T O P

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Deltronium

You can tell this man is passionate about the game and cares. Been continously surprised at how open and transparent he's been in the past week or so. Refreshing to me at least


Sarm_Kahel

I don't think there's a single person at GGG who isn't passionate or doesn't care about the game.


Dhammapaderp

I think his candor is what has really jumps out at me. He is just talking like a dude who really cares about something. Sometimes with Chris it feels a bit more "Industry" I guess?


eraHammie

I mean that was always said about Chris before too. Wait till Mark says/does something a few times that this reddit really hates and will see if they will still love him and dont say shit like he doesn't care anymore and if over time his tone doesn't change too. I mean it's likely he was part of alot of unpopular decisions (like Harvest or something) but he wasn't the face to bring the news back then, that was Chris. The "Deal with it" that is memed now would have turned alot of people here mad if Chris said it.


Renediffie

yup. Chris is at least as passionate as Mark imo. But what can you do when there's a horde of angry people waiting to turn anything you say into outrage. Sooner or later Mark will become the enemy to these same people as well.


althoradeem

yep.. it's one thing to be the face during a time where it's all going good... it's a whole other beast when you just released archnemesis as a permanent monster/item change and literally every thread is pissed off players. (to be fair it was badly done at the time and they kind of deserved a negative response.... but some people love to just take it to far.. there is a reason you don't see ggg posting on reddit anymore. it's because it was literally affecting peoples mental health at times.)


ar3fuu

> The "Deal with it" that is memed now would have turned alot of people here mad if Chris said it. Get rolled reddit


wolfreaks

Good thing chris is still saying his catch phrase even though he's not taking a big part in presentation anymore, I'll take a bullet for that man.


Selvon

I feel like this reddit (and the forums too) really wore Chris down. He used to be way more excited, and he'd talk about stuff he'd seen or believed was happening. But then every time something had changed, or couldn't be done, the level of vitriol and hate that was coming was insane. So he slowly started being more and more "careful" and stuff he said started sounding more "PR-ey".


OhtaniStanMan

Which is why mark said don't write an essay I won't read it lol


Vanrythx

based


hereweg420kush

Sadly I think this was partly a self fulfilling prophecy. He literally went on the record saying he "liked angry reddit threads", and that they adjusted the leagues based off of it. Then there was a period where people titled their threads ironically as "angry reddit thread", but later on the irony was lost. That's definitely not in defense of the insane threads that were posted. GGG absolutely made the right call to step away. Just my own theory on how it spiraled out of control. You can already see a small influx of bingo posts since this is now a verified feedback method. You have to be careful which feedback doors you open.


Key-Entrepreneur-644

in my opion they underestimated the psychological toll of these "angry reddit threads".


leagueoflegendsdog

There's a difference though between "angry" threads where people are unhappy about something, and the amount of hate and stupidity that can be found here sometimes is insane


ProtoJazz

When I worked in game Dev, we got fuckin death threats because we adjusted the power on some people's favorite characters On the other side, I remember being part of a gaming discord at one point, new game / update game out. People didn't like. Participated in discussions about how bad it was. Then someone went down to the companies office threw a brick through their window. I left after that.


leagueoflegendsdog

Yeah, some people are just brain dead and deserve nothing in life in general. When you do shit like that, you deserve it coming back to you but x10.


LOLJesusdied23

i liked when this happened and people would start bringing up ggg financial statements like it was ever relevant to be doing so in the first place to begin with


lmaotank

chris is the ceo so not only does he have to cater to the needs of the customer (us) but he also needs to run the "business" side of the business... which kind of turns him into the corporatey type of person naturally. also there were MASSIVELY controversial choices that were made in the past, which were met with extreme reactions & that also didn't help either.


xenata

I think Chris just doesn't have the time to be as in touch with things as much as Mark and Jonathan do, considering that's basically their jobs.


Sarm_Kahel

Chris spoke with less Candor in recent years mostly following controversy, but to me I feel like their communication styles are very similar - which is great as far as I'm concerned. I just worry that once he's saying things people strongly disagree with he'll get the same treatment Chris did that lead to less communication overall.


Noximilien01

If we only talk about reddit I think it wont be as bad going foward. Before they was close to no moderation. GGG would do something unpopular and you'd see tens of not hundreds of post about it for weeks. While the people making thing worst didn't get banned. Now I don't know if the ban side got better, but the rules and the mods do a good job stopping shit from getting out of hand. ( See the left click thing )


edwenind

Mate, anytime a mod tried to curb the hate they would get hate, called triple G simps or power tripping mods. After harvest this place turned into one of the worst communities on reddit. I remember a sticky post about looking for mods...posted 3 times since no-one wanted to moderate what this subreddit became.


Boredy0

Harvest and the following complaints were especially bad, it was literally just 4-5 people that constantly made the same "give back harvest" post for weeks and months where the only redeeming factor was that they at least didn't copy paste the last complaint post.


Noximilien01

Something that wouldn't happen again if they stick to their 3 post rules.


ColinStyles

Bear in mind, we had decency for a few years before it started getting bad at the start too. The new mods and direction isn't even a league old, it's a little early to say we're much better. The new mod team is doing a lot better, but we will have to see if they hold up. I damn well hope so, because PoE2 will strongly depend on it.


eq2_lessing

What about the DD audio guy? HE JUST DOES AUDIO


TheRealMeatphone

I genuinely feel like I stepped back to 2014 and Chris is doing an AMA again. It's insane to me the enormous level of passion these guys had when starting, but the truly mind-boggling and incredibly rare part? They've kept if for 12 years, cultivated it, protected it from spoiling EVEN UPON BUYOUT FROM A TECH CONGLOMERATE. I can think of literally two Dev teams with this level of commitment that isn't thrust upon them, but happily pursuing. (Honorable mention to Hello Games, even through a reputation destroyed by pressure from both sony and the public, they've been HAMMERING updates and expansions to No Man's Sky since launch EIGHT YEARS AGO)


Solarka45

I feel like Warframe devs can be counted among those as well. Same as POE, some missteps do happen here or there, but the fact that the game exists as long as POE, does not really have seasons in the way POE does, and still gets quality content and 50k+ concurrent players on Steam only is impressive.


Scereye

People might not like to hear this, but: This is most likely caused by him not being in such a spotlight as he is now for the majority of his history. And certainly he was not the one to decide "on the fly" how to conduct an interview (and/or what to say when). It really reminded me how Chris did interviews like that way back in the day on podcasts and stuff. Sadly, though, It's just a matter of time until he gets burned by one of his "off the hook" remarks and he will have to change. Because people will cite those remarks and complain down the road with interviews like that in mind, as they did with Chris' quotes. Really unfortunate. I hope I am wrong, though, because those interviews are great.


Fram_Framson

With as much kindness as I can muster, it's important to remember that passion doesn't always equal insight or competence. I like devs who enjoy working on their game and letting it show, and fans can be needlessly hostile or horrifically entitled, but devs sometimes do make bad decisions for good or bad reasons, and what's important is what follows after that does happen. In the past GGG has been very very resistant about admitting to mistakes and discussing how to solve problems. Maybe this will improve under Mark. We'll see.


ayyfuhgeddaboutit

Well put, I wish the genuine criticisim was more middle-of-the-road, level headed like this. Ofc due to the nature of how redditors/forum nerds work, it's either a hugbox or incoherent screaming 


Hot_Wheels_guy

He started as a QA tester at GGG over 11 years ago! And how he's a game director. Crazy. (In a good way)


ohlawdhecodin

I still don't get why GGG hates melee though.


AcrobaticScore596

I lile mark , but i miss chris talking about those things


Temporary-Fudge-9125

The future of poe1 looks bright with Mark running things


aSurlyBird

With Mark being lead developer for PoE1 it certainly feels that his development decisions are much more in touch with the playerbase. Not to undermine Chris, who has done a terrific job since day 1. But somehow it feels like Mark and Jonathan have a lot more insight to the development of their respective games. I feel like Chris would enter a meeting, say "do this do that, ok/not okay" then leave, because he was too busy with other aspects of his business to fully put his effort into development. All in all, I'm very happy with PoE right now.


Fiercepaws

Mark and Jonathan shared the vision Chris had as well but as he said in the interview, in order to avoid becoming the dinosaurs of ARPGs they became more lenient and open while still trying to keep true to their core beliefs


Feral_Reserve

The root issue was that they wanted to converge POE1 into POE2 in my view. Since they made the (terrific) decision to split the games, POE2 does not force their hand in the direction of POE1 anymore - at least not to the extend that they feel the need to roll back tons of power creep players amassed over the years.


Thatdudeinthealley

Also they can bring in new ideas for the second game that was never possible with it being an expansion


Seralth

Chris wanted to make D2:LOD. Mark and Jonathan want to make D2:LOD modernized. Its a very slight difference but its imporantant.


GoGoGadgetTotems

i know poe2 is the focus right now, but all i'm interested in is 4.0 and the future of poe, its been six years and the wait is killing me hopefully with mark at the helm we'll hear something about that soon!


Aldodzb

Honestly, since they revealed that poe2 is going to be a separated game.... so when poe 1.5 then? I want this game to have improved graphics, poe2 improved system, better character models, cinematics, etc


fiyawerx

What's the over/under on the time the two actually are allowed to coexist?


Key-Department-2874

As long as both are profitable. If they can have a PoE2 league launch and sell a bunch of MTX and then 1.5 months later run a PoE1 league launch and sell a bunch more MTX then everything will be good. Double the work, double the profit ideally. Maybe not double the work if they can recycle assets and ideas between the games.


Keldonv7

Theres always side 'what if we pulled resources from PoE 1 into PoE 2, and instead of both games making x and y PoE 2 would make x+y+z'.


Delicious-Fault9152

it can work if both get a playerbase and their plan is to release leagues for both games with like a 1.5 month in between which would be perfect to capture the really diehard fans that usually quit after about a month or so, just hop between different poe games and leagues with no waiting for new league


Couponbug_Dot_Com

runescape has osrs and the new version of runescape in co-development, and i've literally never heard of anyone playing the new version of runescape. so it's not entirely anomalous that a game with hyper dedicated fans could have two forked versions being developed at once and still be profitable.


Seralth

OSRS and Rs3 are literally an abnormality in the entire industry. Also Rs3 is basically a dead project that keeps dying harder it basically exists at this point purely from whales buying the lootboxes and nothing else. There is a large reason why you only ever hear talk of OSRS.


Aerroon

Eh, 30k concurrent users online isn't exactly a dead game. That's comparable or maybe even more than what PoE gets in the second half of a league. The reason you hear about OSRS is that it's 4-5x as popular as RS3 (160k online on Sunday), making it one of the most popular mmorpgs right now.


frenchpatato

when he talked about the facts he knows that some people enjoy playing the game while watching serie or something on second monitor, i knew he understood his playerbase, taking in consideration all aspects of the game, the way people play the game, not a one sided opinion about the game


Insecticide

He doesn't want a game where everything autoloots, you play the game by following icons on the minimap instead of looking and interacting with monsters, everything is stashed automatically, etc. THAT is what gave me the most confidence in him during this interview. I've played enough MMOs or games to know that people will always ask for things that shortcut their gameplay in various ways because they want the end goal (power and loot) but they don't want the things in between (combat, progression systems, etc) and they will strip all game elements to get there. If people could, they would edit the game's files to make all monsters look like grey rectangles, they would make all zones look like a greybox to improve performance so that they could loot faster and so on... Players are always incredibly loot/results driven a lot of their suggestions come out of self-interest and they ask for things that make it easier to get what they want, or that give them more power, but they almost never really think of what makes the game better as a whole. It is always like "buff this", "buff that". "you took this from me? give me compensation buffs" and that mentality wanting the game to only ever scale up is so bad for the game. I hope that with this league and the removal of sextants people realize that sometimes the game taking something away is what enables them to put some other cool stuff into the game. The community has been really toxic towards any sort of nerf to player power or loot in recent years and I feel like they should be way more open to that type of stuff in general, because it allows GGG to change more stuff later down the line and changes are what keep the game interesting.


Chad_RD

there was an identical conversation that occurred between ziggy, Jonathon, an chris 8 years ago. POE only ever moved further away from being a game you can play carelessly play with brief moments of danger.


divisor_

Mark said that he's fine with that kind of gameplay once you've earned it, but he doesn't want the game to be like that from start to finish.


NoxFromHell

This is why "perfect" builds once finished feel so good.


Bubblegumbot

Which is why the game will always be for no-lifers. There's nothing here for causal Andy's like myself. Nothing. And I'll refuse to play a video game like it's my primary job till the day I die.


OnceMoreAndAgain

EVERYTHING HE SAYS MAKES SO MUCH SENSE


Bubblegumbot

With the amount of things that are so wrong with this game including trade and balancing around 80+ res, it's unbelievable that this sub will just eat anything what GGG has to peddle.


Xedtru_

That whole interview was so refreshing, holy. Cannot appreciate enough openness on process and just plainly saying how things are, position on this and that without corpo backhanded justifications for literally everything. Bless Mark


RedJorgAncrath

Completely agree. I think Chris has had the same intent the entire time. His game may have passed him by at a high speed, but I'll give him a big clap for always protecting GGG. His goal has clearly always been the health of the game.


pathofnomad

100% agree. All of the lead devs really are some of the game industry's best of the best. I think it's easy to lose sight of that and take it for granted sometimes.


paw345

I think it's rather clear that Chris was simply overwhelmed by having to handle 2 games and by the mounting negativity that he couldn't really fix because of being resource limited. I also think that the unpopularity of ruthless that he genuinely believed a better game hit him hard as even the SSF hardcore streamers felt it to be too much.


Elrond007

Love his energy and how open he talked about game development. It's incredibly refreshing to be treated and respected as an equal in this relationship. So relatable and authentic


Landpuma

He talked to Ziz for 3 hours todays about the league and changes and went into depth about many topics. I love being a part of a community which the gamers and the company / GGG are all equally passionate about the game. It’s what has created IMO the best video game of all time and I am forever thankful that I get to enough this game as it’s my break from reality to unwind and blast maps with the boys.


Unarchy

LISAN AL GAIB


Titanium170

It's so weird suddenly seeing dune references in pop culture after years of it being personal


TrillVomit

I love it, it warms my cold heart.


eq2_lessing

I can’t remember the term Lisan Al Ghaib from the books but it’s been 20 years…


Thotor

Probably because this was only the first book. Sad to know people will never experience the whole saga.


ProtoJazz

Did the books go away?


DinosaurBill

KWISATZ HADERACH


[deleted]

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aliiiiiiiiiiiiice

he said playing and working on so freetime as well bro


Domekun

It's crazy to me how most the thread cannot manage to compliment Mark without putting down Chris or the work GGG has been doing the past 3 years, as if Mark hadn't been one of the people making important decisions all this time with Chris being the PR guy.


TossThatPastaSalad

Hopefully he doesn't get beaten down by the constant barrage of negativity.


allanbc

I think the negativity has been reduced pretty meaningfully on Reddit in recent leagues. I also think part of that has been caused by Mark doing great work on the game, especially with the leeway he has had in recent leagues, which clearly have seen a change compared to previous ones. They're doing away with some old values and taking more chances, and it's really paying off.


woobchub

Wait until the league starts :(


SprScuba

Yup, I'm looking forward to the rage from players who run the mechanic and end up dying constantly to it because it's over tuned. Or something is legitimately not working as intended. It happens every league on launch and players act like a single day of issues is the end of the world.


thekmind

The league will require people to read. They will not read and then come here to complain garanteed.


Low-Cantaloupe-8446

Honestly if you’re the kinda person who does league stuff on launch I think this is gonna be easier. League monsters are always the scary stuff, not the normal mobs


bgodbgg

I think the point he's making is you can't skip the league mechanic this league. Probably the first time ever?


Damatown

Lots of early leagues weren't skippable, but I think the last league that could be considered unskippable was Betrayal back in 2018. Though I haven't been following this league real closely, is it confirmed unskippable? It looked in the reveal like you could either click the zone transition or click the lantern. I figured if you just click the normal zone transition then the lantern wouldn't activate.


TuxedoFish

'Nam flashbacks to Intervention NPCs busting in like the Kool Aide man to wreck your shit every map.


apalsnerg

I'm pretty sure I remember that they said in the post-reveal interview that it was mandatory.


1CEninja

Yeah things got bad because from 3.14 through 3.19 there were more leagues where in my personal opinion (and others shared the sentiment) the game was getting worse instead of better. Some leagues were extremely good (3.17 introduced a lot of very positive content) but there was 3.15 and 3.18 which were just...awful. I felt like my favorite game was forcibly uninstalled from my computer. The past year was consistently good, where the game felt like it was getting more fun and not less. GGG did not deserve the vitriol they got, but they deserved criticism and negativity.


ND1Razor

I've no idea if this is true but I feel like things got really bad when they were trying to push PoE1 into what they wanted PoE2 to be before they split the games. Once the games were split behind the scenes we got a lot of very great updates because they could just focus on what makes PoE1 great.


1CEninja

Yeah that's probably it. I'm not sold on PoE2 yet for that very reason. Because I think 3.18 is where they wanted PoE2 to be headed and I just remember *trying so hard* to have fun in that league and just not succeeding.


pewsix___

> I think the negativity has been reduced pretty meaningfully on Reddit this is pure delusion. we are mere weeks removed from the TFT shit and people accusing GGG of being in bed with them for personal gain


ColinStyles

I can't agree about the behavior in recent leagues being better. It was only until the mod team was nearly wholesale replaced that this place got significantly better, and you can see it's not because the userbase changed their ways, it's because every thread actively has a dozen or more mod action comments. While this place is absolutely significantly better now, even a month ago it was significantly worse. The vast majority of that is purely down to the mods not being afraid to step in. I'm hoping they keep it up.


BellacosePlayer

I'm not willing to discount the fact that the game's in a much better place than the dark days of Kalandra and that's a large part of why things are less toxic but I do agree that that the mod team stepping up has been huge. The attention whoring thread spamming was *nuts*, cutting back on that alone has been huge.


Ultiran

They've done massive good changes especially this league that people have wanted for ages. My one complaint was how intertwined crafting high end items and trade is. I doubt this will ever be completely solved as it is a trade economy, but that veiled orb change is tremendous


prishgonala

Likely not, this sub at least idolizes them harder than anything ive seen


Defiant_Source_8930

I do hope they give a shit about melee tho ngl


destroyermaker

Zizaran finally met his match


Landpuma

Haha he just wanted a pee break but got out talked by Mark. It was a great interview and the fact they didn’t even get to all the Q&A in 3 hours haha.


drBatzen

It probably had more to do with Ziz not being able to delay ads anymore and the pain of having ads run during a dev podcast.


doe3879

I still remember Exile Con 2019; where Christ and all the founders were talking about the game and they called Mark over. He was playing as Sirus for the card game and Christ was the Shaper. Something about being a replacement for Christ, "in-game of course" https://youtu.be/V9E43cCJHWU?t=2832


Huge-Decision976

he look so much bette now than he was before, im happy for him


Adventurous-Size4670

Someone should give Mark a reminder that melee exists


cadaada

Yeah like i'm really sorry that everyone is praising everything these days, but until melee get any real change i'll keep thinking they dont care.


koticgood

People that have been fans of the Dune series for a while must be so confused reading reddit these days. I think ~70%+ of posts I click on have a "LISAN AL GAIB" comment or some meme version of it with someone's name interposed.


HazardousBusiness

People who have been a fan of the Dune Franchise in an amount measurable are ecstatic to see the series referenced in non Dune settings. And are very aware the amount of temporary adune fans that exist right now are because of a movie. We're not confused. Their are dozens of us.


Honeyface3rd

those bene geserits are really mean witches


Titanium170

Yup, its surreal


dukeof3arl

LISAN AL GAIB


Japanczi

Can you explain this Lisan Al Gaib?


eq2_lessing

It’s the name for a promised messiah in Dune.


Skuggomann

> he shall know your ways as if born to them Also fits really well since Mark has been a sweaty poe player since closed beta.


TrillVomit

FEELSGOODMAN


Dreamiee

Yeah fuck reddit am I right guys


TrillVomit

This but unironically.


Wizz-Fizz

Dude clearly wears his heart on his sleeve. Lets all try and not stomp on it shall we?


eq2_lessing

Let’s.


tonyd1989

So say we all Protect Mark at all costs!


InspectorImportant26

It is hard to think they care about melee players tho, when we had how many leagues without any significant changes. They say, they dont wanna do bandaid fixes, but they gave us TRAUMA support. This league it seemed like we get CtA for slammers, but its just another huge letdown. I guess we can still play strength stackers, but damn how can you expect me to not be mad.


Adventurous-Size4670

Cta actually nerfed btw


apalsnerg

I think trauma support really was them shooting themselves in the foot to make a splinter stop aching. Every time they implement changes to melee, they have to keep in mind that some of those skills can easily go from 0 extra added damage to 330-720 extra added damage (or more!) depending on a single link. If trauma damage is affected by damage effectiveness, then that's even crazier amounts of scaling. It's the same as what has been said about Cyclone; if they buff melee, they might make Cyclone a real thing again, which is unacceptable, of course. I wonder if they would try making auras stronger for melee. Like, big time buff the numbers on Pride (and perhaps Vulnerability too), and make e.g. Hatred have double the more cold damage and increased extra as cold with melee attacks. That might be an actual band-aid fix until they get the technology to give Cleave +1 range.


tuninzao

Is there any other game studio with the same level of passion that these guys put into the game? This is 90s, early 2000 gaming studio level of engagement. Rare af, specially nowadays.


kaktanternak

Definitely. Wube (Factorio creators) are a gold standard in my opinion. Also the guys responsible for Deep Rock Galactic are doing great job with pretty much everything. You'd have more luck finding these studios looking at indie devs, they made the game because they were passionate and believed in their vision. Just like GGG did.


dalmathus

Maybe supergiant as well (Hades, Bastion)


NoxFromHell

I havent played Factorio in 4-5 years but still read their development updates


19Alexastias

There definitely are, probably not the huge AAA studios but a lot of decently sized ones are very passionate and it shows in their games (e.g supergiant)


TomBradyFanCEO

short list of fromsoft and larian


ZGiSH

People criticize "the vision" but it's proof more than anything else that this is a studio of people who want to personally create a game *they* like. They could easily make it more of a product with wider appeal, we even see it in the chinese client which has waifu pets and p2w aspects.


[deleted]

TBF it does seem like Chris' vision is a fair bit different than Mark's. Not hating on Chris but he seemed much more enthusiastic about ruthless and PoE2 than fixing outdated things in PoE1.


jodon

He does say in the interview that the things they are doing now that we are praising them for would not even be discussed 6 months ago. "the vision" was a real thing and it appears that they are changing stance on it. I would never accuse GGG of not caring but "the vision" was not in line with the game I wanted to play.


raobjcovtn

Waifus pet sounds nice


Bierculles

honestly you have to be an idiot to think GGG doesn't care


SupX

Please please rework gladiator 


-haven

Mark going full in like this feels more like the Warframe Dev streams. This is something I am all here for!


Agyaggalamb

So are they reverting the LMB nerf then?


NeverScryWolf

We POE enjoyers are going to eat well the next couple of years.


NoxFromHell

And have been for 10 years. GGG gets "food" on the table!


FoolishInvestment

If they cared why has melee largely been left untouched for so long, end the totems.


Adventurous-Size4670

Untouched? But what about the call to Arms nerf?


ww_crimson

He discussed this in length in the last 15 minutes of the podcast/interview. It's more than I can summarize in a brief text post. Just go watch the last 15 minutes or so.


Landpuma

Basically he said POE 2 was made for Melee. He said the way that POE 1 has developed it’s slowly drifted away from melee as the game became faster and faster. He said there are things they can do and are trying to fix it but the boss fights and play style of POE 2 had melee in mind. I am paraphrasing but basically that.


axiomatic-

They have done a bad job at communicating what their plans are for melee to the community. In addition, they have recently made a poor decision with CTA where melee is now in a worse position than it was last league as a result of them balancing other archetypes. Then they demonstrated clearly that they are willing to walk back on the issues caused by the LMB changes for Minion players, but not for melee. So while I understand their point, I still think they've handled this poorly. No malice here from me - game dev is hard for sure - but I think we can be respectfully critical of how they have handled melee.


temculpaeu

Tldr: its complicated, its being worked on, and they dont want to do a quick number patching, but have a bigger rework It was not being worked on before, because PoE2 was supposed to fix it and was not a standalone game


GigaCringeMods

> and they dont want to do a quick number patching, but have a bigger rework But this is where their strategy falls apart. Melee has been in the garbage for *years*. It is entirely okay to want to rework it. But you should *also* just give it more numbers as a band-aid solution during the process. There is nothing stopping them from doing so. If they want to rework it they need to actually do the rework, now it's been years with no solution whatsoever. Until the rework hits live they *literally* have done nothing, not even a band-aid fix for it, and they deserve to get called out for it.


eq2_lessing

It’s probably that a band aid fix would still take many hours to balance properly, and then removing the band aid to apply the real fix would piss people off who got used to the band aid. I’m just guessing here.


axiomatic-

I mean, so far this league all they did is nerf melee further. How hard would it have been to just leave CTA as a keystone? Instead we're a socket down and mana pressure upped, where minions got catered too with a bunch of fixes to help their socket pressure from the same base change. GGG say the melee problem is hard but they don't communicate about it at all, and they poorly handle the changes they make to handle other classes issues with respect to their impact on melee. They could, and honestly just should, be handling the melee situation far better than they are.


Taurgar

We understand theres limit to how many and big QoL stuff they can do, some players even ask for crazy stuff(pets pick up currency), but why there must be some community uproar for ggg to realize that theres real issue, took them years to fix desync, we asked for years for bigger currency stacks. All this we get now should have been added very long time ago. Its nice that they care, but when it takes this long for things to happen its seems like they dont. You cant make excuse for this, dont tell me it took 5 years to double currency stack size.


eq2_lessing

Maybe that’s what Mark will tackle.


POE_54

So he doesn't play melee.


Moregaze

They literally had 3 people working on some leagues... kinda hard to not wonder what they are doing. Or ask why they have to keep gutting the early and mid-game for no reason while shifting so many builds into not good until 100 div in.


Kinada350

I think they've seen too many "Make 69420 div an hour in white maps with no investment!!!" youtube titles and think everyone is rich. At the very least they don't seem to think you should be having all that much fun until you are that rich.


Moregaze

I don’t know what they are thinking. The game had a good progression for self crafting. So find shit on ground -> decent base essence spam -> better base with optional fracture, essence spam, meta craft, veiled orb -> base with good synths add all previous steps/farming for good corrupts sub in aisling. I don’t like that they are cutting stuff out of the middle. People are going to be in for a rude awakening when the awakened orb meta comes back. Bricking crafts left and right. I really think the game should be less hard balanced around the market without any consideration for SSF or hybrid self crafting in trade by not buying finished pieces. Only converting time into the mats you need vs what dropped. It’s a personal preference but fracturing orbs, ancients, exalts, annulments really require dedicated farming and even that is a low rate.


PatHeist

I assume you're referring to this: https://www.reddit.com/r/pathofexile/comments/15ch6bz/8_people_blizzard_department_lmao/ That was a mistaken statement that it was 8 people, later clarified to actually have been 20 (Twitter link in top comment). We have also been told that they've been heavily using assets being produced for PoE 2. 


Moregaze

Is it 20 actual devs or does that include all departments like media, assets, random intern refilling coffee etc. Cause there are still a plethora of bugs and MTX with memory leaks that really need be addressed and they do unaddressed. Hell audio is still glitchy as hell and causes massive lag when it’s in the verge of crashing an audio driver. They really need to pull some people off PoE2 or hire more devs to get this stuff done.


thehazelone

They already did. Why do you think recent leagues are bigger in scope? Hiring more competent devs in NZ is also not easy.


TheHob290

Regardless of opinions here, I do believe goalposts are just moving. Remember that reaching dot cap was rare at one point, now it's considered low dps for endgame. If the goal is ubers the number of viable builds is fairly small. If your goal is 100% atlas completion, most builds are viable. Is early game campaign (avg 12 hours for a new player) or white maps? Is mid game the start of maps or pushing to sustain reds? Is endgame the quest pinnacles on or is it 16s and above only?


MrTeaThyme

I mean.... yeah, but the issue is the playerbase moves that goalpost, then ggg responds by making the content balanced around that new goalpost, or nerfing across the board in an attempt to shift the goalpost back both of which absolutely dumpster anyone who wasnt trying to reach that new goalpost Like shit dude, even quinns zdps builds are still multiple millions of uber dps, and he takes 3 years to kill anything, thats not because "player expectation of dps is making his fights take longer" thats the games balancing I remember back when hitting 2 mil dps period was enough to fight pinnacle bosses pretty comfortably, now thats the minimum for t16 mapping AND you have to build defences ontop of that too which puts more pressure on how efficient your offensive layers are which indirectly makes less efficient skills/build archetypes etc non viable


OhhhYaaa

I want to trust that, and I enjoy a lot of QoL we are getting, moving past outdated Vision™ in some things. But the whole LMB and automation debacle leaves me wary, especially after the confirmation that this whole thing nerfs melee even more for some reason. I just don't see how this is any beneficial for the game or the players. Actions speak louder, yadda yadda.


Phishosphy

The people’s champ


_Xveno_

melee exists


Halicarnassus

Anyone who thinks the poe devs don't care just doesn't play any other games and they don't know how good they have it with ggg. There are a lot of other games where the devs will release the game then never fix bugs or update it or anything they just vanish. Poe has been going strong for 10 years with constant updates and fixes it's obvious these devs care a hell of a lot.


Methodic_

"They don't want to let people think they don't care" The problem is, there are ALWAYS going to be people who claim 'they don't care' unless they get specifically and precisely what they want, the way they believe they should have it. It's never going to go away, in fact as the years go on in gaming, the people who do that seem to be more and more common in every gaming space.


Pewpewparapra

what about LMB though?


Jertee

Lesser Multiple Brojectile


-haven

It was in the Q&A after the league stream announcement and it was a long topic with many more changes than anyone expected.


zuluuaeb

Anyone got a link to the full VOD?


Hairy-Trip

Ziz said it should be on his YouTube later today


zonq

https://www.youtube.com/watch?v=BrGhakEF8QY


Zurku

Bless !!!


newbies13

I've said it since the first day I saw Mark pop up in a big way, this dude is the spirit animal champion of gamers. I don't know if it's literally him making the choices, or he's just the person presenting it, or both. But the difference between BM (before mark) and AM (after mark) is staggering. POE probably had the best league ever last league, this league looks like it's going to top it. Mark seems to be the difference. Not to throw shade at anyone else that works there, they all seem passionate. But whatever led to arch nemisis and kalandra league has clearly been recognized as the wrong approach. It must be fucking exciting to work at GGG again.


Danieboy

Gotta be tough walking in Chris's shoes. He's doing a great job so far imo.


fjRe89

Thanks Mark!


Wulfgar_RIP

Mark is Pinnacle Boss of game industry.


RBImGuy

If they had to respond to every nuance on reddit they got no time making the game content


[deleted]

[удалено]


TheDarkKnobRises

Haven't picked it up in a bit. Are those dumbass archnemesis modifiers still in the game?


thehazelone

Yes and no.


Huge-Decision976

honestly i loved chris, but when he talked about his "vision" it reminded too much of what now we have as ruthless aka something i didnt want for the game, but when mark talks, he talks to my zoomie zoom zoom soul...


Powellellogram

What a guy


SbiRock

I am so fucking lucky that this game is my addiction! They do shit and mess up. BUT god do they care about the game!


gozutheDJ

that was a great talk


Nekosia2

There isn't much people who talked as much as he did in a Q&A, instead of just answering questions because it iz a Q&A he talks about his point of view and how he wants the game to be, if that's not passion I don't know what is


Davban

100,000 hours would be about 11 years and almost 5 months. For those like me who were curious.


guhyuhguh

Ziz should have asked about recombinators though! Why! Why are they gone why! They can be as rare as a mirror. It's fine! Just why!


Responsible-Pay-2389

But they nerfed my build so clearly they do not care!


Lorriluringen

This reddit will never be satisfied haha, its CRAZY how much people in this community expects from GGG. Great job Mark, keep doing the good work!


Spoomplesplz

People think Mark doesn't care? This dude have lived, breathed and eaten PoE for years now....


MwHighlander

You know state of melee is hopeless when it doesn't even make the bingo card.


Otherkid

This right here and the other Devs believing in something and wanting to create something that is amazing, is the entire reason I came back to this game. It makes it really hard to play something else and live up to the same level as POE, this should be the minimum standard for any game to succeed but greed gets in the way.


YIzWeDed

Holy fuck twitch is so fucking dogshit on mobile


screaminyetti

I just want to comment on the aura reservation nerf with previous patch affected the game very negatively. Previously builds could be made sudo meme or else play very many aspects of builds. Since the change we are scrounging for enough reservation usually dropping auras from this case scenario. With the current state of the game most heavily hit was mele and any build which relied heavily on reservation. Add to the fact ubers are getting more rare the fact you needed the max lvl awakened enlighten to even get close. This is my current issue with the game for time investment I find myself grinding just to get basic qol for the game which is direly needed for anyone whom isn't strictly grinding every day. If i would pick one change I would rather see these gems drop from regular maven or else a vast change to this system in its entirety since this is a major issue currently plaguing this game and is daunting in the current state.


LoneyGamer2023

Jewel tab, armor tab, easy way to get more money from people too There is other stuff like trading being just a little less annoying(like maybe no grouping) or controller bugs, but trying to fit stuff on the Bingo card right now hehe


dSyyync

Kneel , my king.


Straight_Shape5488

Well after last year it did start to feel like nothing would change and the only thing chris wilson was talking about was poe 2 or ruthless mode lol. All good tho we got a large patch LOGIN


Mai_maid

as some one who plays games like LoL and Overwatch its insane that people in this sub think the devs DONT CARE. this is probably one of the best live service games I have ever played and you have to be smoking some good shit to think the devs dont care about this game. the people saying that wouldnt last 10 minutes in a game where the devs actively deserve to be fired for the horrible decisions they make


Life-Nothing7367

One thing I can guarantee they don’t give a single fuck about is melee though haha