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Fengalf

Your "In the face" combo: (1) Molliere (2) Arthur (3) Turpin (4) Ingrid (5) Mephisto This will give you a great heal + shield from Molliere, another heal with Mephisto, you'll beef up Ingrid by Mephisto and have him been taken care of heal wise by Ingrid as well. Using Arthur as a flex spot on (1) or (2) will be beneficial for the team as he pushes back front liners / melee enemies into their own lines for the big AOE that Turpin can put out. Which, much like Arthur is trying to buff herself and doesn't really rely on a team being build around her. Your CC / Slowplay combo: (1) Saud (2) Molliere (3) Arcadia (4) Mist (5) Oboro In this case you still have the shielding and healing form Molliere, you have the polymorphs of Saud + Arcadia (you can swap these two with Beo and Turpin / Ingrid if you feel like) . On top Saud will disarm an enemy and Arcadia prevents enemies from Casting and Moving. That being said if you don't have a character that brings some DMG to the table you can't capitalize on this, where Mist come into play, who also can be replaced by Turpin. Mist will give you the benefit of charming enemies frequently, reduces dmg from enemies PLUS heals herself. As she comes at great health costs for herself, we put the support heal in here and use Oboro to heal Mist up as quick as possible, keep our frontline alive and disarming and silencing mages.


QueenAnnesRvng

Saaud/Moll up front Arthur or Turpin, Ooboro and Ingrid in back Everything else you have is not really worth it.


BeStillKey

You need Ana and kaguya


Zealousideal-Task825

Kat mephisto w Ingrid kolokola molly/oboro back line. Pull and maximize Ana to play the true game. She cheeses chapters 1-19 easy


okicarp

Get more copies of Kolokola when you can. She is hard to get and is the top damage dealer in the game for some content.