That's why all the dwarves are so sad. They were taking so long posing that Karl had to sacrifice himself to keep their dumbasses alive and now they will never forget...other than the occasional fascination with mushrooms and giant resource nuggets anyway.
I think it's probably canon that Gunner smokes, but a cigar as a tiny detail in a jpg is pretty easy to edit out of the store page for regions that are prude about that sort of thing in their teen-equievelant age ratings, compared to making it a focal point of the key art or (Karl forbid) an asset in the game.
Because of weird semantics with the age rating, GSG is allowed to add alcohol OR tobacco at the current age rating, and they chose alcohol. Gunner is allowed to have a cigar in promotional material but not in the actual gameplay. Adding his cigar in the main game would raise the game's age rating arbitrarily.
Lloyd coming down with the drop pod so you can enjoy a frosty one as soon as you get in would be 🧑🍳🤌
Would also be nice to be able to call Lloyd down during a mission to supply the team with an effect beer...
***The Brewer***
"Medical license? Those are for sissies, all I need's me liquor license!"
*As the BREWER, you are the closest thing DRG has to a field medic - you carry the invigorating LIGHTFOOT LAGER to help your team outrun the beasties of Hoxxes, and if that fails, you have the potent anaesthetic DAWI DRAFT to keep your partners in the fight. And of course, no Dwarf on Hoxxes survives long unarmed. Thus, you've been equipped with a rapid-fire PISTOL and a SNIPER RIFLE for self-defense.*
**Default Primary Weapon:** *DAO X2 Automatic Pistol* - "The latest model from the up-and-coming arms manufacturer DAO Industries. Each bullet might not deal enormous damage, but with the magazine size and fire rate it boasts, the 'Death of a Thousand Cuts' comes quite quickly to all but the toughest of bugs." (A full-auto pistol that does basically what it says - fires small, relatively lower-damage rounds at a high rate.)
**Unlockable Primary Weapon:** *Pox Spreader* - "R&D has managed to manipulate the genetic code of the CHX-1 Lithophage, creating a variant that is much more lethal to Hoxxes wildlife. The Pox Spreader turns this variant into a projectile beam, allowing for quick contamination of hostiles into an easy task. May the Maker have mercy on your soul." (Because why should the Driller get all the war crimes? Slowly builds up Rockpox Infestation until the target is fully infected, resulting in the same status effect as a fully Rockpox infected Dwarf.)
**Default Secondary Weapon:** *Peregrine Sniper Rifle* - "Whether you need to hit a distant target, or lay down some hurt on a beastie that's gotten too close for comfort, the Peregrine has you covered. With a 10x zoom scope and self-propelled rounds, this bad boy practically has the range of a ballistic missile, and hits almost as hard." (Not dissimilar to the M1000, but instead of the focus shots, the secondary fire when holding the fire button would allow you to aim down the scope and angle for distant targets or weakpoints. Might have a course-correction OC that makes the rounds seek the target if they're shot nearby at the cost of mag capacity.)
**Unlockable Secondary Weapon:** *Thunderbuss* - "Full of sound and fury, the Thunderbuss creates directional sonic booms potent enough to send lesser Glyphids flying across the caves, and the rest running for cover." (A rather slow-firing, short-range AoE weapon that deals heavy knockback to smaller enemies caught in the blast [fall damage FTW!], and applies a fear factor to any around it.)
**Throwable Options:**
*Molotov Cocktail* - "When one collects the residue left behind while brewing Blackout Stout, one is left with a highly concentrated, highly flammable substance that burns hotter than the rock of the Magma Core, but snuffs itself out quickly. Careful you don't drink this one." (Similar to the Incendiary Grenade, but rather than the lasting Sticky Flames-esque effect, this is a one-and-done, higher damage burst, excellent for inflicting Temperature Shock in combination with a Cryo Grenade Scout, or just quickly setting a swarm ablaze.)
*Empty Beer Bottle* - "Exactly What It Says On The Tin, but more effective than you might expect - when thrown, these fragile beauties will shatter, sending shrapnel in all directions with enough force to stun anything it hits." (Acts as a frag grenade with a high stun chance.)
*Leaf Lover's Mini-Keg* - "Truly one of the cruelest options in the DRG arsenal, any Hoxxes wildlife caught in the mess this thing emits is likely to flee in rightful terror. Mind your aim, as while catching your teammates might not be hazardous to their health, it may very well be hazardous to yours." (Sets out a field of sludge that has a 100% fear factor on initial explosion and while it lasts has an effect similar to the Repellent Additive mod for the Platform Gun.)
*Catalyst Brew* - "The boys in R&D are tight-lipped about how they managed this one, but rumor has it alchemy may have been involved. Anything coated in this potent substance becomes much more susceptible to cold, heat, and poison, all at the same time." (This is a full support option - make your party's status weapons more potent. For a solo build, the primary/secondary weapons and or mods/OCs thereof could take advantage of them.)
**Traversal Tool:** *Lightfoot Lager* - "A carefully crafted balance of alcohol, caffeine, and sugar content makes you feel unstoppable, and gives you nearly enough of a speed boost to back it up. ^^Possible ^^side ^^effects ^^include ^^increased ^^heart ^^rate, ^^muscle ^^tremors, ^^nerve ^^damage, ^^and ^^phasing ^^through ^^walls. ^^Medical ^^issues ^^resulting ^^from ^^consumption ^^are ^^not ^^covered ^^by ^^employee ^^insurance."
(Gives a temporary movement speed boost and jump boost to all Dwarves for a short period of time, great for getting back to the drop pod in time. Would probably be something you could serve up to the whole team at once, R&D finally got the hang of those stillsuit systems!)
**Support tool:** *Dawi Draft* - "The end result of a lifelong Oath of devotion to the perfect beer, this concoction deadens pain like nobody's business, and will get anyone who drinks it back into Slaying shape in no time." (Can be given to a non-downed Dwarf, self included, restores 25% of health and grants a temporary reduction of all incoming damage.)
(Edit: Added Thunderbuss, might add more primaries/3rd secondary if I get ideas.)
(Edit 2: Pox Spreader)
The four main dwarves are present in every main screen season after season. The dwarves present in the background are from the key art for the season’s release, which doubles as the main menu screen.
Take a look at some older season menu screens. You’ll be surprised to find the same instance!
Ya they're kinda like layered pictures.
It'd only be weird if there were more than *eight* dwarves (four in foreground group shot, four of the same guys in background action vista).
Ever since I got this game, some month or two ago, I've noticed that, when playing scout, you are prone to team damage. Vice versa for Driller and Gunner, where I am constantly causing Team damage voicelines.
Driller and Gunner are good at locking down an area using a whole bunch of damage, scout is good at getting into areas. It's a symbiotic relationship of friendly fire
Sorry for being boring, but that's actually 2 pictures combined together. The front one that shows classic 4 dwarf group and the background one was a season teaser before official release
To be exact, there are 8 dwarfs here. 3 are just hiding behind guys in the foreground.
Here is a link to original key art from steam news:
https://clan.akamai.steamstatic.com/images//27142043/258ff15db365645908a0b94e260c62b0a4ad8fb4.jpg
*Maybe they found a*
*Dwarf that was left behind by*
*A different crew*
\- Fabulous-Help6077
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He's dual wielding revolvers.
This gives me a nice idea of if we are ever going to get a 5th class, could be a dual wielding class.
Having Smgs,revolvers,nailguns etc
For other slot weapon we could have hunter/salvaged weapon theme such as spikes shooter, retrievable throwing spears, shrapnel launcher etc
Because the Key Visual image (background) has 4 dwarves in it.
The Game load Logo has 4 but overlays the background cropping out the other 3 that are up front.
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Hark, dear comrade, thy camaraderie be cherished in this kinship of brethren, for together we traverse the paths of friendship, bound by the ties of fellowship and mutual regard. **What?**
While the main 4 are posing for the company photo op, Karl is still doing the mission
Gunner held onto a beer the whole way down because Karl handled everything else
Karl said "hold my beer" amd gunner didnt have a choise
Hah i love this
Best answer! For Karl!
Wait Is Karl actually a miner, or is he just the poster ~~boy~~ dwarf?
Hes the best of us
In the files there is a 5th class called "the hero", which has access to all weapons and tools, i like to think that's karl
Now im curious, where did you find that class and is it modable back in?
Pretty sure it's the dev's testing class.
[Karl class mod](https://mod.io/g/drg/m/karl-class) I haven't used it since season 3 though so no idea how reliable it still is
Dang now I want a fifth class but what roll would that fill we got the tank, the, support, the drill and the recon
[F5] :devcommands :god [Enter]
It would probably be a healer
We need mage/healer dwarves
Magic is for pointy ear leaf-lover
But being a medic isn’t lol
I think a medic would be good.
Who needs a medic - you just dump a bottle of liquor on their heads and they get back up, almost good as new
I mean yeah I wouldn’t care if the ‘medkit’ was just a six pack of beer but it would be nice to have a TF2 style medi-gun
I would like to see one or two more classes in the game. And class mixing
I would like none of all that.
but karl is dead
I like to believe he is still alive down there. An army of steeves helping him dig ever deeper towards the core. And that's where we'll find him
And yet Karl is still capable of soloing a mission while his friends pose for a photo. You should aspire to be more like him!
I mean, that's the official company line at least.
That's why all the dwarves are so sad. They were taking so long posing that Karl had to sacrifice himself to keep their dumbasses alive and now they will never forget...other than the occasional fascination with mushrooms and giant resource nuggets anyway.
for karl! ✊😔
Yep this is real
"Why does the gunner have a beer outside the Space Rig?! Lloyd playable character in season 6 confirmed??? 🤔🤔🤔"
My question is why/how does he have his cigar there.
Age rating is so weird with what is allowed and not.
Obligatory Batman: The Animated Series reference here.
He got the Gunner cigar mod.
I think it's probably canon that Gunner smokes, but a cigar as a tiny detail in a jpg is pretty easy to edit out of the store page for regions that are prude about that sort of thing in their teen-equievelant age ratings, compared to making it a focal point of the key art or (Karl forbid) an asset in the game.
Gunner lollipop would be pretty funny
"It's like a rock, but on a stick and you can eat it!""
Because of weird semantics with the age rating, GSG is allowed to add alcohol OR tobacco at the current age rating, and they chose alcohol. Gunner is allowed to have a cigar in promotional material but not in the actual gameplay. Adding his cigar in the main game would raise the game's age rating arbitrarily.
Wish it was real
Lloyd coming down with the drop pod so you can enjoy a frosty one as soon as you get in would be 🧑🍳🤌 Would also be nice to be able to call Lloyd down during a mission to supply the team with an effect beer...
1: Primary Weapon 2: Secondary Weapon 3: Traversal Tool 4: Support Tool 5: Supply Drop 6: PORTABLE ABYSS BAR
I ordered some beers, lads! "*sigh* gold withdrawn and..... beers sent. This better not compromise the mission, boys."
Has anyone else noticed the Gunner sounds A LOT more drunk, than usual, during voice lines? Literally slurring his speech/talking far more slowly
I mean, some have been asking for a support character, so a "Beer Brewer" would fit.
Oh that would be fun! Maybe a medic character? Alcohol that has healing and damage reduction capabilities and then Molotov’s for grenades
***The Brewer*** "Medical license? Those are for sissies, all I need's me liquor license!" *As the BREWER, you are the closest thing DRG has to a field medic - you carry the invigorating LIGHTFOOT LAGER to help your team outrun the beasties of Hoxxes, and if that fails, you have the potent anaesthetic DAWI DRAFT to keep your partners in the fight. And of course, no Dwarf on Hoxxes survives long unarmed. Thus, you've been equipped with a rapid-fire PISTOL and a SNIPER RIFLE for self-defense.* **Default Primary Weapon:** *DAO X2 Automatic Pistol* - "The latest model from the up-and-coming arms manufacturer DAO Industries. Each bullet might not deal enormous damage, but with the magazine size and fire rate it boasts, the 'Death of a Thousand Cuts' comes quite quickly to all but the toughest of bugs." (A full-auto pistol that does basically what it says - fires small, relatively lower-damage rounds at a high rate.) **Unlockable Primary Weapon:** *Pox Spreader* - "R&D has managed to manipulate the genetic code of the CHX-1 Lithophage, creating a variant that is much more lethal to Hoxxes wildlife. The Pox Spreader turns this variant into a projectile beam, allowing for quick contamination of hostiles into an easy task. May the Maker have mercy on your soul." (Because why should the Driller get all the war crimes? Slowly builds up Rockpox Infestation until the target is fully infected, resulting in the same status effect as a fully Rockpox infected Dwarf.) **Default Secondary Weapon:** *Peregrine Sniper Rifle* - "Whether you need to hit a distant target, or lay down some hurt on a beastie that's gotten too close for comfort, the Peregrine has you covered. With a 10x zoom scope and self-propelled rounds, this bad boy practically has the range of a ballistic missile, and hits almost as hard." (Not dissimilar to the M1000, but instead of the focus shots, the secondary fire when holding the fire button would allow you to aim down the scope and angle for distant targets or weakpoints. Might have a course-correction OC that makes the rounds seek the target if they're shot nearby at the cost of mag capacity.) **Unlockable Secondary Weapon:** *Thunderbuss* - "Full of sound and fury, the Thunderbuss creates directional sonic booms potent enough to send lesser Glyphids flying across the caves, and the rest running for cover." (A rather slow-firing, short-range AoE weapon that deals heavy knockback to smaller enemies caught in the blast [fall damage FTW!], and applies a fear factor to any around it.) **Throwable Options:** *Molotov Cocktail* - "When one collects the residue left behind while brewing Blackout Stout, one is left with a highly concentrated, highly flammable substance that burns hotter than the rock of the Magma Core, but snuffs itself out quickly. Careful you don't drink this one." (Similar to the Incendiary Grenade, but rather than the lasting Sticky Flames-esque effect, this is a one-and-done, higher damage burst, excellent for inflicting Temperature Shock in combination with a Cryo Grenade Scout, or just quickly setting a swarm ablaze.) *Empty Beer Bottle* - "Exactly What It Says On The Tin, but more effective than you might expect - when thrown, these fragile beauties will shatter, sending shrapnel in all directions with enough force to stun anything it hits." (Acts as a frag grenade with a high stun chance.) *Leaf Lover's Mini-Keg* - "Truly one of the cruelest options in the DRG arsenal, any Hoxxes wildlife caught in the mess this thing emits is likely to flee in rightful terror. Mind your aim, as while catching your teammates might not be hazardous to their health, it may very well be hazardous to yours." (Sets out a field of sludge that has a 100% fear factor on initial explosion and while it lasts has an effect similar to the Repellent Additive mod for the Platform Gun.) *Catalyst Brew* - "The boys in R&D are tight-lipped about how they managed this one, but rumor has it alchemy may have been involved. Anything coated in this potent substance becomes much more susceptible to cold, heat, and poison, all at the same time." (This is a full support option - make your party's status weapons more potent. For a solo build, the primary/secondary weapons and or mods/OCs thereof could take advantage of them.) **Traversal Tool:** *Lightfoot Lager* - "A carefully crafted balance of alcohol, caffeine, and sugar content makes you feel unstoppable, and gives you nearly enough of a speed boost to back it up. ^^Possible ^^side ^^effects ^^include ^^increased ^^heart ^^rate, ^^muscle ^^tremors, ^^nerve ^^damage, ^^and ^^phasing ^^through ^^walls. ^^Medical ^^issues ^^resulting ^^from ^^consumption ^^are ^^not ^^covered ^^by ^^employee ^^insurance." (Gives a temporary movement speed boost and jump boost to all Dwarves for a short period of time, great for getting back to the drop pod in time. Would probably be something you could serve up to the whole team at once, R&D finally got the hang of those stillsuit systems!) **Support tool:** *Dawi Draft* - "The end result of a lifelong Oath of devotion to the perfect beer, this concoction deadens pain like nobody's business, and will get anyone who drinks it back into Slaying shape in no time." (Can be given to a non-downed Dwarf, self included, restores 25% of health and grants a temporary reduction of all incoming damage.) (Edit: Added Thunderbuss, might add more primaries/3rd secondary if I get ideas.) (Edit 2: Pox Spreader)
Oh wow this is so thorough and amazing I’m just gonna assume you’re a GSG employee that’s rewarding our guess by leaking the actual character to be
Wow, that's high praise, thank you! I'm sorry to say I'm not a GSG employee, but I wouldn't complain if they decide to steal the idea.
Somebody grab that gsg guy I saw in a diff post and get him here right now. Also you made the most diabolical warcrime possible in that keg
Aw, thanks! And yeah, can't get much worse than the Mini-Keg, the Driller's got nothing on that!
The four main dwarves are present in every main screen season after season. The dwarves present in the background are from the key art for the season’s release, which doubles as the main menu screen. Take a look at some older season menu screens. You’ll be surprised to find the same instance!
Ya they're kinda like layered pictures. It'd only be weird if there were more than *eight* dwarves (four in foreground group shot, four of the same guys in background action vista).
Season 6: Chaos difficulty - Horde-like gamemode introduced - 8-Player Special - 2x ammo - Heavier creatures spawn more - Fuck you, triples C4 size
Triple Scout deaths.
Ever since I got this game, some month or two ago, I've noticed that, when playing scout, you are prone to team damage. Vice versa for Driller and Gunner, where I am constantly causing Team damage voicelines.
Driller and Gunner are good at locking down an area using a whole bunch of damage, scout is good at getting into areas. It's a symbiotic relationship of friendly fire
Is it... Is it Karl?
Karl reveal
It's Karl.
I guess gunner has schizophrenia
this checks out
In the original background art theres a scout in a cave leech
Maybe part of rogue cores reclimator squad maybe?
I believe it's Reclaimer LL
Ah, my bad.
KARL??!!
That’s lil’ Jeffy. As you can see he’s pretty short for a dwarf hence the name.
It's a subtle leak that they're adding a 5th class
KARL LORE
Sorry for being boring, but that's actually 2 pictures combined together. The front one that shows classic 4 dwarf group and the background one was a season teaser before official release
By the way, they are also covering the 6th guy
Mission Control finally got off his arse
Because Karl is always watching!
To be exact, there are 8 dwarfs here. 3 are just hiding behind guys in the foreground. Here is a link to original key art from steam news: https://clan.akamai.steamstatic.com/images//27142043/258ff15db365645908a0b94e260c62b0a4ad8fb4.jpg
Carl is that you?
They're playing on a modded lobby for 4+ players and doretta dispenses beer
The ghost of Karl fighting to complete the objective while the main 4 are too busy getting a selfie together.
It's Karl but when the other dwarves turn around after the photo, he was gone and never seen again
Karl? So that's where you were.
it's karl
Because the seasonal title image was overlayed on the teaser already containing dwarfs
Dug so deep they found Karl
Karl
That's cousin Okri.
There's actually 8, but 3 are hidden behind the poster boys
Gunner got cloned
It’s Karl!
Eastern european temporary employee, his name is petrov
Mission Control finally pulling his weight
i’m the fifth dwarf
Karl!
We’re the bloody Hoxxes five! Or four, doesn’t matter!
that's Karl
the DN update introduced a secret 5th class that is only playable after certain things are done like battlefield easter eggs
That's clearly Karl
I'm more concerned about this creepy fuck on the left. I still haven't encountered him and don't really know, what this is
That's the guy that throws the flares when your hands are full.
Solo diver
One of our greatest allies, a Power Washing Gnome!
That's Alfred, we don't talk about him
Mooded lobby, those are getting popular
Mission Control Had enough of the mushroom pings and is fighting his way to the rest of the team to teach them a lesson
In Karl we believe
Because it's the S5 wallpaper with the normal Main Menu superimposed on top of it ? Really ? Is this à serious question or just trolling.
more like a little rofl
FOR KARL
That's Durotan's crotch.
Modded
What about the monster to the left!!
Inclusive of 4+ player modded lobbies, of course. DRG does officially support mods.
Karl is with all of us.
That's crazy, they're adding 2 new dwarfs? I wonder if one will have like a shotgun and deployable turrets...
Thats the second gunner, i think that he cloned himself to do the objective
That one lv 999 rando keeping the whole thing going everytime
Cause it's season 5 duh
The one in the back looks like a Driller in one of the DLC outfits (the one that I'm using in fact).
Maybe they found a dwarf that was left behind by a different crew
*Maybe they found a* *Dwarf that was left behind by* *A different crew* \- Fabulous-Help6077 --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")
The Gunner asked another dwarf to hold his beer, and then gunner went on a mission. Beer holder came along.
**SPY!**
Those bloody stalkers found cigarettes!
He's dual wielding revolvers. This gives me a nice idea of if we are ever going to get a 5th class, could be a dual wielding class. Having Smgs,revolvers,nailguns etc For other slot weapon we could have hunter/salvaged weapon theme such as spikes shooter, retrievable throwing spears, shrapnel launcher etc
That's Karl before we lost him
probably to showcase the gunner's sidearm in the background, i think they do it to save money... but what do i know? i'm just ah gunnah.
Karl?
Wait do you not know about the 5th class?
I just saw it as the 4 in front of a back drop.
Gunner underwent mitosis
Uh is that dwarf dual weilding??
Number five is definitely a gunner, it has the bulldog heavy pistol
Karl is a gunner confirmed
madcap
2 gunners
The 5th class is being added soon
Somebody has tp do the job, even if your coworkers are goofing off
its karl, season 6 karl confirmed??????
Karl just protecting the dwarves
Because the Key Visual image (background) has 4 dwarves in it. The Game load Logo has 4 but overlays the background cropping out the other 3 that are up front.
Talked management it to letting them bring an extra gunner if they take a photo for pr or some shit like that
Karl?
ITS KARL OMG
KARL
Man I’m so hyped for this season but on console I comes 2 weeks later I think 😢
I'm thinking this is 'the other team' taking a selfy before they failed their mission.
He’s the temp
FOR KARL!!🥲🍺
I think that's Steeve, I'm so proud of him.
FOR KARL!
Mission control sick of waiting for you lunks to get the job done
KARL
For Karl!
There's always dwarves posing + some in the background doing seasonal mission stuff or fighting a new boss.
KARL!
Mods are openly embraced, maybe a nod? I like the idea that it's Karl tho. Rock and Stone Forever!
Rock and Stone, Brother!
Good bot
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Maybe 5th Buffer/Healer class.
[удалено]
Hark, dear comrade, thy camaraderie be cherished in this kinship of brethren, for together we traverse the paths of friendship, bound by the ties of fellowship and mutual regard. **What?**
Now I'm dying to know what he said
beats me
Dont even remember ;-;
NOOOOO
I think it was something zesty and fruity but idk