Imagine a blizzard so intense you can’t see 2 ft in front of you. Then you hear the thundering hoofs of a frozen reindeer barreling straight at you. You only have DS2 janky rolling mechanic to save you. This happens repeatedly every 45 seconds with new paindeer each time. Takes about ~5 minutes to run to the boss with no checkpoint. In my opinion it is similar but worse in every way
Oh hell yeah, Rellana bossfight has a bonfire super near, Messmer has one almost at the front door, Midra has one super nearby, the giant sunflower too.
In the older games specially you had a second implicit boss everytime that you were going to return to the boss, and that was the facking return run.
I am super happy that in the DLC that was not the case. Much appreciated.
I had to learn the spacing and timing to get off a backstab on each silver knight on the way. My black knight sword could one hit backstab them but they 2 shot me so fair trade. This was after like 2 days of deaths to O&S. Funny because I can do that fight one handed now
This was also why the bosses themselves were easier, because part of it was learning the runback so you could have as much estus as possible going into the actual boss fight.
The older stuff put a larger focus on punishing level design than super hard bosses - altho they were still difficult, generally speaking - and afaik the "boss runback" was mostly what made DeS and DS1 somewhat infamous?
DeS in particular has almost entirely gimmick bosses and even the ones that are just hard fights are pretty manageable. At least in my opinion, the easiest bosses in something like Elden Ring would run circles around the hardest DeS boss.
The amount of checkpoints and the boss respawns take away some of the pain of the souls series games. No runback in ER is anywhere near the longer souls runbacks.
I kinda miss the design of having shortcuts that loop back to earlier parts of the level and only having 1 or 2 checkpoints per level. I think Bloodborne did this best, but then there’s DeS/DS1/2 which all have this design, but sometimes fail to add good shortcuts and make 5 minute boss runback with 12 enemies in your way. Not ideal.
There's like 20 of these reindeer. They are snow colored, and can shoot lightning. Which is also snow colored. They appear semi randomly, as in if you are out of shelter at a nebulous wrong time, they'll come to kick your ass. They can take like 3-10 hits, but can 2-5 shot you, even from a distance. Sometimes they have an attack you can block with a shield. Sometimes.
I love it.
Brother i’m ngl I’m in this state of trying to play older sousl like games but i’m scared for this exact reason lmao, I tried ds1 remastered but had other stuff to do eventually and never picked up, now i’m thinking of ds3/lies of p or the upcoming wukong game, my only souls like game is elden ring and hearing about these ‘runbacks’ is insane to me, from what I can remember in elden ring the worst runbacks were the stormveil castel right after killing margit, placidusax the dragon and commander neil (which wasn’t even bad but it ook more than 10 seconds which was frustrating enough for me)
Well DS3 is also very generous with checkpoints, much like Elden Ring. DS1 is not but the enemy mobs are not difficult to just run past. DS2 is the only one that actively made runbacks miserable *on top of* tedious (Demon's Souls also has bad runbacks but you're probably not gonna die to any of the bosses, so it's not like it matters).
This boss in ds2 beyond the snow wasteland is extremely optional dlc boss and was added purely as a unique run-to-boss challenge. I'd say most ds2 players have probably never killed this boss, you can even get all achievements without doing it.
I started with 1 remastered last year and worked my way up to Elden Ring. I really enjoyed 1 and see how that feels. DS2 has some pretty frustrating run backs if you want to kill every boss but not to beat the game. DS3 has very few run backs that were more than a few seconds. But i highly recommend them all. The lore of Dark Souls is fantastic and I think you’ll have more fun than you think
I’m definitely going to try it at some point, I just know I will get frustrated alot with runbacks specifically, ds1 had sone when I played but probably less later?
Ds2 only seems to have them from what I have heard, ds3 not having it is good news tbf
I mean, runbacks in ds2 are the worst. ds1 has some annoying ones as far as I remember from my playthrough, but I can't name a single one that was on the same level of bad as the one from ds2 we're talking about. maybe campfires in blighttown, but these are just hard to find because of the blighttown itself.
ds3 runbacks are the easiest, every boss leaves a campfire after its death and there's just a lot more of them.
This place is basically if Consecrated Snowfield was a flat almost featureless landscape with enemies that do a shit ton of damage mowing you down before you can even figure out where they're coming from. And there's no site of grace/bonfire. And the boss at the end is a gank fight, and your weapon is probably broken by the time you get there.
I recognize that I’m a tiny minority but I really enjoyed it. It was like stumbling on a weird environmental traversal puzzle in the middle of a souls game. I love that shit.
All the DS games have a lot of Zelda influence but DS2 just has a lot of straight-up environmental puzzles of the kind you’d find in a Zelda dungeon. Also has a key system that’s more like Zelda keys than the one-key-for-one-door that the other games do (meaning the pharros lockstones/fragrant branches). Probably a big part of why it’s my favorite of the three.
yeah, it was kind of fun. especially how you basically had to book it to the landmarks and use them as safehouses for when the storm got worse, and then continue the trek ahead.
There are dozens of us. Dozens!
It's not my favourite area but I did enjoy it. After all, all it requires is the same timing on rolls and a vague sense of direction.
Worst thing I've ever experienced in gaming. I eventually figured out I could pancake those stupid reindeer with a giant weapon. I killed them so many times from doing that runback over and over that they eventually stopped spawning.
Yeah, idk if it was meant as a mercy as it worked out for me in this case or if it was an anti-farming mechanic. Knowing FromSoft, it was probably the latter lol
It was the latter. But that's how they troll ya, cause the company of champions can be joined at the start which makes stuff even harder by making enemies not despawn and most will get semi-buffed.
Eleum loyce is bar none my favorite area in the entire fromsoft catalogue. The troll invaders, burnt ivory king, collecting the knights, the gorgeous atmoisphere, an invisible boss, etc. I could go on for hours
SO THAT MAKES THIS FUCKING SHIT HOLE 20 TIMES WORSE CUZ ITS A STAIN ON MY FOURTH FAVORITE DLC
I love the Ivory King DLC. But horse fuck valley is just bad design. It goes beyond being brutal and unfair, it pretty explicitly contradicts the very things the rest of the game taught you; that moving slowly and looking ahead is key. That using ranged tools to pull individual agro is a core part of the runback and how you avoid ganks. Systematically remove enemies between you and the fog wall so they don't swarm behind you or pour in after the boss fight. All of these core design concepts for SotFS are just thrown out the window in horse fuck valley.
Agreed, its the worst. Nice enough to look at, but you are going against a pack of wizards who have guidance systems on par with modern air to air missiles.
Everyone hates on this area and yeah, it's not very pleasant. But I think it's hated maybe too much, there are areas in DS2 that I hated much more. This snow area for example being the worst are in all FromSoft games.
I speak no exaggeration when I say that traversing the Frigid Outskirts was one of the most miserable experiences of my entire life. Clearly I’ve had a good life, but nonetheless, just awful.
It’s not that bad, it’s just the fact that you have to run through it every time to get to shadows of yharnam. This area is kind of like that, but it’s also just a massive pain to explore
I honestly never thought this was the worst area. It's def bad but many areas even in DS2 are at least as bad if not worse. At least there aren't mob enemies in this place, just horses which you can largely avoid by timing your runs.
I think Shrine of Amana is the worst because it *requires* you to approach the entire area extremely tediously, it's like they were actively trying discourage you from finding any joy in the experience whatsoever. The 'challenge area' in the other DS2 dlc are also worse, I think.
I fail to see what's creative about not being able so see shit and enemies that you also can't see attacking you every couple of seconds, rounded up by a recycled duo boss that somehow is even worse than the 5 minute runback through the snow. Creativity in my book would be doing exactly this but managing to not make it suck ass.
Hello /u/electronicfry, welcome to our subreddit. Due to spam, we require users to have at least 3 day old accounts. Please DO NOT send modmails regarding this. You will be able to post freely after the proper account age.
*I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/fromsoftware) if you have any questions or concerns.*
I would love to organize PvP hunts in there. Summon as many reds as possible and have one group hunt down one guy who hides in the snow and the storms. Host just chills out at spawn to keep the reindeer away. The hunting party has to stay red but the one guy gets to wear either of a white ring or the ring of the living and gets a head start.
it's unforgivably bad. even now after they have been making incredible stuff for years now i still remember them doing this to me and hold a little bit of hatred in my heart
Yes. 1000x yes.
I've played ds2 for some 300h and I've gone through this place only 3x. Each time it was hell. Fuck frigid outskirts.
The dlcs for this game each had an area where it seems like the devs decided to let an AI make the game. The cave on the way to blue smelter is another example.
Not having played any demon or dark souls yet it’s still the lake of rot. I still need to get on playing those games but I’m waiting for a sale. I know blasphemy! Though I don’t have much money left.
If you don't know the specific path so the Reindeer don't spawn, it's by far the worst. If you do know, Iron Passage and the Cave of the Dead are worse.
I feel like every couple months on Reddit I get hit with my ds2 dlc trauma, I’ve beaten all of it ONCE, and I said that I have done my time and served. PLEASE NO MORE!! MAKE IT STOP!! IM NOT GOING BACK!!
In all honesty, I'm a DS2 disliker, but this area wasn't so bad. There are 3 summons right at the start of the area, so you can turn it around, ad fuck the horses right back.
This place is the pure embodiment of souls. Cold, harsh, forsaken and deadly. I never felt so drown off of a place in a video game. For me fromsoft created by little effort a masterpiece right there
As a staunch DS2 fan (its probably my favorite period (no i havent gotten to play bloodborne) god yes fuck Frigid Outskirts, not only is it the worst zone in any darksouls game but possibly the worst zone in all of gaming. 0The person that designed this hell scape where 2 steps in your testocles would freeze of and go jingaling down some hill needs to be slapped multiple times then denied the ability to work on any other video game ever. Its just awful. Seriously i fucking love DS2 but god damn this zone is fucking torture.
I’ve beaten every single boss in every soulsborne game multiple times except the two at the end of this area. I died to them once, realized I had to redo the whole area, and left
at today shrine of Amana, Dark souls 2, is the most terrifying for me, i remember the scares I got with those creatures jumping out of the water to this day
Cant think of worse area. Runback is boss. One of the places where i said fck it and used summon. For my sanity.
I don't mind dying to boss 50 times, but this is not fun.
It's near the bottom, but at least it is different and has an unique enemy type. Memory of the Old Iron King (route to Allone) is the only area that I think should have not been included at all. Utterly woeful area that spoils such a good boss.
It was the one area I had no regrets cheating on it. I reached the boss fog gate, left the game, and backed up my save. So even though I gotta close the game and download that save every time I die to the boss, I still skip the whole area that way. No area has ever been that bad; not Blightown, not Tomb of the Giants, and not even Shrine of Amana. Valley of Defilement is close, though.
Any attempt at a snow place has been terrible. Painted World of Ariandel in the straight blizzard was terrible and Mountaintops is (imo) easily the worst part of Elden Ring.
For me personally, there are several worse places associated with soulsborne games: all of their subreddits. I would rather run this place and kill the two cats daily for the rest of my life than be forced to listen to the endless cries of "bad game design!" that echo in the comment threads of seemingly every post, no matter what it is initially about.
Yup. Use your shadow as a compass, summon Vengarl to draw aggro, and just sprint directly to the boss every time.
Me and my buddy killed them all. We then died to the boss because invisible.
I’m not ashamed of it, I save scummed the boss(es). After dying countless times to the paindeer, and 2 or 3 times to the duo, I didn’t care anymore.
Wait, whats this about your shadow as a compass?
I'm guessing to watch your shadow so you know you're going the same direction. "Keep the river to your left and you're fine" kinda thing
That place fucks. It’s awful, and I love it.
Haven’t played DS2 but how does it compare to Consecrated Snowfields in Elden Ring?? The rune bear popping out of the blizzard was peak horror
Imagine a blizzard so intense you can’t see 2 ft in front of you. Then you hear the thundering hoofs of a frozen reindeer barreling straight at you. You only have DS2 janky rolling mechanic to save you. This happens repeatedly every 45 seconds with new paindeer each time. Takes about ~5 minutes to run to the boss with no checkpoint. In my opinion it is similar but worse in every way
There are so many checkpoints in elden ring. I am grateful.
Oh hell yeah, Rellana bossfight has a bonfire super near, Messmer has one almost at the front door, Midra has one super nearby, the giant sunflower too. In the older games specially you had a second implicit boss everytime that you were going to return to the boss, and that was the facking return run. I am super happy that in the DLC that was not the case. Much appreciated.
When I first had to face smough and ornstein I always wasted an estus trying to get back to the room
You can jump off the spiral staircase and land right at the entrance to O&S. I do it every time I play that game
Son of a bitch… I need to try this.
I had to learn the spacing and timing to get off a backstab on each silver knight on the way. My black knight sword could one hit backstab them but they 2 shot me so fair trade. This was after like 2 days of deaths to O&S. Funny because I can do that fight one handed now
Parry
Tomb of the Giants run-back and Smelter Demon runback haunt my nightmares to this day.
reminiscent of Sir Alonne ...
This was also why the bosses themselves were easier, because part of it was learning the runback so you could have as much estus as possible going into the actual boss fight.
The older stuff put a larger focus on punishing level design than super hard bosses - altho they were still difficult, generally speaking - and afaik the "boss runback" was mostly what made DeS and DS1 somewhat infamous? DeS in particular has almost entirely gimmick bosses and even the ones that are just hard fights are pretty manageable. At least in my opinion, the easiest bosses in something like Elden Ring would run circles around the hardest DeS boss.
In the older games, the run back is a boss in itself, and sometimes they're harder than the boss
The amount of checkpoints and the boss respawns take away some of the pain of the souls series games. No runback in ER is anywhere near the longer souls runbacks.
I kinda miss the design of having shortcuts that loop back to earlier parts of the level and only having 1 or 2 checkpoints per level. I think Bloodborne did this best, but then there’s DeS/DS1/2 which all have this design, but sometimes fail to add good shortcuts and make 5 minute boss runback with 12 enemies in your way. Not ideal.
Ffs my brother you missed the perfect opportunity to use the word "graceful"
There's like 20 of these reindeer. They are snow colored, and can shoot lightning. Which is also snow colored. They appear semi randomly, as in if you are out of shelter at a nebulous wrong time, they'll come to kick your ass. They can take like 3-10 hits, but can 2-5 shot you, even from a distance. Sometimes they have an attack you can block with a shield. Sometimes. I love it.
So if you die to boss you run theough all that over?!
Oh yeah. No stakes of Marika. I beat them on my second attempt. But made the run back about 30 times lmao
Brother i’m ngl I’m in this state of trying to play older sousl like games but i’m scared for this exact reason lmao, I tried ds1 remastered but had other stuff to do eventually and never picked up, now i’m thinking of ds3/lies of p or the upcoming wukong game, my only souls like game is elden ring and hearing about these ‘runbacks’ is insane to me, from what I can remember in elden ring the worst runbacks were the stormveil castel right after killing margit, placidusax the dragon and commander neil (which wasn’t even bad but it ook more than 10 seconds which was frustrating enough for me)
Well DS3 is also very generous with checkpoints, much like Elden Ring. DS1 is not but the enemy mobs are not difficult to just run past. DS2 is the only one that actively made runbacks miserable *on top of* tedious (Demon's Souls also has bad runbacks but you're probably not gonna die to any of the bosses, so it's not like it matters).
This boss in ds2 beyond the snow wasteland is extremely optional dlc boss and was added purely as a unique run-to-boss challenge. I'd say most ds2 players have probably never killed this boss, you can even get all achievements without doing it.
I started with 1 remastered last year and worked my way up to Elden Ring. I really enjoyed 1 and see how that feels. DS2 has some pretty frustrating run backs if you want to kill every boss but not to beat the game. DS3 has very few run backs that were more than a few seconds. But i highly recommend them all. The lore of Dark Souls is fantastic and I think you’ll have more fun than you think
I’m definitely going to try it at some point, I just know I will get frustrated alot with runbacks specifically, ds1 had sone when I played but probably less later? Ds2 only seems to have them from what I have heard, ds3 not having it is good news tbf
I mean, runbacks in ds2 are the worst. ds1 has some annoying ones as far as I remember from my playthrough, but I can't name a single one that was on the same level of bad as the one from ds2 we're talking about. maybe campfires in blighttown, but these are just hard to find because of the blighttown itself. ds3 runbacks are the easiest, every boss leaves a campfire after its death and there's just a lot more of them.
This place is basically if Consecrated Snowfield was a flat almost featureless landscape with enemies that do a shit ton of damage mowing you down before you can even figure out where they're coming from. And there's no site of grace/bonfire. And the boss at the end is a gank fight, and your weapon is probably broken by the time you get there.
Picture snowfields with no map or compass and also the blizzard portion is like 10 times longer. Also there's angry reindeer who want to murder you.
And a gank boss. Don’t forget the gank boss.
It's so much worse than Consecrated Snowfields
Torrent makes everything easier.
Like comparing heaven with hell.
I recognize that I’m a tiny minority but I really enjoyed it. It was like stumbling on a weird environmental traversal puzzle in the middle of a souls game. I love that shit.
Ds2 is full of so many cool, although frustrating, environmental puzzles like this. The gutter is one of my favorite areas in the whole series...
All the DS games have a lot of Zelda influence but DS2 just has a lot of straight-up environmental puzzles of the kind you’d find in a Zelda dungeon. Also has a key system that’s more like Zelda keys than the one-key-for-one-door that the other games do (meaning the pharros lockstones/fragrant branches). Probably a big part of why it’s my favorite of the three.
yeah, it was kind of fun. especially how you basically had to book it to the landmarks and use them as safehouses for when the storm got worse, and then continue the trek ahead.
Precisely. You must experience pain in order to appreciate joy.
There are dozens of us. Dozens! It's not my favourite area but I did enjoy it. After all, all it requires is the same timing on rolls and a vague sense of direction.
![gif](giphy|11YHs2qGpNUX1C) Miyazaki
I had 4 reindeers near by the fog..
It’s the worst in any game
Worst thing I've ever experienced in gaming. I eventually figured out I could pancake those stupid reindeer with a giant weapon. I killed them so many times from doing that runback over and over that they eventually stopped spawning.
Oh fuckkk I forgot about that mechanic
Yeah, idk if it was meant as a mercy as it worked out for me in this case or if it was an anti-farming mechanic. Knowing FromSoft, it was probably the latter lol
It was the latter. But that's how they troll ya, cause the company of champions can be joined at the start which makes stuff even harder by making enemies not despawn and most will get semi-buffed.
Eleum loyce is bar none my favorite area in the entire fromsoft catalogue. The troll invaders, burnt ivory king, collecting the knights, the gorgeous atmoisphere, an invisible boss, etc. I could go on for hours SO THAT MAKES THIS FUCKING SHIT HOLE 20 TIMES WORSE CUZ ITS A STAIN ON MY FOURTH FAVORITE DLC
Horse fuck valley? Yes, yes it is
I love the Ivory King DLC. But horse fuck valley is just bad design. It goes beyond being brutal and unfair, it pretty explicitly contradicts the very things the rest of the game taught you; that moving slowly and looking ahead is key. That using ranged tools to pull individual agro is a core part of the runback and how you avoid ganks. Systematically remove enemies between you and the fog wall so they don't swarm behind you or pour in after the boss fight. All of these core design concepts for SotFS are just thrown out the window in horse fuck valley.
No, the worst area in all of soulsborne is hands down without a doubt Seaths bathroom.
💀
tomb of the giants or underground missions in armored core 6
Lost Izalith is way worse than tomb of the giants
That one dark toxic swamp world in Demon Souls.
The only right answer, basically nothing of use there, shit enemies, shit bosses, horrible everything
Shrine of Amana was a real pain in the ass.
Agreed, its the worst. Nice enough to look at, but you are going against a pack of wizards who have guidance systems on par with modern air to air missiles.
Shrine of Amana is the worst locale in any From game, and it is \*NOT\* close.
And if you were like me you end up going back there every time you die after you get the shrine bc you're out of humanities
Everyone hates on this area and yeah, it's not very pleasant. But I think it's hated maybe too much, there are areas in DS2 that I hated much more. This snow area for example being the worst are in all FromSoft games.
Yeah I don’t remember very well, but isn’t this an optional area?
It's easy with a bow.
I like it.
I speak no exaggeration when I say that traversing the Frigid Outskirts was one of the most miserable experiences of my entire life. Clearly I’ve had a good life, but nonetheless, just awful.
Up there. My other contender is 5-2 on DeS. Unfathomably dogshit
Yes and it’s not even close
At first I thought this was the consecrated snowfield from Elden ring and I was gonna throw hands. But upon reading your caption: yes, yes it is
That and any poison swamp
I dont mind the ds3 poison swamp. Mostly because it'd the area for my favorite boss the Abyss watchers
For me no , it's one of my favs
Yes. On a related note, the Faraam is hands-down my favourite armor set.
Good ol reindeer fuckland
Half of the ds3 dlc areas
I think all the worst areas in Souls games are in Bloodborne. Probably 3 or 4 candidates.
Good thing it's optional.
This area broke me in dark souls 2.
I love anything DS2, best in the series in my humble opinion.
I cant wait for more poison swamps.
This is the only area I never completed
Honestly any area in DS3 kinda sucks, not because of difficulty or bs, but due to just severe disappointment.
The forest from blood borne exists
It’s not that bad, it’s just the fact that you have to run through it every time to get to shadows of yharnam. This area is kind of like that, but it’s also just a massive pain to explore
I honestly never thought this was the worst area. It's def bad but many areas even in DS2 are at least as bad if not worse. At least there aren't mob enemies in this place, just horses which you can largely avoid by timing your runs. I think Shrine of Amana is the worst because it *requires* you to approach the entire area extremely tediously, it's like they were actively trying discourage you from finding any joy in the experience whatsoever. The 'challenge area' in the other DS2 dlc are also worse, I think.
Yes and I love it that’s why I love ds2
At first, but then I figured it out and it's fine. Good even. Presents a unique challenge. We do not get such creative areas often.
The challenge is fine to me, now if the boss run wasn't 5 minutes long
I fail to see what's creative about not being able so see shit and enemies that you also can't see attacking you every couple of seconds, rounded up by a recycled duo boss that somehow is even worse than the 5 minute runback through the snow. Creativity in my book would be doing exactly this but managing to not make it suck ass.
It’s really not that bad it’s pretty linear and the enemies aren’t bad to run from and the boss is easy asf everyone just exaggerates it for no reason
No?
Yes. And also the second. It's so horrifically bad it takes up two spots on the list.
*Laughs in Lake of Rot*
Very small and quick to complete area. Is the lake of rot annoying? Yes. Can it be fully looted and kill the boss in like 15 minutes? Also yes
Reindeer fuckland Yes! Move on
It has it's charms but yes
Good old donkey fuck valley ...
Yes and it’s not even close. Every time I think about replaying DS2 I think of this shit and I’m good.
Consecrated snowfield is that you ?
[удалено]
Hello /u/electronicfry, welcome to our subreddit. Due to spam, we require users to have at least 3 day old accounts. Please DO NOT send modmails regarding this. You will be able to post freely after the proper account age. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/fromsoftware) if you have any questions or concerns.*
Horsefuck valley can go fuck itself
I would love to organize PvP hunts in there. Summon as many reds as possible and have one group hunt down one guy who hides in the snow and the storms. Host just chills out at spawn to keep the reindeer away. The hunting party has to stay red but the one guy gets to wear either of a white ring or the ring of the living and gets a head start.
Yes
Yes and it’s quite honestly not even close.
it's unforgivably bad. even now after they have been making incredible stuff for years now i still remember them doing this to me and hold a little bit of hatred in my heart
I've beaten every boss in the Souls series except that area's boss. The run is infuriating. I finally just gave up on it. Definitely the worst.
Yes
Yes. 1000x yes. I've played ds2 for some 300h and I've gone through this place only 3x. Each time it was hell. Fuck frigid outskirts. The dlcs for this game each had an area where it seems like the devs decided to let an AI make the game. The cave on the way to blue smelter is another example.
God I love DS2:SotFS
No, it’s the swamps in DS2
Not having played any demon or dark souls yet it’s still the lake of rot. I still need to get on playing those games but I’m waiting for a sale. I know blasphemy! Though I don’t have much money left.
If you consider lake of rot the worst area, you're up for a bad time
*Shrine of Amana walks in* Edit: hell nah I thought this was Consecrated Snowfield, yeah this is bottom barrel FromSoft
BLIGHTTOWN 😂 I’m sorry I might say it is but I’ve played all except DS2 lol
![gif](giphy|etARoQMmgD8bA8V9O3|downsized)
Soulsborne? I can't think of anything worse than unicorn fuckville
Yes
Abyssal Woods
I love dark souls 2, but yeah, that's definitely the worst place in the series.
If you don't know the specific path so the Reindeer don't spawn, it's by far the worst. If you do know, Iron Passage and the Cave of the Dead are worse.
I feel like every couple months on Reddit I get hit with my ds2 dlc trauma, I’ve beaten all of it ONCE, and I said that I have done my time and served. PLEASE NO MORE!! MAKE IT STOP!! IM NOT GOING BACK!!
But look how cool you look
Best area. That’s where legends are made
I have to say I had a worse time getting my Aged Smelter Sword. You lose? Go run this gauntlet again
I didn’t really love this area but also didnt really mind it. Nightmare Frontier tho? Burn it!!
yes, the most diabolical Boss run back in history the only time i forced myself to summon to just get to the boss fog wall
In all honesty, I'm a DS2 disliker, but this area wasn't so bad. There are 3 summons right at the start of the area, so you can turn it around, ad fuck the horses right back.
Not really. A good few dungeons were nightmares in comparison.
This is where my DS2 journey ended. Cold sadness
Not even close.
Unrelated to the question but this pic goes hard.
This place is the pure embodiment of souls. Cold, harsh, forsaken and deadly. I never felt so drown off of a place in a video game. For me fromsoft created by little effort a masterpiece right there
Sorry but, nope. I am a Frigid enjoyer... That'd be Iron Passage, or Memory of the Old Iron King to be the worst though
It’s the worst part
Somehow the super cancer swamp in Elden Ring is simple compared to this.
Yes
objectively it has to be lake of rot right? like theirs legit NOTHING there besides a re-used boss and a poison swamp
I remember hateing that area. I dont remember why.
Uhh no? It's not a swamp that slowly kills you as you explore? Wait are you upset cause you can't SEE 🤣 ( sarcasm ).
As a staunch DS2 fan (its probably my favorite period (no i havent gotten to play bloodborne) god yes fuck Frigid Outskirts, not only is it the worst zone in any darksouls game but possibly the worst zone in all of gaming. 0The person that designed this hell scape where 2 steps in your testocles would freeze of and go jingaling down some hill needs to be slapped multiple times then denied the ability to work on any other video game ever. Its just awful. Seriously i fucking love DS2 but god damn this zone is fucking torture.
Yes.
well it's certainly worse than Caelid!
I’ve beaten every single boss in every soulsborne game multiple times except the two at the end of this area. I died to them once, realized I had to redo the whole area, and left
Chilly Horsefuck Bonanza is awful but Tomb of the Giants sucks ass, dick and last but not least, balls.
Sen's funhouse in dark souls 1
Amana still takes the cake for me.
I cant recall the name of that area. Is it the where you battle that Ivory King inside Hell-like arena?
No, it’s where you fight Lud and Zallen. It is in the ivory king dlc though.
Yes.
*Points to Farron Keep*
and then they remade it in Elden ring
Blighttown Forever
Allow me to tell you tales of a land called Blighttown…
Nah, farron keep exists
The worst? Yeah, luckily the bottom 20 all resides in dark souls 2 lol. Such a horrid game.
ironically from the best DLC
Anor londo ds1
at today shrine of Amana, Dark souls 2, is the most terrifying for me, i remember the scares I got with those creatures jumping out of the water to this day
Oh my God I can't believe there's an area of a dark souls game I missed
It’s not a poison swamp, so no. Lol
100% the worst. Tried it once, never went back again.
Cant think of worse area. Runback is boss. One of the places where i said fck it and used summon. For my sanity. I don't mind dying to boss 50 times, but this is not fun.
An absolute horror probably the worst area in any game
No it's the unfortunate lost izalith
As a huge fan of DS2 I can say yes. Yes, it is. 😅
This is Sunken Vally's younger brother
It's near the bottom, but at least it is different and has an unique enemy type. Memory of the Old Iron King (route to Allone) is the only area that I think should have not been included at all. Utterly woeful area that spoils such a good boss.
it gave us "fashion souls"so I would say it is one of the best
Yes, indeed it is, it was and I hope it will be
Yes
To be fair, and hear me out it gets a little bit crazy, I like the concept of this area but I agree it's terribly, horribly executed
Maybe. But blight town gives me cold sweats to this day.
Arguably but I hate demons souls 5-2 more
Worst shit ever
Absofuckinglutely
Love consecrated snowfields
It was the one area I had no regrets cheating on it. I reached the boss fog gate, left the game, and backed up my save. So even though I gotta close the game and download that save every time I die to the boss, I still skip the whole area that way. No area has ever been that bad; not Blightown, not Tomb of the Giants, and not even Shrine of Amana. Valley of Defilement is close, though.
Ds2 in general
Say what you want about Dark Souls 2, but Majula is the best hub in the series
Any attempt at a snow place has been terrible. Painted World of Ariandel in the straight blizzard was terrible and Mountaintops is (imo) easily the worst part of Elden Ring.
Although Prison of Hope and Valley of Defilement from Demon’s Souls were worse than all of the above, again imo.
For me personally, there are several worse places associated with soulsborne games: all of their subreddits. I would rather run this place and kill the two cats daily for the rest of my life than be forced to listen to the endless cries of "bad game design!" that echo in the comment threads of seemingly every post, no matter what it is initially about.