First off, this is extremely impressive. Just what you have so far is lovely. The way you shaded it with the soft gradients and spent so much time carefully placing each detail..
Not sure if this is a character you designed yourself or if its from something, but regardless I love this drawing.
Let me hit you with a question: Did you start with a simplified under-drawing of the pose without any clothes or details? If not, I recommend that just as a way to study complex poses like these and nail the foreshortening on them.
That's all I really wanted to ask here since this is above my skill level to comment on. I do wanna say, I'm looking at this pose, and to my eye it looks believable. Maybe another artist would be able to see it differently, but that's what I'm getting from it.
Just a really nice drawing !
Hi. Thank u so much for all this appreciation for my drawing. I was inspired by Malenia from Elden Ring when I decided to draw this, hence the hands and legs and some clothing pieces. The pose itself started as you described it, yes. I often train myself to understand them by drawing after people on those pose model pictures from Pinterest. I mostly like drawing celestial themed things in that biblically accurate way and just started to improve a bit after some months of being stuck. Thank you again so much for this comment and for taking the time to tell me those beautiful things about my drawingš
Her back foot is backwards (big toe on wrong side)
The back part of the dress should rest on the body more (example done quickly on phone, with body gesture in red) [adjusted dress](https://cdn.discordapp.com/attachments/702090915602235504/1146573250374160454/1E6EAE0A-301A-4ABB-A528-AA3F604C5D6B.jpg)
Otherwise very nice work! There are other pose/perspective/anatomical adjustments to be made but the ones I mentioned were the biggest and easiest to fix.
Aw
I understand. Yeah I kinda moved the legs a bit from the original reference, as they were both a bit turned on the sides. Someone pointed me out that they look like they re broken and told me the same thing=)). I ll try to not hurry the sketch amd take some time for measurements next time. Thank you for the advice and pointing out what should be correctedš
The feet didn't look too bad to me, it's just they are both LEFT feet! if you just flip the back one, it will be the correct anatomy (big toe is on the inside, pinky on the outside)
Yeah I was too focused on doing a foot and I lost sight of the fact that the other one is bent on the other side=)))) It s good that at least I have to just switch 2 toes=))
This is incredible!! I think what's off is the bottom leg. It's too far from the other leg and angled pointing forwards instead of to our left. And the rest of the body is pointing/leaning left. Your shading is really good too, adding some contrast with some highlights and shaddows will help it pop a bit more!You're very talented, and I hope to see more work from you!
Hi. Thanks for your supportš Yup I think I changed the pose of the reference involuntarily as I was just fast eyeballing everything. So the legs and torso need to be adjusted and tilted a bit to be in the same direction. Thanks for compliments about shading. I just started to use a stomper for blending and just changed my life=))
I will try to do some measurements for the sketch and not hurrying so much when drawing.
Hey this looks amazing pal great job! I know what youāre saying about something being slightly off anatomy wise but can I say for this piece Iām kind of obsessed that it is? It adds a layer to the character that I honestly love. Should be proud of your work
Hi. Thank you so much! I never thought I d get so much praise for this drawing. It makes me want to post more and to be proud of my progress. It isn't finished as I still have to do the shading on some elements but again I am so excited because of those compliments. U a great personš
Pal i was looking at this today and I think I know what it is! I donāt think itās the anatomy! I think itās the center of balance looks unnatural! But thatās what gives it the amazing almost supernatural look!!!! Iām so looking forward to seeing your angel!
Aw. Yus that too. I was more focusing on the clothing elements or what to add to give some kind of special vibe rather than giving it a properly anatomic structure=))
About the angel one. I just found it after searching for it for hours=)))
Tho I don t know if I should post it here for opinions or just send it on messages.
Thank you for all the suport. I will do my best to learn as much as I canš„²š You re a great person. I posted the thing last night. Sorry for late replies I am usually very tired or on bus
Regarding anatomy, I think what looks slightly off to me is the back and butt/leg. Because we can see the chest, I'd expect the back to be arched inwards, and not straight. The back line almost looks as if it's coming from the shoulder. And because we can see the whole back leg, the rounded part would probably need to be actual butt cheek that connects to the leg we see. the torso is also at an angle, so I would expect the back leg to be slightly at an angle as well. So instead of seeing the whole backside, we might see a little more of the side. Does that make sense? Ballerina or gymnast poses are great references for poses like this (us inflexible individuals would need far more bend in the knee).
I'm definitely not an expert on anatomy or drawing, but hope that helps! It's looking really good. Keep it up!
That too. I ll try to compare it a bit to the original pose and re-eyeball it carefully
It seemed right but I think I was looking at it too much untill I didnn t notice things that were a bit off. Thank you for taking time to commentš
thank u for ur understanding . as others have mentioned here that maybe shading may help u achieve whatever u seek. personally i hardly make any bold remarks on changes that are necessary as often times i do enjoy various forms of art. so to me it already is fine but i also understand ur seeking for any changes that may apply.
good luck.
I honestly do not know what exactly I want to do either=)
Like, I am willing to try to do them more realistic but at the same time I do not have an art style on my own amd just like things that look like Borderlands or very comic book like. I have a long way to go because I just started to draw daily and training myself to understand how light and everything works. Thank you for your support and advices it is very helpful to me.
Thank you for the compliments! Yup I didn t really understand how to do this pose as it was kind of difficult to follow the body lines because I was interrupted from time to time and I guess I kind of misshaped it. I usually use simple references but I think I took on an ambitious one this time=)
Aside from the anatomy (which is great given the pose!): The 'foreground' (top of body) shading is the same values as the 'background' lower body, so there is no depth to the object in its entirety. I think there should be 2-3 'sections' to break up the depth here.
Some friend told me that you have to kinda darken the thing that s the closest more than the rest. I ll try to experiment this with some overlapping basic shapes to get familiar with it. I am kinda afraid to shade because I don t want to exaggerate and not be able to redo it.
Thank you for pointing me this outš
Completely understandable! This would probably be one of those situations where drawing exercises would help so you aren't caught up on the feeling of ruining a piece you've invested in. :)
this looks incredible!! something i dont think anyone has mentioned yet- in this pose, the neck usually isnt visible, and the head would be lower down. if you look at references of this same pose, the neck gets hidden because it follows the curve of the spine, with the head stretching out towards the viewer rather than up towards the sky.
Yup. I was staring at it for a while. I think that the sketch was ok on this aspect but I lost it once I put the clothes as I wanted to show the cleavage and I am used to do this by drawing the neck so it got a bit too long. Next drawing of this kind I will try to separate the body in more simple shapes and rotate them right before overlapping them. Thank you for the advice and the complimentsš
Yup. I really like her design a lot, especially the artificial hands and legs. Also the clothing pieces are inspired by her. I wanted to do the character in her style but in a different light kinda. It took a bit of a turn and kinda lost the idea on the way but I continued with this.
yes dude i could totally tell by the clothes. i also love her design and character in general. awesome drawing man i also like the helmet with the eyes, kind of gives me bloodborne vibes. if you cant tell iām incapable of looking at any media without drawing souls game similarities
Thank u so much for the nice words dudeš And even if I didn t play any Souls game yet because my PC Is kinda non functional rn, I love the biblically acurate things in their designs so much and the atmosphere it gives when you look at them. Initially I wanted to draw the character with only her helmet but like some celestial ballerina but I couldn t get myself to do those squiggles that are on it so I just turned on the clothes and members. Then I just tried to put a normal helmet and add something that felt like ,,Yea, flesh and scarry, so eye on helmet"=]
Malenia is both my favourite and least favourite boss from Elden Ring, sheās nearly impossible to beat solo but sheās the only character in the whole game that got me inspired to draw. Spectacular work on this piece, very well done.
Thank you so much! I hope I ll get to play one day as rn I don t have time or a good PC to do it. Until then I like to browse about lore and look at their designs. They are lovely
I hope youāll be able to enjoy the joys of Elden Ring and if you get to Malenia, you will know, she is Malenia, blade of Miquella and she has never known defeat.
Hi. Thank you! Yeah I just picked up some basics on anatomy. I don t really know what crisper lines are but I ll look it up. I guess that a big problem is the finishing touches as well as the small anatomy things. Thanks for telling me ways to improve itš
=) Thank you I really wanted for a while. I currently am interested in trying to learn a program for building models and stuff but I am a bit confused about what I should start with. Most digital thing I did was a lemon in Krita=))
Not a big fan of the shading and the outline.You can't tell where the light source is. You can use shadows to your advantage to add more depth and emphasis. It's the dress, it's not contorting to the models movements. I like the pose though, it's daring. However it's very creative I like where it's headed. Would've looked badass in color, which is a whole other undertaking, which is why I stick to regular pencil lol
Yup. I see. Mostly I tend to not know when to stop with adding shadows because one section feels too empty and end up doing more and more until I lose track of where it should be more light and just to shadows where I think it should be instead of following the light source. This is a very helpful heads up. Thank youš
Keep working on your shading, shadow shapes, and do less outlining. Each material should have a different type of shading. Also some highlights would help bring it to life. As far as anatomy is concerned you are going in the right direction and shadow shapes will only make it better.
Yeah I was kinda fixated on outlining since forever because I used to draw things in a very cartoonish graffiti/sticker style before. I didn t learn yet anything about highlights or how to give the impression of different textures as I was currently focusing mostly on trying to do decent at anatomy but I will try to get into the basics of it. Thank you for pointing me out what I should improveš
I donno I like outlining like what you did. Itās always nice to try different styles though. I just personally am a fan of the thick outline comic style, especially when combined with realism. You see it a lot in graphic novels. That said, I like the styles without it too.
Thank youš I love drawing like this and sometimes adding random zones with black dots as lumps of shadows. I think I saw something like this at some Borderlands fanart or some friend that helped me prepare my portfolio. Tho I also have to learn how to properly shade and highlight and see what I can do with a more realistic approach.
My pleasure. I too am working on my character drawing and realism so I felt I had a helpful amount of knowledge for you. Great character design btw, canāt wait to see another post with the same character.
I will try to redo some old drawings from highschool in a more realistic way and maybe post them here for advices and opinions. Did you use a specific source for learning those things or you just used random self taught methods? I am familiar with the light source thing to do the shadows but I never kinda spent time on doing it properly and draw in a hurry, mostly because I do this at work in the spare hour I get or cig breaks.
I dont know what kind of pens u use but I use a pencil that is not a pencil, "shadow pencil" made of hard pressed paper type. very easy to fade with it, then you press half-heartedly with the blyet pencil and then cog out stronger and stronger lines with the shadow pen. š
I got one too! I m not pressing gently with it tho, like, I don t really use it properly but it improves my drawing experience a lot and changed my life=)) I love it
Yes it seems a bit thin to be the support of all the things above it. I took the left leg from a Malenia picture and I think I kept the proportions from there. I will try to make it a bit more thicc so it doesn t look like a scarecrow support=)))
Thanks for telling meš
Yup. I wanted to keep the ,,sticker" appearance but I guess that combined with something more complicated it just looks a bit odd and needs to be outlined in other places too so it doesn t look like two elements that got nothing to do with eachother. Thanks for sharing your thoughts. It really helpsš
Hi! I was wondering if it's the way the clothes hangs from her leg? Clothes tend to have a lot of wrinkling when they are in movement.
Like this>>>>[https://www.pinterest.com/pin/716142778229962753/](https://www.pinterest.com/pin/716142778229962753/)
I saw that you already use pintrest for references so hope this link helps! :)
I think, yes. At the dress I tried to just put it on the shape of the body but I didn t really put wrinkles if I think about it now. I was hoping that those black lines would give the impression of it but I think that it is indeed a bit flat. I don t know if shadows could help rn like just some pencil zones to give the illusion of folds now that I put that marker outline=)
But thank you for telling me this. I spent too much time looking at it so I was a bit confusedš
I donāt think anything is wrong with the anatomy, but I think the cloth draped over her butt looks too stif and not flow with the contours of the body.
You could also twist the upper body a little to the left (our right) and give some negative space between the head and her right (our left) arm to create more depth. This would also make the head position look more natural as well because right now, it looks like theyāre going to have a serious neck cramp after they follow through with the next pose they would make.
Overall I love this design a lot and I think itās awesome that you are taking inspiration from characters from Elden Ring.
Edit: looking at it more the leg in the air could also benefit from being slightly bent at the knee so it breaks up the straight lines that the other limbs make.
Yeah indeed it looks like she is in much pain and just doing the ,,augh" face=)))))
The stiffness is a problem I am always fighting with because I start with a good sketch with round lines or bent things but once I am starting to work on different parts of it it becomes stiff. Thank you for appreciation and everything you pointed out and for your time to write this to help meš
Something that helps with stiffness in poses is to do some gesture drawings of someone walking. Like quick 30 second drawings. It helps me when I get stuck on a pose for animation.
Thank you. It is just a ballerina pose I found on Pinterest and some elements from Elden Ring. Butt now that I look at it yea it gives off the vibes=))
Hey I love the drawing! If you want to make it āless plainā maybe go with some emphasis through line and value. Or even using some different line or color around the edge of the drawing to create movement might be really cool. Iām still learning too so honestly itās just about practice!! Keep going!!š
I understand. It isn t yet finished so I will take my time and work trough the shadow light thing with care. Thank you for the suggestion and appreciationš
Some things I noticed that others haven't touched on (or maybe they did and I accidentally skipped their comment): the outlining is inconsistent - it separates the characters' right leg and the cloth draping over it, and one part of the helm and the arm, but not the spikes on the helm and the arm, or the character's left leg and the cloth, or the character's left arm/torso and the back of their dress. You can either outline the entire drawing to give it that sticker feel or add in outlines on the inside for a more graphic/comic look, but not mix both.
Also, the shading is too consistent - there's little variation between the foreground, middlegrounds, and background, making it feel very flat, and hard to differentiate parts of the drawing from eachother, such as the torso/left arm and back of the character; it's very hard to tell where the arm is in that section because there is no outline or difference in shading to differentiate it.
Otherwise, it's very good, you'll get there with time, learning, and practice; and I wish you the best on your artistic journey.
I will take my time to understand how to make this little by little even tho I m not so patient. I did some corrections right now and tried to separate them to pop out a bit one in front of the other element. I appreciate you took the time to analyse it and tell me all this and make me understand what I could do better. Thank youš
Hi. Yes, I used a ballerina picture from Pinterest for the silhouette and for some pieces of clothing or the hands a picture of Malenia from Elden Ring. I tried to combine them into something nice
This is so awesome.
All I can think of is adding a background highlight color maybe in the form of a circle with the subject in the center? Really love it though
I will do. I think I misinterpreted what I v e seen in the reference. Most of the time I somehow end up making them too stiff but I ll try not to hurry anymore. Thank youš
Yea I kinda lost the pose as I wss going. I tend to stiffen things as I add details and shadows without realising. I guess I need to stop eyeballing so much and try to see the reference clearer
Yeah I know. Many friends also told me it doesn t really go with the style I am trying to draw in because it flattens it a bit. I gonna try to use something else like maybe spots and lines or smt for that vibe
One thing you could do is go back and have a couple moments of extreme darks as dark as the outline (and outline also affects how your image is read) , but a few darker moments can pull the contrast.
I did thicken the outline more and tried to put more accent on what s in front with a thinner line in marker. Also added some spots and lines randomly at the shadows. It pops out more but I think I ll leave it for now as I can t do much without exaggerating it at this point. Thank you for your suggestionš
I am shocked, this looks so good. I've seen your progress and I can definitely say you're going in the right direction. I believe it looks absolutely amazing, but maybe stop outlining your detailed and shaded drawings and keep this technique for a more cartoon-ish style? But it's shockingly gorgeous and I'm amazed by the amount of details you added and of how creative you are (I observed that in your other drawings as well)! Keep going, you're doing a great job!
Thank you honey. I love you and your art too so much amd I am very proud of your progress
You always been the bestest artist and also my bestest support in everything I doā¤ļøā¤ļøā¤ļø
Personally it came out really well, except for the detailing in her clothes. It needs idk more texture like folding, parts of it falling and folding or sum. Other than that, i think the posture and face and everything is really nice.
I especially love the details on her face.
Keep up the good workš
First off, this is extremely impressive. Just what you have so far is lovely. The way you shaded it with the soft gradients and spent so much time carefully placing each detail.. Not sure if this is a character you designed yourself or if its from something, but regardless I love this drawing. Let me hit you with a question: Did you start with a simplified under-drawing of the pose without any clothes or details? If not, I recommend that just as a way to study complex poses like these and nail the foreshortening on them. That's all I really wanted to ask here since this is above my skill level to comment on. I do wanna say, I'm looking at this pose, and to my eye it looks believable. Maybe another artist would be able to see it differently, but that's what I'm getting from it. Just a really nice drawing !
Hi. Thank u so much for all this appreciation for my drawing. I was inspired by Malenia from Elden Ring when I decided to draw this, hence the hands and legs and some clothing pieces. The pose itself started as you described it, yes. I often train myself to understand them by drawing after people on those pose model pictures from Pinterest. I mostly like drawing celestial themed things in that biblically accurate way and just started to improve a bit after some months of being stuck. Thank you again so much for this comment and for taking the time to tell me those beautiful things about my drawingš
Her back foot is backwards (big toe on wrong side) The back part of the dress should rest on the body more (example done quickly on phone, with body gesture in red) [adjusted dress](https://cdn.discordapp.com/attachments/702090915602235504/1146573250374160454/1E6EAE0A-301A-4ABB-A528-AA3F604C5D6B.jpg) Otherwise very nice work! There are other pose/perspective/anatomical adjustments to be made but the ones I mentioned were the biggest and easiest to fix.
Aw I understand. Yeah I kinda moved the legs a bit from the original reference, as they were both a bit turned on the sides. Someone pointed me out that they look like they re broken and told me the same thing=)). I ll try to not hurry the sketch amd take some time for measurements next time. Thank you for the advice and pointing out what should be correctedš
The feet didn't look too bad to me, it's just they are both LEFT feet! if you just flip the back one, it will be the correct anatomy (big toe is on the inside, pinky on the outside)
Yeah I was too focused on doing a foot and I lost sight of the fact that the other one is bent on the other side=)))) It s good that at least I have to just switch 2 toes=))
This is incredible!! I think what's off is the bottom leg. It's too far from the other leg and angled pointing forwards instead of to our left. And the rest of the body is pointing/leaning left. Your shading is really good too, adding some contrast with some highlights and shaddows will help it pop a bit more!You're very talented, and I hope to see more work from you!
Hi. Thanks for your supportš Yup I think I changed the pose of the reference involuntarily as I was just fast eyeballing everything. So the legs and torso need to be adjusted and tilted a bit to be in the same direction. Thanks for compliments about shading. I just started to use a stomper for blending and just changed my life=)) I will try to do some measurements for the sketch and not hurrying so much when drawing.
Hey this looks amazing pal great job! I know what youāre saying about something being slightly off anatomy wise but can I say for this piece Iām kind of obsessed that it is? It adds a layer to the character that I honestly love. Should be proud of your work
Hi. Thank you so much! I never thought I d get so much praise for this drawing. It makes me want to post more and to be proud of my progress. It isn't finished as I still have to do the shading on some elements but again I am so excited because of those compliments. U a great personš
Keep up the great work honestly, I love it. Looking forward to the finished piece! Yāall have a new follower!
Thank you! I ll post more and I also got one of an angel that I am very proud of tomorrow because rn I don t have good lighting!
Pal i was looking at this today and I think I know what it is! I donāt think itās the anatomy! I think itās the center of balance looks unnatural! But thatās what gives it the amazing almost supernatural look!!!! Iām so looking forward to seeing your angel!
Aw. Yus that too. I was more focusing on the clothing elements or what to add to give some kind of special vibe rather than giving it a properly anatomic structure=)) About the angel one. I just found it after searching for it for hours=))) Tho I don t know if I should post it here for opinions or just send it on messages.
Itās amazing anyway!! No post it pal put your art out there! Be confident in your talent you got this!!!!
Thank you for all the suport. I will do my best to learn as much as I canš„²š You re a great person. I posted the thing last night. Sorry for late replies I am usually very tired or on bus
Regarding anatomy, I think what looks slightly off to me is the back and butt/leg. Because we can see the chest, I'd expect the back to be arched inwards, and not straight. The back line almost looks as if it's coming from the shoulder. And because we can see the whole back leg, the rounded part would probably need to be actual butt cheek that connects to the leg we see. the torso is also at an angle, so I would expect the back leg to be slightly at an angle as well. So instead of seeing the whole backside, we might see a little more of the side. Does that make sense? Ballerina or gymnast poses are great references for poses like this (us inflexible individuals would need far more bend in the knee). I'm definitely not an expert on anatomy or drawing, but hope that helps! It's looking really good. Keep it up!
or the arch on the back thatās ambitious pose.
That too. I ll try to compare it a bit to the original pose and re-eyeball it carefully It seemed right but I think I was looking at it too much untill I didnn t notice things that were a bit off. Thank you for taking time to commentš
thank u for ur understanding . as others have mentioned here that maybe shading may help u achieve whatever u seek. personally i hardly make any bold remarks on changes that are necessary as often times i do enjoy various forms of art. so to me it already is fine but i also understand ur seeking for any changes that may apply. good luck.
I honestly do not know what exactly I want to do either=) Like, I am willing to try to do them more realistic but at the same time I do not have an art style on my own amd just like things that look like Borderlands or very comic book like. I have a long way to go because I just started to draw daily and training myself to understand how light and everything works. Thank you for your support and advices it is very helpful to me.
Thank you for the compliments! Yup I didn t really understand how to do this pose as it was kind of difficult to follow the body lines because I was interrupted from time to time and I guess I kind of misshaped it. I usually use simple references but I think I took on an ambitious one this time=)
Aside from the anatomy (which is great given the pose!): The 'foreground' (top of body) shading is the same values as the 'background' lower body, so there is no depth to the object in its entirety. I think there should be 2-3 'sections' to break up the depth here.
Some friend told me that you have to kinda darken the thing that s the closest more than the rest. I ll try to experiment this with some overlapping basic shapes to get familiar with it. I am kinda afraid to shade because I don t want to exaggerate and not be able to redo it. Thank you for pointing me this outš
Completely understandable! This would probably be one of those situations where drawing exercises would help so you aren't caught up on the feeling of ruining a piece you've invested in. :)
this looks incredible!! something i dont think anyone has mentioned yet- in this pose, the neck usually isnt visible, and the head would be lower down. if you look at references of this same pose, the neck gets hidden because it follows the curve of the spine, with the head stretching out towards the viewer rather than up towards the sky.
Yup. I was staring at it for a while. I think that the sketch was ok on this aspect but I lost it once I put the clothes as I wanted to show the cleavage and I am used to do this by drawing the neck so it got a bit too long. Next drawing of this kind I will try to separate the body in more simple shapes and rotate them right before overlapping them. Thank you for the advice and the complimentsš
of course!! this is a truly lovely piece and you should absolutely be proud of it :)
is this based of malenia from elden ring at all?
Yup. I really like her design a lot, especially the artificial hands and legs. Also the clothing pieces are inspired by her. I wanted to do the character in her style but in a different light kinda. It took a bit of a turn and kinda lost the idea on the way but I continued with this.
yes dude i could totally tell by the clothes. i also love her design and character in general. awesome drawing man i also like the helmet with the eyes, kind of gives me bloodborne vibes. if you cant tell iām incapable of looking at any media without drawing souls game similarities
Thank u so much for the nice words dudeš And even if I didn t play any Souls game yet because my PC Is kinda non functional rn, I love the biblically acurate things in their designs so much and the atmosphere it gives when you look at them. Initially I wanted to draw the character with only her helmet but like some celestial ballerina but I couldn t get myself to do those squiggles that are on it so I just turned on the clothes and members. Then I just tried to put a normal helmet and add something that felt like ,,Yea, flesh and scarry, so eye on helmet"=]
Is this perchance Melania? The blade of Miquella? Who has never known defeat?
It is indeed inspired from the only one Malenia sir yes. One character design I really love.
Malenia is both my favourite and least favourite boss from Elden Ring, sheās nearly impossible to beat solo but sheās the only character in the whole game that got me inspired to draw. Spectacular work on this piece, very well done.
Thank you so much! I hope I ll get to play one day as rn I don t have time or a good PC to do it. Until then I like to browse about lore and look at their designs. They are lovely
I hope youāll be able to enjoy the joys of Elden Ring and if you get to Malenia, you will know, she is Malenia, blade of Miquella and she has never known defeat.
I like it . It is stylistic. Anatomy is off a little, left arm left leg. A little more highlights and some crisper lines would improve it.1
Hi. Thank you! Yeah I just picked up some basics on anatomy. I don t really know what crisper lines are but I ll look it up. I guess that a big problem is the finishing touches as well as the small anatomy things. Thanks for telling me ways to improve itš
Make characters for video games
=) Thank you I really wanted for a while. I currently am interested in trying to learn a program for building models and stuff but I am a bit confused about what I should start with. Most digital thing I did was a lemon in Krita=))
Not a big fan of the shading and the outline.You can't tell where the light source is. You can use shadows to your advantage to add more depth and emphasis. It's the dress, it's not contorting to the models movements. I like the pose though, it's daring. However it's very creative I like where it's headed. Would've looked badass in color, which is a whole other undertaking, which is why I stick to regular pencil lol
Yup. I see. Mostly I tend to not know when to stop with adding shadows because one section feels too empty and end up doing more and more until I lose track of where it should be more light and just to shadows where I think it should be instead of following the light source. This is a very helpful heads up. Thank youš
Can't wait to see more artwork keep it up!
Keep working on your shading, shadow shapes, and do less outlining. Each material should have a different type of shading. Also some highlights would help bring it to life. As far as anatomy is concerned you are going in the right direction and shadow shapes will only make it better.
Yeah I was kinda fixated on outlining since forever because I used to draw things in a very cartoonish graffiti/sticker style before. I didn t learn yet anything about highlights or how to give the impression of different textures as I was currently focusing mostly on trying to do decent at anatomy but I will try to get into the basics of it. Thank you for pointing me out what I should improveš
I donno I like outlining like what you did. Itās always nice to try different styles though. I just personally am a fan of the thick outline comic style, especially when combined with realism. You see it a lot in graphic novels. That said, I like the styles without it too.
Thank youš I love drawing like this and sometimes adding random zones with black dots as lumps of shadows. I think I saw something like this at some Borderlands fanart or some friend that helped me prepare my portfolio. Tho I also have to learn how to properly shade and highlight and see what I can do with a more realistic approach.
My pleasure. I too am working on my character drawing and realism so I felt I had a helpful amount of knowledge for you. Great character design btw, canāt wait to see another post with the same character.
I will try to redo some old drawings from highschool in a more realistic way and maybe post them here for advices and opinions. Did you use a specific source for learning those things or you just used random self taught methods? I am familiar with the light source thing to do the shadows but I never kinda spent time on doing it properly and draw in a hurry, mostly because I do this at work in the spare hour I get or cig breaks.
edge shading
Is this about not using the outline? Like to just shade the margins of every element?
You should have an outline but not so protruding. š
I understand. I ll search about lines and try to come up with a softer approach. Thank uš
I dont know what kind of pens u use but I use a pencil that is not a pencil, "shadow pencil" made of hard pressed paper type. very easy to fade with it, then you press half-heartedly with the blyet pencil and then cog out stronger and stronger lines with the shadow pen. š
I got one too! I m not pressing gently with it tho, like, I don t really use it properly but it improves my drawing experience a lot and changed my life=)) I love it
Good! I like your drawing btw, forgot to say š„²
Thank you so much! This post boosted my self esteem a lot=)))š©·
The left leg is bearing a lot of weight. Perhaps elongate the left legs quadriceps equal to that of the right to make the figure more balanced.
Yes it seems a bit thin to be the support of all the things above it. I took the left leg from a Malenia picture and I think I kept the proportions from there. I will try to make it a bit more thicc so it doesn t look like a scarecrow support=))) Thanks for telling meš
You're welcome, great drawing. :)
Yes to bring the left leg forward for balance. āļø
Looks cool, my advice: more contrast, donāt outline only the outside, learn about anatomy and tangential lines
Yup. I wanted to keep the ,,sticker" appearance but I guess that combined with something more complicated it just looks a bit odd and needs to be outlined in other places too so it doesn t look like two elements that got nothing to do with eachother. Thanks for sharing your thoughts. It really helpsš
Hi! I was wondering if it's the way the clothes hangs from her leg? Clothes tend to have a lot of wrinkling when they are in movement. Like this>>>>[https://www.pinterest.com/pin/716142778229962753/](https://www.pinterest.com/pin/716142778229962753/) I saw that you already use pintrest for references so hope this link helps! :)
I think, yes. At the dress I tried to just put it on the shape of the body but I didn t really put wrinkles if I think about it now. I was hoping that those black lines would give the impression of it but I think that it is indeed a bit flat. I don t know if shadows could help rn like just some pencil zones to give the illusion of folds now that I put that marker outline=) But thank you for telling me this. I spent too much time looking at it so I was a bit confusedš
Yes! Shadows can help! Shadows help give more depth to the drawing as well! :) You're welcome! Love the drawing by the way :D
U re so nice! Thank youuš©·š
I donāt think anything is wrong with the anatomy, but I think the cloth draped over her butt looks too stif and not flow with the contours of the body. You could also twist the upper body a little to the left (our right) and give some negative space between the head and her right (our left) arm to create more depth. This would also make the head position look more natural as well because right now, it looks like theyāre going to have a serious neck cramp after they follow through with the next pose they would make. Overall I love this design a lot and I think itās awesome that you are taking inspiration from characters from Elden Ring. Edit: looking at it more the leg in the air could also benefit from being slightly bent at the knee so it breaks up the straight lines that the other limbs make.
Yeah indeed it looks like she is in much pain and just doing the ,,augh" face=))))) The stiffness is a problem I am always fighting with because I start with a good sketch with round lines or bent things but once I am starting to work on different parts of it it becomes stiff. Thank you for appreciation and everything you pointed out and for your time to write this to help meš
Something that helps with stiffness in poses is to do some gesture drawings of someone walking. Like quick 30 second drawings. It helps me when I get stuck on a pose for animation.
Aw. So like a small animation like in the old days on paper. I will try to make some to get it in my muscle memory and to visualise better. Thank u!
I like this a lot, and is the pose based off Manon's CA in street fighter 6? Cuz she does that exact pose and I was legitimately shocked for a sec lol
Thank you. It is just a ballerina pose I found on Pinterest and some elements from Elden Ring. Butt now that I look at it yea it gives off the vibes=))
Hey I love the drawing! If you want to make it āless plainā maybe go with some emphasis through line and value. Or even using some different line or color around the edge of the drawing to create movement might be really cool. Iām still learning too so honestly itās just about practice!! Keep going!!š
Thank you for the appreciationš©· Indeed I tend to hurry when drawing because I get excited when I see I nail down something =))) I ll take my time and train myself on this aspect. Thank you for the commentš
Absolutely beautiful!
Thank you so much! I really got so much appreciation for this I can t believe itš
Of course! I'd love to see more of your work!
Thanks! I will post another one now after I get home. I am really proud of it!
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I understand. It isn t yet finished so I will take my time and work trough the shadow light thing with care. Thank you for the suggestion and appreciationš
Some things I noticed that others haven't touched on (or maybe they did and I accidentally skipped their comment): the outlining is inconsistent - it separates the characters' right leg and the cloth draping over it, and one part of the helm and the arm, but not the spikes on the helm and the arm, or the character's left leg and the cloth, or the character's left arm/torso and the back of their dress. You can either outline the entire drawing to give it that sticker feel or add in outlines on the inside for a more graphic/comic look, but not mix both. Also, the shading is too consistent - there's little variation between the foreground, middlegrounds, and background, making it feel very flat, and hard to differentiate parts of the drawing from eachother, such as the torso/left arm and back of the character; it's very hard to tell where the arm is in that section because there is no outline or difference in shading to differentiate it. Otherwise, it's very good, you'll get there with time, learning, and practice; and I wish you the best on your artistic journey.
I will take my time to understand how to make this little by little even tho I m not so patient. I did some corrections right now and tried to separate them to pop out a bit one in front of the other element. I appreciate you took the time to analyse it and tell me all this and make me understand what I could do better. Thank youš
It needs a little red
Or a little orange so it gives a small Silent Hill vibes
Just hopping in to say this is a sick design. Love it
Hi! Thank you so much for taking your time to tell me this š©·š
Check out some drawing tutorials on line of action and forced perspective
Yupp. I just started watching Proko. I find hard to understand some concepts I don t know why but I will take it easy
Did you use any reference?
Hi. Yes, I used a ballerina picture from Pinterest for the silhouette and for some pieces of clothing or the hands a picture of Malenia from Elden Ring. I tried to combine them into something nice
This is so awesome. All I can think of is adding a background highlight color maybe in the form of a circle with the subject in the center? Really love it though
It could work. Maybe a tangerine colored one and some lines like in action comic books or smr
Cool. good luck.
Bend the back knee the angle on the back leg is off. The leg comes behind the buttoxk
I will do. I think I misinterpreted what I v e seen in the reference. Most of the time I somehow end up making them too stiff but I ll try not to hurry anymore. Thank youš
Iād make the bending of the leg more gradual, maybe adjust the pose a bit. Just donāt add any static.
Yea I kinda lost the pose as I wss going. I tend to stiffen things as I add details and shadows without realising. I guess I need to stop eyeballing so much and try to see the reference clearer
As always, trust the process
I would say donāt do the thick line around it.
Yeah I know. Many friends also told me it doesn t really go with the style I am trying to draw in because it flattens it a bit. I gonna try to use something else like maybe spots and lines or smt for that vibe
One thing you could do is go back and have a couple moments of extreme darks as dark as the outline (and outline also affects how your image is read) , but a few darker moments can pull the contrast.
I did thicken the outline more and tried to put more accent on what s in front with a thinner line in marker. Also added some spots and lines randomly at the shadows. It pops out more but I think I ll leave it for now as I can t do much without exaggerating it at this point. Thank you for your suggestionš
I am shocked, this looks so good. I've seen your progress and I can definitely say you're going in the right direction. I believe it looks absolutely amazing, but maybe stop outlining your detailed and shaded drawings and keep this technique for a more cartoon-ish style? But it's shockingly gorgeous and I'm amazed by the amount of details you added and of how creative you are (I observed that in your other drawings as well)! Keep going, you're doing a great job!
Thank you honey. I love you and your art too so much amd I am very proud of your progress You always been the bestest artist and also my bestest support in everything I doā¤ļøā¤ļøā¤ļø
Anatomy is say I have no idea what it is
What do you mean?
Two left feet lol
Dagn that s true=)))). I didn t notice until now as I was drawing in a hurry. I ll try to switch the toe with the pinky=))))
Right, but there was no need to be sarcastic about it, you could've said it nicely
I wasnāt being sarcastic
Personally it came out really well, except for the detailing in her clothes. It needs idk more texture like folding, parts of it falling and folding or sum. Other than that, i think the posture and face and everything is really nice. I especially love the details on her face. Keep up the good workš
Thatās amazing