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Those are already my favorite boots and my god are those affixes crazy!!! Wow!! I'm on console and didn't get to try PTR.
Thanks for posting thos bad boys!
Greater Affix has +50% power and forces maximum roll. So, it's not just max roll but way beyond that.
Masterworking adds +5% power for all affixes on the item and then +25% power for one affix per slam, with one slam at tier 4, another at tier 8, last slam at tier 12. These bonuses are additive with Greater Affix bonus.
Potentially an affix can have up to +170% power between Greater Affix and perfect triple slam Masterwork, or has up to 2.7x power if you prefer to present it that way.
veiled crystals were a problem i didnt want to reset my aspects, so i didn't just try to roll movement speed to get the crit bonus higher. getting 3 masterworks on the movement would've been optimal.
>veiled crystals were a problem
They acknowledged this feedback literally on the second day of Public Test Realm. We'll see what changes in that regard!
Isn't it around \~350% or \~4.5 times as good? I thought each masterwork added 5% of current, not 5% of base, which means you are getting compounding improvements.
Base Value 1. +50%, 1.5, then +5% of 1.5, not 5% of 1. So for the first masterwork roll we have 1.575 (not 1.55). Rinse and repeat (1.575, 1. 654, 1.736, 2.171 being the first 4 masterwork rolls with a slam on four).
>I thought each masterwork added 5% of current, not 5% of base, which means you are getting compounding improvements.
Absolutely not :P
All Masterwork affix power bonuses and Greater Affix power bonus are additive in their own bucket, then multiply the affix's rolled value (Greater affix forces max roll, keep that in mind).
I thought they said on the campfire chat that it didn’t force maximum roll, it just simply ups it 50%? So you could theoretically get a 10% when the max is 20%, and the greater affix would then be 15%.
>I thought they said on the campfire chat that it didn’t force maximum roll
They specifically said during the campfire that it does force maximum roll, maybe you misheard them.
And then when PTR started that's exactly what happened with Greater Affix on items.
>So you could theoretically get a 10% when the max is 20%, and the greater affix would then be 15%.
If the range on the affix is [10 - 20]%, then the Greater Affix will ALWAYS be 20% multiplied by (1 + 0.5 + [Masterworking affix power if present]).
It guarantees excitement if any item drops with Greater Affixes, it is at least worth checking it out in your inventory to see which affix is Greater.
It's a very, very good idea that they had that essentially fixes what type of items you are looking for in the endgame and takes over the role of your loot filter basically.
You can trade items that have Greater Affixes, too, so that's another angle to encourage looking at them.
(only Uber Uniques can't be traded)
Yes, Greater Affixes make the affixes larger numbers. That is literally what Greater Affixes do.
But this was during PTR, we don't know how the uniques are getting changed to balance them against the new legendaries with Tempered affixes. Those are really fun.
Yes, and rarer, and everyone is happy with it for some reason. Kinda like how everyone was upset about the ubers rarity in S0 and S1 being rarer than winning the lottery, but then they put in a system where you grind helltides, whispers, two separate bosses, to have 1 shot at a 2% drop rate, and that's somehow a good fix.
The bar is really low for making D4 better.
On the contrary bigger numbers can literally mean the difference of a “bad build” working or not working at endgame. Sometimes a bottom tier build is only bottom tier cause it’s a mana/energy hog, or maybe it needs close to max crit to work, once that happens, an you get the stats needed for certain builds to work, we will see a ton of build variety
>Good luck to Blizzard in getting the power curve and balance right from the get go in S4
They literally do not have to get power curve or balancing right from the get go in Season 4, though. That's the thing. It's alright if they don't, lol.
Sorry, I don't fully understand the new affix system. Can anyone explain? He got 4 unique affixes on a unique item? Did he do that via tempering/masterwork?
Really haven’t kept up with d4 since s2. What’s the “current bonus” stat line at the bottom? I’m assuming it has to do with the crit chance but not sure.
The reason why affixes don't have any ranges on this screenshot is because Greater Affix forces max roll and truncates the range because there is no range anymore.
Since this item ONLY has Greater Affixes, they show no ranges.
It is also worth remembering that the speed bonus cannot exceed 100% (200% in total). This means that the bonus to critical chance is no more than 23%. (Yes, that's a lot)
>It is also worth remembering that the speed bonus cannot exceed 100% (200% in total).
I believe that the affix "Movement Speed for 4 Seconds after Killing an Elite" is actually capable of pushing you past the movement speed cap, no?
>This means that the bonus to critical chance is no more than 23%.
Can't be higher than that permanently, at least!
Wait. So the “evade grants increased movement speed for a piddly ass amount of time” isn’t one of the worthless things disappearing? I saw posts about how they were getting rid of useless affinities or whatever they are called. How is that not the most useless? First thing I thought was “that one has to be at the top of the list of things disappearing”. So that is staying on boots? That is an actual tragedy, almost an insult.
Ok you got me again haha. I guess I should have said with the "current game" it doesn't help. But the increased mob density in hell tides makes it more worthwhile.
Edit* word
It's one of the best stats for the Gauntlet right now. It's also fantastic to zip through vaults since there is a high density of monsters with lots of elites. Especially in the final room.
Speed after killing elite is one of the best affixes in the game right now, what do you mean it's useless?
It literally breaks the 200% movement speed ceiling and allows you to go faster than that. It is an S tier affix for Gauntlet, it's an S tier affix for speed farming Nightmare Vaults...
Everyone, please remember Rule #4: No critiquing the game or other users on threads with the "Showoff", the "Appreciation" or "Casual Conversation" Flair. On threads that have the "Appreciation", the "Showoff | Gameplay | Item Tooltip | Transmog" or the "Casual Conversation" Flair, critiquing the game, other users (e.g. for liking the game) or heated discussions are not allowed. You are welcome to have critical discussions on threads with other Flairs. For additional casual conversations like these, please also visit the [The D4 Tavern](https://new.reddit.com/r/The_D4_Tavern/). Thank you! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/diablo4) if you have any questions or concerns.*
You are speed.
You are critical strike.
You are critical speed
Zoooooom
Those are already my favorite boots and my god are those affixes crazy!!! Wow!! I'm on console and didn't get to try PTR. Thanks for posting thos bad boys!
D3 we are back!!!!
Loled
Is a greater affix always rolled to max?
It’s actually higher than the max for the same affix of non-greater variety. However this item is juicy because of the Masterworking
Greater Affix has +50% power and forces maximum roll. So, it's not just max roll but way beyond that. Masterworking adds +5% power for all affixes on the item and then +25% power for one affix per slam, with one slam at tier 4, another at tier 8, last slam at tier 12. These bonuses are additive with Greater Affix bonus. Potentially an affix can have up to +170% power between Greater Affix and perfect triple slam Masterwork, or has up to 2.7x power if you prefer to present it that way.
veiled crystals were a problem i didnt want to reset my aspects, so i didn't just try to roll movement speed to get the crit bonus higher. getting 3 masterworks on the movement would've been optimal.
>veiled crystals were a problem They acknowledged this feedback literally on the second day of Public Test Realm. We'll see what changes in that regard!
Stash of Veiled Crystals only 500 platinum! (Best deal)
Not a single original thought, just yapping the same completely false narratives you heard about from "D4 Bad" Andies on YouTube and Twitch, eh?
I enjoy the game. It's a joke.
Isn't it around \~350% or \~4.5 times as good? I thought each masterwork added 5% of current, not 5% of base, which means you are getting compounding improvements. Base Value 1. +50%, 1.5, then +5% of 1.5, not 5% of 1. So for the first masterwork roll we have 1.575 (not 1.55). Rinse and repeat (1.575, 1. 654, 1.736, 2.171 being the first 4 masterwork rolls with a slam on four).
>I thought each masterwork added 5% of current, not 5% of base, which means you are getting compounding improvements. Absolutely not :P All Masterwork affix power bonuses and Greater Affix power bonus are additive in their own bucket, then multiply the affix's rolled value (Greater affix forces max roll, keep that in mind).
I thought they said on the campfire chat that it didn’t force maximum roll, it just simply ups it 50%? So you could theoretically get a 10% when the max is 20%, and the greater affix would then be 15%.
>I thought they said on the campfire chat that it didn’t force maximum roll They specifically said during the campfire that it does force maximum roll, maybe you misheard them. And then when PTR started that's exactly what happened with Greater Affix on items. >So you could theoretically get a 10% when the max is 20%, and the greater affix would then be 15%. If the range on the affix is [10 - 20]%, then the Greater Affix will ALWAYS be 20% multiplied by (1 + 0.5 + [Masterworking affix power if present]).
Gotcha, well that’s convenient
It guarantees excitement if any item drops with Greater Affixes, it is at least worth checking it out in your inventory to see which affix is Greater. It's a very, very good idea that they had that essentially fixes what type of items you are looking for in the endgame and takes over the role of your loot filter basically. You can trade items that have Greater Affixes, too, so that's another angle to encourage looking at them. (only Uber Uniques can't be traded)
Yep, that will really narrow things down now
Wait, so you got a unique with 4 greater affixes?
Yes. Low chance but possible. Even an Uber unique can have four Greater Affixes.
The shakoiest shako!
☆ +11 to all ranks
That part is in the Unique Effect so it doesnt work
Sorry was meant to be a joke
That is not an affix, so it cannot be Greater and it cannot be Masterworked.
The Flash!
Holy Sanic
So... the numbers are bigger, I take it? Hmmm... yeah, that still looks super boring :/
Yes, Greater Affixes make the affixes larger numbers. That is literally what Greater Affixes do. But this was during PTR, we don't know how the uniques are getting changed to balance them against the new legendaries with Tempered affixes. Those are really fun.
Yes, and rarer, and everyone is happy with it for some reason. Kinda like how everyone was upset about the ubers rarity in S0 and S1 being rarer than winning the lottery, but then they put in a system where you grind helltides, whispers, two separate bosses, to have 1 shot at a 2% drop rate, and that's somehow a good fix. The bar is really low for making D4 better.
On the contrary bigger numbers can literally mean the difference of a “bad build” working or not working at endgame. Sometimes a bottom tier build is only bottom tier cause it’s a mana/energy hog, or maybe it needs close to max crit to work, once that happens, an you get the stats needed for certain builds to work, we will see a ton of build variety
Good luck to Blizzard in getting the power curve and balance right from the get go in S4
>Good luck to Blizzard in getting the power curve and balance right from the get go in S4 They literally do not have to get power curve or balancing right from the get go in Season 4, though. That's the thing. It's alright if they don't, lol.
Sounds like the guy wants every class to be balanced and do the exact same numbers with every build between every class.
😲
These look amazing. Thanks for posting.
Why is that sorcerer only? ugh
Sorry, I don't fully understand the new affix system. Can anyone explain? He got 4 unique affixes on a unique item? Did he do that via tempering/masterwork?
an item cand drop with 0-4 affixes that are "greater" which means x1.5 better stat value than the regular ones and then can be upgraded even more
That’s wild I love it
it PTR still open? i thougt for limited time..
These are old screenshots from back when PTR was open.
Thanks.
I am sorry to inform you but 2nd-9th April was a few weeks ago. The S4 PTR ship has sailed.
Ah. Yes isnt main language sorry too.
That movement speed made me cum
Any faster and you’d be running into walls. 😉
Really haven’t kept up with d4 since s2. What’s the “current bonus” stat line at the bottom? I’m assuming it has to do with the crit chance but not sure.
Yep. Esu's give crit chance based on your move speed. It calculates that bonus for you on the tooltip.
Okay cool thanks!
Hermes forgot his boot damn
Imagine if ball lightning’s DPS scales exponentially without limit with your movement speed…
Best part of these boots is moving fast in town. I love them.
You are showing ranges on aspect, but not on affixes, how do you make that happen? I wan to achieve that too, thanks.
The reason why affixes don't have any ranges on this screenshot is because Greater Affix forces max roll and truncates the range because there is no range anymore. Since this item ONLY has Greater Affixes, they show no ranges.
Oh, thanks.
Omfg, this would've gone crazy on season 2 ball lightning(still probably does).
Oh wow. Luckly enough items' affixes were going to be simplified. Fu*k Christ.
This is a unique item. What are you complaining about?
Man I can't wait for S4
It is also worth remembering that the speed bonus cannot exceed 100% (200% in total). This means that the bonus to critical chance is no more than 23%. (Yes, that's a lot)
>It is also worth remembering that the speed bonus cannot exceed 100% (200% in total). I believe that the affix "Movement Speed for 4 Seconds after Killing an Elite" is actually capable of pushing you past the movement speed cap, no? >This means that the bonus to critical chance is no more than 23%. Can't be higher than that permanently, at least!
They should name these after Brave Sir Robin. You will be able to run away like never before.
Moar speed
Gotta go fast!
Thats a whoopy 20% critchance on boots after you killed an elite , lol!
Power creep is strong in next season lul
Idk why I feel like the affixes won't be that high in S4.
I'm fairly certain that movement speed is limited in D4
Still with the great affixes of added 54.49827% movement speed after killing an Elite with less than 3 legs on fire before 10am...
Wait. So the “evade grants increased movement speed for a piddly ass amount of time” isn’t one of the worthless things disappearing? I saw posts about how they were getting rid of useless affinities or whatever they are called. How is that not the most useless? First thing I thought was “that one has to be at the top of the list of things disappearing”. So that is staying on boots? That is an actual tragedy, almost an insult.
Bruh. That's FAST
Blue and yellow text stand for?
That "speed after killing an elite" stat is so useless. I need the speed while I'm fighting the elite, not after...
It's not useless. It allows you to go from pack to pack quicker. Especially in the pit and s4 helltide.
Ah, I did forget about the pit. Probably because I haven't tried it yet. Good call.
The helltide is so much better too. It's going to be the goto for leveling now.
Ok you got me again haha. I guess I should have said with the "current game" it doesn't help. But the increased mob density in hell tides makes it more worthwhile. Edit* word
It's one of the best stats for the Gauntlet right now. It's also fantastic to zip through vaults since there is a high density of monsters with lots of elites. Especially in the final room.
I didn't feel like I was hunting down packs in helltide as it was more like they were hunting me down. That density *chef's kiss*
Speed and damage after elite kills combined together ....
Speed after killing elite is one of the best affixes in the game right now, what do you mean it's useless? It literally breaks the 200% movement speed ceiling and allows you to go faster than that. It is an S tier affix for Gauntlet, it's an S tier affix for speed farming Nightmare Vaults...