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DrAgonit3

Teote and Reso are completely and entirely different tools. Teote splits the whole spectrum into bands and adjusts those to create a more balanced sound, Reso is specifically for resonance suppression with very tight Q value dynamic EQ bands. They are not interchangeable. With that being said, Reso can be very useful on a master as long as you don't overdo it, when you start cutting all the resonances you easily cause the mix to lose energy and sound kind of lifeless. When you use it right, it's very transparent. Teote on the other hand very much gives a character to your track when you use it, just messing with the band count can give you wildly different results. Again, not something to overdo unless you purposefully want it to sound very effected.


RRCN909

Thx a lot! Could you elaborate a bit how you use both?


DrAgonit3

I've only used Teote's demo version, so I can't comment too much on that, other than that it's useful for situations where you want something to feel more balanced and full dynamically. If a balance problem is static, then a static EQ band might work better than a dynamic solution like Teote. Reso I do have, and use it when there's unpleasant resonances that poke out excessively. Electric guitars, vocals, cymbals, and synth parts are what I often end up using it on, as those are often very harmonically rich and excited parts where things build up. I usually just add a band and shift it around until I find the point in the spectrum with the issue, then dial the amount of reduction to what feels appropriate.


Gizzela

What are you using reso on? Are you just doing the automated function? I don’t really know what to do with it when I don’t h ear obvious resonances I don’t like. I was watched a tutorial of disclosure and they used (I think soothe ) on a drumbus and said „those frequencies are really harsh when playing in a loud club“. But how would I know on my little home system?


DrAgonit3

Anything that's super harmonically dense, such as distorted guitars, supersaws, cymbals. I generally don't use the automatic function, rather I add cuts manually one by one for maximum control. Developing your ear for what to cut takes some time and effort, and sometimes depending on the material you might even need Reso. It's not something to slap on a track just because, you have to have intent behind the decision. Doing a louder check every now and then might help expose harshness, but mostly it's just a matter of putting in sufficient practice.


Gizzela

Thx! How do you decide which one is a annoying resonance and which one is not? I mean there’s always resonances I could use reso on anything and it finds resonances


DrAgonit3

That is really context dependent, usually I add a node and sweep it around to see where I find improvements in clarity. Most of the time everything I do stays above 2k, as going below that might start to adversely affecting the tone of the track. 3k and 6k are very common buildup points I usually start with, of course not exactly those but around those spots. But again, depends on the context of the mix.


Gizzela

Thx a lot!