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lurchio16

Disappointing, not surprising though.


Old_man101

Agreed.


ICantFindSock

One of my friends is an Imperial Guard Player. Sucked that the rest of us all got new toys for so long before him. (It would have been rougher watching him wait on his 9th for so long had he not had like a 75+% win rate in the group and still managed to complain about it.)


justheretoupvot3

I guess we had best hope for summer 24 and hope we get some plastic aspects with it


Old_man101

Yeah, I think we all have a good idea of what's going to be renewed.


justheretoupvot3

I’m prepared to be disappointed though. I wonder what marines will get as their equal attention cake


Shiki_31

Out of curiosity, what would be the ideal renewal order in your mind? It's just that I've seen people on this very reddit clamoring for new Howling Banshees in 2023 so I'm understandably curious.


Old_man101

I imagine firedragons, striking scorpions and war spiders will be at the top of any list.


Shiki_31

Very sensible. Mine would most likely go oldest -> finecast -> dire avengers. So hawks and spiders, dragons and scorpions and finally avengers.


Old_man101

I think it will be a while until we see new dire avengers. I am biased though, I just bought my first squad of them.


Shiki_31

I believe the same, hence I placed them after literally everything else. Although GW being GW, I would imagine avengers get an update before warp spiders. Doesn't make a lick of sense but then that's just on-brand.


Old_man101

Personally, I think it is all about maximising profits.


Shiki_31

Possible, but that raises interesting questions regarding the Dark Reapers and how they were written in the last dex.


dieItalienischer

Why would anyone want new Banshees? The current kit is perfect as is


Lord10983

I don't know if we get them in summer but I'm sure we at least get lot of new aspects warriors in plastic. Yes I know... hope Is the first step to delusion...


MLantto

While Im disappointed about not getting a new codex for a while, it makes sense with armies that need a lot of model refreshes like CWE and our dark cousins. With so many releases for marines and tyranids, I think the next few armies will get pretty limited releases with their books. They just can't do all the big model releases at the same time, both from a business standpoint and prob not from a design and production standpoint either. Maybe this is a blessing in disguise and we'll have a great release sometime in the future with all the aspect warriors and phoenix lords in plastic together with some updated vehicles.


Old_man101

I'm not a massive fan of setting out codex releases as they do and do not think they have to be tied to new model releases. I would prefer all codices at once and within the first year of the release of a new edition. It is simply not fair to stagger releases and rule sets that give factions advantages, and then leave some factions out by releasing their codices so close to the release of a new edition. What it means is that players of those factions never get much time to play their armies as intended by the new edition rules.


AgeOfStrife

| It is simply not fair to stagger releases and rule sets that give factions advantages, and then leave some factions out by releasing their codices so close to the release of a new edition manipulating the meta is a core aspect of gw profit strategy. manipulate the points twice a year, the big faq, release a new model for the WAAC players and nerf down the line so they are manipulated into buying the next big model\\army released. When some players keep losing with their army they will switch to one with better rules and what do you know, they just so happen to have shiney new models, the purchase of which is spurred on by great rules. it isn't fair which is one of the reasons I hardly play anymore. Most people follow the meta instead of creating interesting characterful armies which has been caused by the above, sucking some of the creativity out of community and replacing it with meta chasing because it is such an important factor in winning now.


Gangalligalax

If they don't release a new plastic sculpt for Karandras and Asurmen when we do get our codex, I hereby VOW that I will learn how to use Blender just so I csn sculpt my own versions of both of them and I will release the files for free to be 3D printed. I want A COOL KARANDRAS DAMMIT


4uk4ata

Codexes are not a big deal. It usually means a power boost, but eh, that´s not a big thing. I think they could throw one or two things around like a corsair mini or two - a plastic Yriel would be nice, especially if it can also be done as a corsair prince/ss like the LoV Kahl kit. Still, as long as craftworlds, harlequins and/or dark eldar get some model updates that´s not a huge deal.


PainRave

Codexes are absolutely a huge deal, as anyone who played Eldar during 9th Ed with their 8th Ed dex can tell you. Particularly now given that army construction is changing so much and options may be extremely limited until we get a new dex, although that aspect is still unclear.


stupidsexyflinders

They said codexes aren't tied to rules anymore, and they'll live on only for lore and flavour enthusiasts, so we're not totally screwed Edit: my bad, the codexes will contain some rules, probably the important ones... time to hide from the space marines again!


PainRave

Yeah you only get one detachment to start the edition with the index and you then get more with the codex. Granted, we also don’t know what the faction-wide ability is going to be? Unchanged Strands of Fate, perhaps? Although that seems weak in comparison to new Oath of Moment. So basically until we get a new dex we’re locked to one potentially bad detachment. Which is why the codex is a big thing, more than just a power boost.


DragonWhsiperer

Your last sentence is the most critical. We don't know how the Index is worked out, what abilities are on the datacards and how the detachment works. We know even less of what is included in codices. For all we know codices are just 6 new detachment and a lot of lore. It may be a departure from how GW has done in the past.


PainRave

That’s fair, I just anticipate the detachments and the slots they unlock, as well as the proto-subfaction traits/abilities/warhead/warlord traits becoming extremely important and a key power differentiator between index and codex factions.


DragonWhsiperer

That last bit will definitely be a thing for sure. They will provide different play styles, but also allow for easier balancing. So it may not be a "must use" to get a codex, if the index one already gives large benefits. And the core Faction rule is going to work regardless of detachment chosen.


4uk4ata

I did play. Yes, the army was weaker, except for quins. But that in itself is not the biggest problem imo. Fluff and models are.


PainRave

I agree the non-plastic aspects and Phoenix lords are an issue. But the lore/fluff? If you’re waiting for Ynnari plot development don’t hold your breath. That’s basically permanently on the backburner since the BL books for it weren’t best-sellers. It’s also easier just to write about how “oh yeah they’re running around teaching about Ynnead” than actually advancing the plot.


4uk4ata

It's not just the Ynnari. Most major craftworlds were attacked or weakened and the CWE did not really get any telling wins in return. * Daemons invaded and nearly destroyed Biel-Tan, sure they were driven back but - so what? Demons don't care that much and Biel-Tan barely survived. That's not a big win. * Alaitoc was mostly untouched by the post-Rift lore, but the Path of the Eldar books still makes them look bad. The Imperium invaded Alaitoc and it only survived because a ranger persuaded the space marines to leave after they took down a Phoenix lord and were generally winning. SM Librarians were reading a farseer's mind to predict that actions. Another nail in the "Farseers are great psykers, seriously" coffin. * Saim-Hann was invaded by Death Guard, which in addition to heavy damage lead led to clan Sylthach being mutated by Nurgle into insectile mutants and fleeting to become, basically, chaos corsairs. Then they were invaded by the Drukhari as they were hosting Yvraine. What has the proud, militant craftworld so big on their honor did in response? Nothing. Oh, wait, they started a war with some Imperials after they were shot at by some guard thinking it was Drukhari, which ended in a truce and them committing the suicide ship that damaged the Vengeful Spirit so the Imperium could win the Vigilus campaign. * Iyanden got invaded twice, first by Death Guard and then by a Keeper of Secrets, both times needing big external help to not be destroyed. * Ulthwe had a schism where they exiled Eldrad, their premier seer, after he stole souls from their and other infinity circuits to awaken Ynnead, and failed. Then they too got invaded by demons, too. * It's not one of the Big Five, but I'm adding this just for the insult - Yme-Lock got invaded by the AdMech, who started looting its prized war engines and despite "heavy losses" successfully retreated with their goodies. The effing AdMech dabbed on the "vehicle specialists" craftworld. These are craftworlds, the last line of defense, impossible to replicate. They are defended by supposedly massive fleets, great precog psykers, and everything else the Eldar can muster because they are THAT important. It does not look good when they get invaded and barely survive, while the attackers' losses are, ultimately, not significant. The Ynnari were the major beneficients of several craftworlds being weakened and shown as the big heroic rescuers... and then their momentum was stopped cold by Vect basically toying with them and Shalaxti Hellsbane embarrassing their combined might in Phoenix Rising. Forget advancing their plot, it's hard to take them seriously after one big-ass KoS pushed them to the limit and it wasn't even its real form. 40k runs on badass and awesome that makes people go "holy shit this is awesome" and buy books or models. Yes, the Eldar may be doomed, but that doesn't mean they should be pushovers. What are the big Eldar wins to counteract how weak that makes them look? Valedor might be the closest to a significant Eldar win for the last few editions, and sure, it was neat, but it was a sideshow. The big one before that was defeating Hive Fleet Naga by the coaltion of Iyanden, Idharae and Malan'tai... told retroactively after Iyanden was left barely surviving and the other two were destroyed.


[deleted]

Lol "aspect".


l0rem4st3r

My prediction is a year and a half at the minimum for an eldar codex to 2 and a half years at the latest.


19Nomad93

I still remember playing 5th edition with 4th edition eldar codex xd honestly i still miss dire avenger exarch double shuriken assault 4 with 18 range 🤣🤣🤣🤣