It's a giant flat roof covered in dust, so technically like a small desert? Now I'm curious if nobody in those cities was concerned about the roofs of their homes or the iterator's roof itself collapsing under the weight of the dust piling up (similar to how roofs in countries that have snow are much more likely to be built slanted) and built all the roofs flat anyway?
Considering how resilient everything the ancients built is (all the glowing text, or even some actual lamps still have power and are functioning during gameplay, whereas realistically they should be all dead) I suspect that the iterator structures are way thicker and stronger than they needed to be
gravity generators/manipulators whatever you call them probably help by setting the inside to zero gravity so the roof can just float or something lol idk
Some pearl spoilers: >!The modular blocks you see on the skyscrapers are self regenerative genetically purposed organisms. Everything is a purposed organism. Check the metropolis pearls to see what I mean.!< Because of this iterators structures are nearly indestructible. No maintenance required. (Mostly)
In my opinion the reason iterators have zero gravity inside is to assist with the legs having to hold all that weight, so it should be sturdy enough to hold some dust and whatever else they need to build
If I remember right >!all the dust is what’s left behind after entering the void fluid, so they probably didn’t even consider it much until the last ones were ascending!<
Your headcanon makes sense but where does sand come from?
Also I never thought of this, but it's weird that they built their entire city above the cloud level
Probably jest dust from objects, the wind is (likely) strong up there so erosion would be a thing (but if we're going by that logic then it would blow it away so idk)
Alternatively there's no dust/sand and that's just how weathered metal at the top of his can looks like
The cities being above clouds is actually explained in lore, it's to escape the rain below which has become impossible to live in for the ancients once they built enough iterators, the flat surface on top of iterations was large enough and high enough to meet their needs
It doesn’t make the most sense. When you enter the city as artificer you don’t have to walk across this giant gap. Probably just didn’t want to put the city to close. It makes things way easier to put it further away.
This is definitely the case. The height of the wall and leg in screen space is clearly massively lower than the true height that'd be needed to have pebbles can match up proportionally with the size of metropolis
This city is long dead, old and abandoned.
Now, the cities and buildings below the Superstructures are even OLDER. Hundreds of thousands years old. The Ancients lived there before they built the Superstructures and migrated their cities on top of them.
just a barren area. The top of the iterator cans. The whole top used to be like that until the rain got too heavy so ancients built cities on top of iterators
Just a flat area so large that dust makes it look deserty. Going there is a total deathwish because there would b an absolutely zero chance to hide from vultures
Empty wasteland which is a bunch of extra space for more living space, in case it's needed. I would imagine the bigger ancient cities have very little of this empty space. I hope we can see a more densely populated ancient city in The Watcher's campaign
flat area surrounding the city where there arent any buildings, nobody wants to live right on the edge of that drop.
Free land? Could sell good.
All you need to claim it is a flag, not like they ancients be coming back
It's just the top of pebbles, I guess you could call it a desert :0
It's a giant flat roof covered in dust, so technically like a small desert? Now I'm curious if nobody in those cities was concerned about the roofs of their homes or the iterator's roof itself collapsing under the weight of the dust piling up (similar to how roofs in countries that have snow are much more likely to be built slanted) and built all the roofs flat anyway?
Considering how resilient everything the ancients built is (all the glowing text, or even some actual lamps still have power and are functioning during gameplay, whereas realistically they should be all dead) I suspect that the iterator structures are way thicker and stronger than they needed to be
The torches in the depths are still burning which boggles me
I mean the depths feels pretty supernatural so I let it slide
They probably run on void fluid or something
With how massive the iterator structures are I'm sure someone beefed up the design along the way.
The underhang is literally in the middle of the rain clouds, so put strong in that
gravity generators/manipulators whatever you call them probably help by setting the inside to zero gravity so the roof can just float or something lol idk
ohhh
I always thought these gravity generators are water pumps, but they could also be there for structural support
Some pearl spoilers: >!The modular blocks you see on the skyscrapers are self regenerative genetically purposed organisms. Everything is a purposed organism. Check the metropolis pearls to see what I mean.!< Because of this iterators structures are nearly indestructible. No maintenance required. (Mostly)
In my opinion the reason iterators have zero gravity inside is to assist with the legs having to hold all that weight, so it should be sturdy enough to hold some dust and whatever else they need to build
If I remember right >!all the dust is what’s left behind after entering the void fluid, so they probably didn’t even consider it much until the last ones were ascending!<
My headcanon is that since it's above the cloud height it receives no rain, thus it does technically qualify as a desert
Your headcanon makes sense but where does sand come from? Also I never thought of this, but it's weird that they built their entire city above the cloud level
Probably jest dust from objects, the wind is (likely) strong up there so erosion would be a thing (but if we're going by that logic then it would blow it away so idk) Alternatively there's no dust/sand and that's just how weathered metal at the top of his can looks like The cities being above clouds is actually explained in lore, it's to escape the rain below which has become impossible to live in for the ancients once they built enough iterators, the flat surface on top of iterations was large enough and high enough to meet their needs
Oh I don't remember that piece of lore, it makes sense tho
It doesn’t make the most sense. When you enter the city as artificer you don’t have to walk across this giant gap. Probably just didn’t want to put the city to close. It makes things way easier to put it further away.
To be fair, you do walk through a pretty long tunnel. It might be under that massive expanse, but it's just shortened for gameplay purposes
For all we know some of the pipe transitions could be way longer than we see in game
This is definitely the case. The height of the wall and leg in screen space is clearly massively lower than the true height that'd be needed to have pebbles can match up proportionally with the size of metropolis
I believe this is also the case for his exterior and interior
I would’ve loved a long walk as arti tbh wouldve looked so pretty
If we got to go on top the vultures would also think we looked pretty. Pretty tasty. I'd like that. Love to hunt those birds
Fighting vultures is a lot harder on flat terrain
new mexico
Dusty metal
City outskirts. Sometimes it’s like that depending on where you live.
They're called plains
There is no rain there and it's quite dry there so it's a desert.
I think that where you are and where the buildings are are way higher than that area, and that is clouds(?)
metal dust, strutural stability and weight management probably
This city is long dead, old and abandoned. Now, the cities and buildings below the Superstructures are even OLDER. Hundreds of thousands years old. The Ancients lived there before they built the Superstructures and migrated their cities on top of them.
I always thought that was the surface of the clouds, but I guess that doesn't make that much sense
just a barren area. The top of the iterator cans. The whole top used to be like that until the rain got too heavy so ancients built cities on top of iterators
big, dirty flat area of metal
Water It's all water
I thought it was cloud layer, maybe some steam vents onto the top enough to collect there.
I feel like those are clouds that are flat for some reason maybe not but that’s how I always saw it
Because it makes for cool animations: https://youtu.be/zdX8QGORGhk?si=-G_sxGokSME7EmIN
Just a flat area so large that dust makes it look deserty. Going there is a total deathwish because there would b an absolutely zero chance to hide from vultures
Kids playground
dust-stormy flat area a bit below the city, where the ancients stopped building because void and stuff. also add spoilertags
#
concrete or whatever fp is made of
The city was built right on top of five pebbles and you don't want to live near a cliff when there's apocalyptic rain tonight
a dollar general parking lot
Concrete, stainless steel, and rebar
I don’t think it’s the top of FP but mud flats between cities. Where the constant rain has turned it to a swamp
Is very dusty floor…like a house that spans for miles and has no walls, or ceilings, or doors…
I always thought they were the clouds since you can see the clouds from the wall
Empty wasteland which is a bunch of extra space for more living space, in case it's needed. I would imagine the bigger ancient cities have very little of this empty space. I hope we can see a more densely populated ancient city in The Watcher's campaign
It's five pebbles bald spot