude is not an amazing QuickDraw or a sniper, they just want to go over there and smash that person
Hnnngh.
Nungh.
Ungh?
Nuh-huh, uh-nuh?
Ungungh!
WUBBA!
Jotun
Gary?
Gary!
Haha! Gary!
Mommy?
ME TOOO DAMB BAMB
There's a farmer in Fallout 2 you meet pretty early. If your intelligence is too high you can't understand what he's saying at all. The whole conversation is frustrating. With low intelligence you understand him perfectly and you become best friends.
In the second game, there's guy who works the earth not to deep in the game. With a lower intelligence, pretty smooth convo takes place. But as your intelligence gets higher, y'all aren't able to connect as good and don't end up friendly toward each other.
Game 2 you, farmer, whaaaa? Cool.
You got, like, what plants crave.
*Brawndo, the Thirst Mutilator!*
Brawndo, how did you get such an awesome nickname?
Theres a guy who speaks absolute nonsense in New vegas but if you're dumb enough it has what he's actually saying in parenthesis. Hilariously it is super eloquent, and you're able to reply in kind. Stupid understands stupid
Torr!
Is there another way to play?
Nungh.
Wuh?
Huh?
Mom?
And then you eat 90 bars of mental and suddenly you’re Einstein :p
A low intelligence real life play through has been enough.
Nungh.
Im so sad the modern fallouts don’t have a low int play through. If you love the fallout low int run - arcanum of steam works and mágica obscura is another old school iso rpg with a tremendous low int run.
At least New Vegas has special lines for when you don't meet skill check minimums. And a couple of interactions where something different happens at low int.
My favorite is with an NPC called Ignacio that doesn't treat you any different and even deciphers your inane babble "Me eat ice cream." "I see. You're clearly here for better reasons than the guy with shades over there. I can give you the password to go up to the power controls and I'd ask you to distribute power to the whole grid, that way the power will benefit everyone, not just the NCR, can you do that?" "Pizza." "I got a feeling I can count on you. Good luck." Or "low int: CHOP CHOP" on a severely injured soldier and you somehow do complex surgery and amputations saving his life despite the fact that real doctors could fail, let alone the man who had 3/4ths of his brain shot out.
They also repeat the joke where you have a very eloquent conversation with someone who is normally almost unintelligible.
Medium to high int: ajgdksjghsjh Low int: "My good sir, I did indeed by chance see those two children running around with a toy gun, I'm sure they are messing around here somewhere. Now, you take care and please don't make the choices that have led to my current predicament." What it sounds like to companions: Vagrant: ajasgusytqgywsh Courier: aiautwyyghss
I love how bro sees an effectively non verbal courier walk up, respond with "Pizza" after being asked if he comes in peace and is like "...he's still smarter than the sunglass wearing dipshit "
I mean that bar is so low it’s not even a tripping hazard anymore.
The whole quest as low int is absolutely hilarious. "Me here replace you." "Wait whaaaaat?" "Me scentist"
"Aw man, I can't compete with this! You've got it all!"
Me pet animals
Unfortunately, sir, you are not stupid enough. They are clearly called “aminals”.
I love a no intelligence half-ogre in Arcanum. Everyone wants to fight you because you're an idiot, but won't, because you'd crush them. Fun fact: One of the only times I felt terrible for my choices as a player was my first idiot ogre playthrough.
I did a 1 INT just for the giggles and it was not worth it. There were less dialogue and reactions that I expected in Fallout 1 and the constant uses of Mentats I used just to destroy the Military Base made my character an Flowers to Algernon type of person. Overseer and Killian reactions are priceless nonetheless. Killian just roll his eyes when he realizes you character is just a moron and the Overseer treats you like an baby guiding you to destroy the mutants
One of the funniest parts to me is that you can have one very eloquent conversation with a really stupid super-mutant.
You're a 10 int on the moron scale. It just so happens that 1 int is where moron scale begins
Great for the "dialogue", suicide inducing for everything else.
GIMMIE THE CHIP!!
A lot more fighting
i don't i played a bit got tired, i don't like having 0 options and larping as that
I've done a few but never really found them that interesting. Part of what made classic fallout work is being able to approach problems in ways that avoided combat, saving you resources, or gave you an advantage to engage in combat on your terms. Creatively using the game systems to get through a given situation. Low Int runs turn it into more or less a turn based miniatures combat game, which is fine, but you miss a great deal of what the game has to offer that way.
Apparently in F02 Lynette will give a low int Chosen One a hug after they blow up the rig.
I tried it once. I played like I had no prior knowledge about the location of the cities (Junktown, Hub, Adytum, etc). It was a pain. I honestly didn't see any first-time player finishing this game with that build, since most NPCs in the world are just outright hostile to you and refuse to talk.
If you do it in fallout 2 there is a low intelligence NPC that normally you can barely communicate with, but when you have super low int you have a very eloquent conversation
It's in brackets and it's stuff like "Ungh nughh. (Salutations, what is a fine gentleman like you doing on such an occasion?)" "Burrr guhh. (Quite well, my friend, quite well. Do be careful out there, the wasteland is most unkind to people.)"
I put INT on like 1 because I played Fallout 3 first and I had to redo my entire game after a certain point when you didn't even have speech options for certain characters
Why would Fallout 3 make you do that? Intelligence is the best stat even in the modern Fallouts.
SCORPIN
JUST GIVE ME THE CHIP!!!
I know it's not classic. But in the Roosevelt academy in 3 you can activate a protectoron. With low intelligence he brings you to the special ed room
Hungh
Runk.
No quests and a little mid.
Get back with this man once you get the chip, 100% worth It. Also try the brotherhood entrance.
Huh?
Wut u talkin about? I go to things I smash things I bring things back. People say good things and give me fun things. Other people find this hard, I don’t get it. Just scream at the weird metal men and they let you in.
In fairness pretty much everything I've ever done has been "low intelligence"
It makes the game even better than it already was 🤣
Tried but it got boring missing out almost all quests
Hungh mmph. Maahhg !
90% of the people won't talk to you and will be rude af
Nuh uhh
[удалено]
There is one upside to a low intelligence run: Lynette will give you a hug
Thank you Timithy
The main quests become much easier, but many NPCs don't give quests for your fool dweller. It's worth trying at least once. You can stack the effects of Mentats up to two times, so you can pump intelligence when needed.
Nuughh?
1int, maxed strength and endurance with high luck. I have no clue what to do or where to go and somehow fisted my way through the super mutant base able to be one shot at any given time.
its funny at first then you notice you cant do 90% of quests and no one talks to you i would only reconmend it for people that know the game already
Currently going low int in fo2. Unarmed is op so once the build came together with action boy and like 120 unarmed it’s not too bad. It is cool to see how you can progress the story. Like how >!you can get into the vault city vault by them enslaving you as a custodian!<
Mom?
The hardest low intelligence boss fight in the game is winning the "Huh?" fight with Harry.
"No, not that I want the com-pu-ter chip." "Nungh" "No. The chip." "Nungh." "JUST GIVE ME THE CHIP!"
It's waay harder. Low int means low points per level for skills. Fun as hell as a second playthrough though.
It's fun to do once. However you have to basically fight constantly.
I couldn't hack the computer in Mariposa to initiate the self destruct sequence cause of int1. I blew up the computer and turns out it was the solution. Damn fallout is great. I wish Bethesda approached their games like this.
Wouldn't it be badass if larian studios was given the IP
Yes and if they made the game like Act1 of bg3 was It would be awesome.
i did low intel ( 2 because i took a bonus than increase all stat to 1) 10 luck on stream it was difficult but i succeed and edit my save 2 time 1 for the BOS ( soft lock myself for the power armor) and one for the boneyard city cuz i couldn't upgrade my power armor
Hunghn
It's funny.
They're typically more difficult, but the RP and humor is worth it.
Moon big! Me like moon!
Honestly, I've never been able to do one because I don't so playthroughs in quick succession. When I start another playthrough of 1, 2 or NV, it's my first one in years and I feel like it would mess with my immersion and my enjoyment of the game's writing if I was playing a mentally handicapped person. I think they're neat, but for me they're best enjoyed by watching compilations on YouTube.
When the Overseer puts the fate of the entire vault into the hands of then dumbest person... actually makes sense considering how the game ends.
I like them because they make you play the game differently than how you would be used to. Also the dialogue is hilarious.
Mike Tyson
1 int 10str and the rest in perception melee only was an absolute blast
https://images.app.goo.gl/abFQUjfru57ozYM18
Pretty similar, although my winning personality was too much for Veronica—but enough for Arcade.
Okay this has been awesome to read. Now I need to make a dumb run!!
my all time favorite playthrough was one where i played a 1 intelligence character with 10 strength and 10 luck named Gub-Gub. i was literally a walking tank who was too stupid to communicate with anyone who just wandered the wasteland beating radscorpions to death with my bare hands and randomly finding overturned nuca cola trucks with thousands of caps. shit went so hard.
Yes you can touch things
Only for the "give me the damn chip!" Comment
I always start Intel at 9.
I find it genuinely insulting and mean spirited, a relic of the past gamer culture.
I disagree watering things down to the point where your stats don't actually matter is completely modern game design. Modern game design is all about you being able to see all the content no matter how bad at the game you are. Games back in the day you used to have to make real decisions
i didnt mean it in the gameplay sense. In a emotional sense, you know the stereotype the good awfull show spread. 3 is below norm and your character already grunts and moans. That just screams of elitism