T O P

  • By -

BigBoomer_

Tori and rod is also a heartbreaking combo


John_Sinclair

Pretty much seals the deal on any run


Brave_Recording6874

Wait a sec, does that nullify any 6 and below damage instances?


BigBoomer_

Pretty sure it’s 5 and below but yeah it’s a broken combo


Brave_Recording6874

Ah so tori has priority in damage mitigation ok ty


Sorfallo

For anyone wondering, this is because torii looks at attack, tungsten rod looks at the damage caused by said attack. This also means that because tungsten rod is looking at damage, it also affects events.


Brave_Recording6874

Ah I get it, attack damage value vs recieved dmg, thanks


Mr_Lodi

so does rod nullify shit like beat of death and regret?


Rezenbekk

Yes, it reduces ANY hp loss, including events, cards like Offering, Regret, beat of death, literally anything that would cause you to lose health.


Sorfallo

Kind of, it will reduce each proc of beat of death by 1 and will only stop 1 damage on regret, unless you meant pain, in which case it does completely nullify it.


phl_fc

Worth noting that it only affects damage to your HP, not block. So the heart will still fully strip your block pretty easily, but then can't do any HP damage. Not often relevant, but can sometimes matter if you were planning on stacking up block across multiple turns like with Calipers.


ProfessorTicklebutts

Nope. Not broken. Just synergistic.


Thesmobo

5 or less -> 0 instead of 1


gmanley2

The difference between 5x15 and 6x15 is huge with this combo


DarkLordArbitur

Even more so 7×15


deeppanalbumpartyguy

And 8x15!


DarkLordArbitur

No, 5×15 takes 0 damage, 6×15 takes 15 damage, but 7×15 takes 90 damage. After that it's just normal.


deeppanalbumpartyguy

oh yeah and 9x15 would be even more!


3vilGrin

6x15 does not take 15 damage - Torii doesn't proc so you take 75 damage... (5x15)


DarkLordArbitur

That's crazy. Every other time it would matter, it does, but suddenly relic interactions aren't the same anymore


coder65535

It's 100% consistent - Torii *always* checks first. This is because Torii is looking for (unblocked) *attack damage*, while Rod is looking for *losing HP* (an effect *caused by* damage). For a hit of 5 (or less) (unblocked) damage, Torii checks it, sees it's <=5, and reduces it to 1. The 1 damage then attempts to reduce your HP by 1, and is further modified by Rod to reduce your health by 1 less, or 0.\* For a hit of 6 (or more), Torii checks it, sees its >5, and does nothing. The 6 damage then attempts to reduce your HP by 6, and is modified by Rod to reduce your health by 1 less, or 5. It's a bit unusual, but it makes sense if looked at right. \*This has an unusual (but understandable) interaction with [[Static Discharge]]. Normally, an attack that deals 0 damage doesn't trigger Discharge. However, an attack that would deal 1, reduced to 0 by Rod, *will*. This can be understood by the above breakdown: The attack deals 1 *damage*, but Rod makes that 0 *HP lost*. This is the only interaction where that distinction matters, by the way - all other effects like it (i.e. [[Self-Forming Clay]]) specify they trigger on *HP loss*, and so won't trigger in this situation.


spirescan-bot

+ [Static Discharge](http://slay-the-spire.wikia.com/wiki/Static%20Discharge) Defect Uncommon Power ^((100% sure)^) 1 Energy | Whenever you take attack damage, **Channel** 1(2) **Lightning.** + [Self-Forming Clay](http://slay-the-spire.wikia.com/wiki/Self-Forming%20Clay) Uncommon (Ironclad only) Relic ^((100% sure)^) Whenever you lose HP in combat, gain 3 **Block** next turn. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(April 20, 2024.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


Particular-Cow6247

6x15 should take 75? Tori doesn’t prob but rod?


DarkLordArbitur

It'd be nice to have a proper test of incoming 6 damage. In any other instance, something applying would overwrite another thing not applying to make it apply. Torii states that if you would take 5 damage, make it 1. Tungsten makes the damage 5, so it should be 1. Another comment did also say that torii won't proc even if tungsten lowers the damage to the correct range, though.


Particular-Cow6247

here it really depends on the wording tori : Whenever you would receive 5 or less unblocked \*\*[Attack](https://slay-the-spire.fandom.com/wiki/Attack) damage\*\*, reduce it to 1. tungsten "Whenever you would lose HP, lose 1 less." when tungsten procs there is no \*\*attack damage\*\* anymore because its already morphed into \*\*hp loss\*\* (block and intangible etc already applied)


ProfessorTicklebutts

The best.


BigBoomer_

Truly


Catalon-36

Holy fucking fuck. That combo of yours is absurd.


Beardharmonica

Just finished a run with apparitions and corruption. Flawless victory.


BigBoomer_

I had watcher run with apparitions and rod with incense burner had intangible for days, was able to just use blasphemy without any worry of dying would’ve had a lot of perfects if I didn’t get rod so late


bromli2000

Yeah, the real combo is just apparitions with anything


LuxOG

Insane combo: playing an apparition


RoboFleksnes

Absolutely busted combo.


bosuhr

literally infinity - 1 block 😱😱😱 (this is how math works my uncle works at calculus)


Geckoarcher

Apparitions + Toxic Egg is also crazy. I just played a silent run with Apparitions, Toxic Egg, Runic Pyramid, Nightmare, and two Wraith Forms. The deck struggled with damage but it didn't even matter because I was invincible for 10 turns if I went all in.


Leaf-01

Throw a Burst in there somewhere too


Browneskiii

And an incense burner. There's your luck for the rest of your life.


GayButNotInThatWay

Spoon is good for this too, especially in longer fights where you can use all your intangible turns.


FlatMarzipan

Tungston rod doing all the work here, if attacks were doing a whole 1 damage you would be screwed but with them doing 0 you can relax


wilddea

these posts feels like baalord video thumbnails


Thesmobo

New combo: 15 x [[Pommel Strike]] + [[Abacus]]


spirescan-bot

+ [Pommel Strike](http://slay-the-spire.wikia.com/wiki/Pommel%20Strike) Ironclad Common Attack ^((100% sure)^) 1 Energy | Deal 9(10) damage. Draw 1(2) card(s). + [The Abacus](http://slay-the-spire.wikia.com/wiki/The%20Abacus) Shop Relic ^((31% sure)^) Gain 6 **Block** whenever you shuffle your draw pile. ^Call ^me ^with ^up ^to ^10 ^([[ name ]],) ^where ^name ^is ^a ^card, ^relic, ^event, ^or ^potion. ^Data ^accurate ^as ^of ^(April 20, 2024.) ^[Wiki](https://slay-the-spire.fandom.com/wiki/) ^[Questions?](https://www.reddit.com/message/compose/?to=ehmohteeoh&subject=SpireScan%20Inquiry)


spawnmorezerglings

Good news, we finally broke Apparition


Eltimm

Wait till you hear of burst and nightmare. 😉


aranaya

Burst + Nightmare + Wraith Form + Bullet Time is one of the most satisfying click-to-win combos in the game


StoofTrain

last night I perfected the heart and the thing that allowed me to do it was this combo, can't get better than this


i-like_that-thing

oh agreed recently I had a run with those two + 3x wraith form+ later on I have also bought a spoon so in short, each fight I had at least 12 turns of intangible, easy win


zjm555

Either one of these by itself is ridiculously good.


ShadoutMapes87

Won a run yesterday with this combo. Sick.


Tristan_Cleveland

Of course apparition is doing most of the work here (except against the heart). Reminds me of Angel Summoner and BMX Bandit: [https://www.youtube.com/watch?v=zFuMpYTyRjw](https://www.youtube.com/watch?v=zFuMpYTyRjw)


IlikeJG

Honestly it's the apparitions that are game breaking. The rod is very good as it always is, but it's not particularly great here. It's always just good regardless. -1 damage per damage taken. Only time it's especially good is if you're doing like necronomicon infinites or something like that. Although it does feel more satisfying when it takes 1 damage down to 0 rather than like 13 damage down to 12.


ProfessorTicklebutts

No, it’s the game working exactly as intended.


GDB_

At first I thought tungsten road to be meh. Then I looked for relics tier list out of curiosity and discovered that it was very highly rated.


WhoElseButQuagmire11

How does this work? 800+ hours and I dont think I've ever taken intangibles(wraith from yes but that was at about 500 hours lol)


GoldenFear15

Intangible reduced dmg to 1 and then tungsten rod reduces all damage by -1 so you don't take any dmg with this build. Very broken since I had a few bloodletting and offering as well as brutality


Cancani

Do you not lose intangible because you take 0 damage?


ikefalcon

Intangible lasts for the round. You take 1 damage on all attacks. The Tungsten rod means you always take 1 less damage, so the 1 damage decreases to 0 damage. You never lose intangible on taking damage. Like I said, it lasts for the round. You might have been thinking of buffer, which wears off when you take damage. If you get attacked but the attack is blocked then buffer does not wear off.


Cancani

I was thinking about buffer, thanks for the clarification!