T O P

  • By -

Morbanth

Ultimately it's determined by your starting location, which is biased by your chosen civilisation. Your empire should be contiguous, so realistically it's gonna be a bunch of cities around your capital. Fresh water, luxuries and strategic determine the specifics. Any colonies overseas for empires that benefit from them like England or Spain you can be more picky with.


leconfiseur

Maintain a large navy and have an empire spanning the globe so you can collect luxury resources without needing to make trade deals. Does your empire need to be contiguous? Absolutely not! Your empire is where your flag stands.


yamiyam

I go for the far north or south so I can build the AS Research station. Is this optimal or recommended at all? No. Does it give me great satisfaction and usually a health supply of oil and uranium? Yes.


WillingnessFuture266

Oily chickens? Myranium? Who cares? I just want the penguin.


mandalorian_guy

I really like Australia in TSL. It's just a chill first 2 eras and there are plenty of resources in your area to last the whole game. Perfect for a non domination game.


Sharky2192

So colonize Australia?


habichtorama

Hahahaha love this reply, one track mind!


Flour_or_Flower

no, australia is 70% uninhabitable desert. it’s fun to play on TSL as the australia civ because it’s isolated which can be fun and australia has abilities like outback stations and extra housing from coast that makes the start actually playable. you really shouldn’t be doing any “colonization” in general even civs that benefit from settling on different continents would rather just expand to a nearby continent on land instead of dealing with loyalty issues across the sea.


vamosaver

Man - this is the right answer. But dammit it's not my answer. I did not understand why colonization happened until I played Civ. And the minute I did, I was like "hey look a new continent. I want to have my empire over there too. "


sledge115

Australia is incredibly fun on TSL, very solid starting base and you're pretty secure for a while to go do your own thing, heh


Realistic_Lead8421

In gathering storm you can just city spam to build harbours to increase your gold per turn and trade routes. More importantly you should settle places with valuable late game resources such as aluminium or uranium.


NPRdude

Be sure to turn on the settler lens when looking around for colony sites. It shows the availability of water for each tile and the loyalty penalty from nearby civs for each tile as well. Very useful for scouting before investing time or money into a settler.


Obvious_Coach1608

Water (for housing) and production. Everything else kind of follows after that. Cities can work tiles up to 3" away, but realistically won't grow to those tiles if their immediate surroundings are bad. In multiplayer it's also important to consider how defensible the location is (war against the AI is about technology and out-producing them, not tactics).