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ThiccAsianPirate

Most kingdoms won’t take recovery kvks, but a few will In my experience it’s generally a terrible idea. People don’t want to spend a quarter of a year farming without decent fights. It quickly causes them to lose interest in the game. Most of the fighters will either quit playing or migrate to another kingdom.


fj0r1

Most of the cases are as you say. I am part of the infamous 1077 who decided not to fight this kvk. Was decided with the majority of the members of our kingdom. As of right now, we don't have any fighters leaving the kingdom. The people who wanted to fight chose to do so. But the others really appreciated the break that we took. Surprisingly, the activity of the players has been high enough.


Happyezzy426

I’m in 1077 and I agree with you! This break was very much needed.


fj0r1

Who are you in game?


Upbeat-Violinist1541

If everyone agrees to it then why should anyone leave


TheChocolateManLives

You might have a majority, but even the minority, if they are your most enthusiastic fighters, are valuable assets.


Dipnsnack

Yup there’s not such thing as recovery KvK, my kingdom tried once and we basically end up fighting and losing rss, speed ups and crystals definitely the high council decided not to do this in the future


purplewarrior777

It kinda makes sense, especially with the ability to join different kingdoms for kvk now. Those that want to fight can do still. That said it would bore me to tears 😂


SuspiciousMention108

It just means the kingdom's objective is not to go all out to push for a win. There's nothing wrong with that. Edit: I guess I’m getting downvoted by a bunch of noobs who still thinks kvk is the most important thing ever lol


vnln

I just migrated to an old kingdom and we will have this sort of thing next kvk. People in my kd call it 'farming kvk' lol. Everybody is planning to fight but people won't go all kamikaze about sacrificing their troops.


Haunting-Tourist3325

It’s better than staying in off season as you can get iconic crystals and 30M kills is fairly easy. 150 relevant players x 15 base stats (5 iconics per person) is pretty healthy for development all in all. So I’m pro recovery kvk but I’d rather have 3 instant queue kvks and 1 recovery than 3 kvks that are more spread out. But ofc it would be expensive af with the alliance credits, I’m just making a point.


crockofcrockett

We dont do them. That’s what the offseason is for. Recruiting and recovering.